The Digital Economy Can Broaden Horizons

There’s an article in The Times today from James Dyson: Make Things For The Real World, Not The Web. Unfortunately The Times is a pay site so unless you’re a subscriber you won’t be able to read it, or a luddite like me and you read the paper version, I still much prefer reading on paper.

The article opens with the following:

Though I use Google every day (I confess I am not on Facebook), I believe the next revolution of industry will be in the real world: tangible. Steve Jobs had it right: you want to be able to lick new technology, not just “like” it. But there is a risk that the development of tangible technologies is being overlooked in favour of fashionable web development.

Further into the article James Dyson talks of how Caterpillar, who make tangible items, are a far bigger company than Facebook. This is undoubtedly true, but I disagree with some of James Dyson’s premise. This is of course a quandary for me as James Dyson is a man of invention whom I admire greatly, I even have a Dyson vacuum cleaner and a bloody good product it is. However I feel the world is turning and whereas the really big companies will be making tangible goods, opportunity is knocking for those making digital goods and products for the web.

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Unintended Consequences

Sometimes in life, we use things in ways they weren’t intended to be used. Then we become accustomed to that usage and get miffed when we’re told changes are being made to make us use those things in the way they were intended. This appears to have happened with the Jira AKA bug tracker, following an announcement in September.

I’ve used the Jira as a knowledge base in the past, and it was a bloody good one. I’d search for an issue, see something that looked similar to my issue, read the report and sometimes find a solution! Hurrah! Now I can’t do that for new issues, the thing is, the Jira was never advertised as a knowledge base. However it was a useful resource and now it has been nerfed.

I went to the Jira today, and was rather impressed when I was told my time settings didn’t match and quickly unimpressed when I found that I can’t see new issues, search will turn up old ones so there’s some knowledge there still, but that knowledge will become obsolete over time in many cases.

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Fantasy Faire 2012 Coming Soon – Store & Sponsorship Opportunities

Poster for Fantasy Faire 2012 Should Be Here
Fantasy Faire 2012

Details are slowly emerging about Fantasy Faire 2012 for Second Life, my chief Elf slipped me some early details, which include information on how to apply for a store, as well as some ground rules. Some of the info is ahead of its time, the link to the blog points to last year’s blog, which was a lot of fun, it’s early days. Those interested in this event are free to use the poster to promote it, although from my experience last year, mentioning the event in the official forum gets your post deleted, so I won’t be doing that again! Notecard details below the cut.

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Project LR – Flumps Go Wild!

This post is a tale of brave deeds by your intrepid hero (that’s me!) as I venture into a strange portal to be faced by dangeours beings and landscape to bring you, my loyal readers, news of new developments by Linden Lab in terms of providing an inworld experience, I deserve a beer for this … well a cookie at least!

Whilst reading SLUniverse, I noticed a post about Project LR, an inworld game designed by Linden Lab. This is currently in beta and only available to premium members. Now if you are a premium member and you go to locations inworld that are primarily based on premium members you may see something like this:

portal

I’m not sure where these portals are going to appear, but eventually they will be available to non-premium users too. However, through this portal lies danger!

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