Innsmouth in Second Life is a dark place, abandoned in the 1930’s and with a mysterious sea creature off the coast, it’s a town with a secret. However the dark forces that have plagued the town have not put everyone off, there are still a few hardy souls around. However now Innsmouth faces it’s greatest peril yet, a peril that many have fought within Second Life. Innsmouth may very well disappear from the Second Life grid.
A blog post on the HP Lovecraft Festival site has issued a call for help : SAVE INNSMOUTH SIM in SL. The post explains the very real peril Innsmouth finds itself in :
On September 15th, Darmin Darkes, the owner of the Innsmouth-themed Sim announced the following: “Innsmouth sim is for sale. I’m giving first dibs to you folks in the hopes that someone will want to keep some of the build. Worst case is having to flatten it and sell it. I just can’t afford it any longer. I’m not leaving SL, but I have to cut back my sims. Thank you for your years of support and friendship and the passion you’ve given to Innsmouth. It’s only pixels and I’m sure there are better versions waiting to be built.” — Darmin Darkes
As a result of this notice, a number of Second Lifer have been working together, through a group called, “The Innsmouth Preservation Society,” to help with the upkeep and potentially to purchase this sim, then maintain it.
If you would like to be a part of this important group, please contact Arik Metzer or any member of the group who can invite you. More updates on our progress will be posted here.
**IMPORTANT FIRST MEETING TO DISCUSS THIS ISSUE**: Thursday 18 September 2014 — 2 times: 11 AM SLT and 7:30 PM SLT, both at the Innsmouth SIM .
The first meeting was taking place as I blogged this piece. A second meeting will take place at 7:30 PM SLT today. Whether Innsmouth can be saved only time will tell but it’s a fascinating sim with a theme that is better viewed inworld than in snapshots.
Innsmouth featured on the Eureka Destination Blog back in February 2010 when Limey Linden spoke to the owner Darmin Darkes. Those Eureka posts were good. Anyway, Limey visited back in 2010 and was impressed. At the time, Darmin, who had been a driving force in creating the sim had purchased the sim for herself. At the time Darmin said :
I’ve just purchased Innsmouth, so it will stay as it is until I think of something to tweak and improve. I hope it lasts forever! I like that it’s so low key… no club or shopping to detract from the atmosphere… but that may have to change. I get so many positive comments from visitors and it pleases me to be able to make something they appreciate so deeply. When you see something you love about SL, you should always try and thank someone.
Alas it seems that that will not be the case and I can completely sympathise with Darmin over her decision.
The sim itself is wonderfully atmospheric, especially if you stick with the suggested windlight settings. I tweaked mine to try and bring some extra light to my snapshots but the sim is definitely better explored with the darker rainy theme that it has been designed around.
The sim is of course heavily influenced by HP Lovecraft and that’s why HP Lovecraft fans are leading the call for Innsmouth to be saved.
Whilst I was visiting there were people going around calling people to the Opera House for the first of those meetings mentioned earlier. There’s a definite passion from those who want to save the sim but changing that passion into something solid that can help save the sim is certainly going to be challenging. However where there’s a will there’s a way.
We are back to the virtual age old issue of the tier being too damn high in Second Life. Especially for ventures that are designed for roleplay and community engagement. This is an issue that is not going to go away. The only real hope for Innsmouth is that those organising the meetings create a plan to keep the place alive. In the meantime as we await the outcome, a visit to see the sim before any final announcement is made would be advisable.