Sansar and The TurboSquid Relationship

Sansar Conference

Linden Lab’s Sansar went into public beta yesterday, which I’m sure many of you have noticed. What may not have been noticed  (although there were hints if we’d paid closer attention), is that Sansar has a relationship with TurboSquid.

I noticed the relationship yesterday when reading an article about the Sansar launch by Dean Takahashi over at VentureBeat – Linden Lab launches open beta for social VR platform Sansar :

A relationship with TurboSquid provides creators with access to hundreds of additional high-quality 3D models in the Store today, with thousands more being added in the coming months. Planned integration with TurboSquid’s StemCell initiative will make it easy for TurboSquid’s community of 3D modelers to immediately upload and sell their creations in the Sansar Store, further augmenting the assets readily available to Sansar creators.

I’m only seeing around 15 items from TurboSquid in the Sansar Store but maybe TurboSquid creators have their items listed under their own name or maybe the link is a work in progress, but it’s an interesting development because TurboSquid have a very different attitude when it comes to Second Life.

Continue reading “Sansar and The TurboSquid Relationship”

Getting Started In Sansar

Linden Lab’s Sansar is now in public beta, so if you have a PC that meets the system requirements you can create an account and explore right now.

In terms of getting started the process is relatively straight forward, you will need to register with your real details, the account creation page states :

During the course of your account or transaction history you may be required to submit to an information request to verify your identity. Please use accurate, current, and verifiable information.

So you will be faced with a screen like this :

An Image Should Be Here

These details are for your account, but once the account is created and you create your profile you will be able to choose an avatar name and avatar ID the first time you login and your avatar name will be the one that appears inworld.

Once your account has been created you will be all set to download the Sansar client. When you first login to the client, that is when you will be asked to create your avatar name and avatar ID. The link here is very important because it explains some important information about your avatar name and avatar ID, most notably than an avatar name is not unique  :

Avatar Names are not unique and it is possible for multiple users to share the same Avatar Name. For example, there can be multiple users named “John Smith” in Sansar. However, while multiple users can have the same Avatar Name, they cannot have the same Avatar ID.

On the other hand, an Avatar ID is unique :

Your Avatar ID is a permanent ID that serves as a unique identifier for each user. This unique ID is linked solely with your account; no two users can have the same Avatar ID. For example, once a user uses “@johnsmith” as a Avatar ID, no one else can use “@johnsmith” as an ID and will have to choose a different one (For example, @johnsmith123).

At the moment, you cannot change your Avatar Name, but that may change, however an Avatar ID is permanent, therefore this is a very important step in the creation of your account and I really urge people to read the Avatar Name and Avatar ID page before creating their account.

Once you have created your avatar name you are then presented with the avatar creation screen, which has an number of default avatars, although it should be pointed out at this stage that none of them involve Dwarves or Elves!

An image should be here.

Continue reading “Getting Started In Sansar”

Linden Lab’s Sansar Goes Into Public Beta


Linden Lab have today announced The Metaverse’s Next Chapter : Sansar Opens To The Public In Creator Beta :

SAN FRANCISCO – July 31, 2017 – Sansar™, the world’s leading social VR platform, today opened its creator beta to the public. Sansar empowers individuals, communities, schools, studios, corporations, brands and others to easily create, share, and ultimately sell immersive 3D social experiences for consumers to enjoy on HTC Vive, Oculus Rift, and Windows PCs. Developed by Linden Lab®, the company behind the groundbreaking virtual world Second Life®, Sansar is a brand new platform built from the ground up to enable everyone to become a creator.

At opening, Sansar’s Atlas directory already features hundreds of engaging virtual experiences, including multiplayer games, recreations of historic sites and landmarks, art installations, movie theaters, museums, narrative experiences, jungle temples, 360º video domes, sci-fi themed hangouts, and much more. Creators invited to the platform during a limited-access preview have published thousands of amazing public and private experiences, and with the opening of beta today, the world is now invited to join them.

“Sansar democratizes social VR,” said Ebbe Altberg, CEO of Linden Lab. “Until now, complexity and cost has limited who could create and publish in this medium, and Sansar dramatically changes that. It’s been inspiring to see the thousands of virtual creations that have already published with Sansar during our limited preview, and I’m looking forward to the explosion of creativity we’ll see now that we’ve opened the doors in beta.”

What this all means is that if you have a PC capable of running Sansar, then you can go to the Sansar website now, register and get in to have a look around.


An important point to note is that of the system requirements, which can be found here. The specs differ depending upon whether you’re a VR user or a desktop only user, so pay close attention to those specs.

Continue reading “Linden Lab’s Sansar Goes Into Public Beta”

PC Gamer – If They Get It Right They’ll Get It Wrong Next Time

KT Creators Festival

Steven Messner over at PC Gamer has published an article regarding a brief history of MMO games. The article suggests that it will take a look at the best of the genre and the list includes Second Life.

Second Life isn’t a game of course, it’s a sandbox but with that in mind it is indeed ground breaking in the multiplayer sense and with its creativity, user generated content, economy and more it warrants a place in a history of MMO’s.

Sol Existence Coast

Steven Messner writes :

When we play MMOs, we’re asked to participate in a fantasy that’s already defined for us. Second Life is a strange example of what can happen when the world bends to our imagination, not the other way around.

This sounds positive, right? Alas it’s sandwiched between stereotypical cliches about Second Life being pretty much all about sex.

I appreciate that the article is a brief history of MMO’s and therefore it can’t go into much detail about Second Life, but it could have at least made an effort to mention more than the adult nature of Second Life.

Continue reading “PC Gamer – If They Get It Right They’ll Get It Wrong Next Time”

A Time Portal To Tudor London

Time Portals

Time portals have been opening in Second Life and on Saturday July 15th a new one appeared, this one taking us on a journey to Tudor London, which in my opinion is a modern looking environment.

Time Portal Tudor London

As an intrepid explorer I decided I would research this location for you all and in between having some ale and a pie in The George Tavern I also found myself bumping into a time traveller who is better known for their appearances in 1920’s Berlin.

Time Portal Jo Yardley

I stood quietly as a female looking time traveller with, as far as I know, only one heart, played a pleasant tune. This is part of the beauty of the diverse nature of Second Life, we’ve had a time traveller in a female form playing a leading role for far longer than the BBC.

Continue reading “A Time Portal To Tudor London”