Palmer Luckey Unsure Of Second Life Future In VR Age

I’m not Palmer Luckey’s biggest fan, this largely stems from the lack of understanding and lack of giving something back to the Kickstarter community after Oculus landed on their feet with the Facebook deal. In the wider scheme of matters this wasn’t exactly a huge let down and certainly didn’t merit the level of vitriol the decison received, I mean he’s certainly not in the Nick Clegg league when it comes to being a complete and utter let down and let’s face it, the future looks extremely bright for Palmer Luckey and Oculus Rift, the same definitely can’t be said for Nick Clegg, the future doesn’t even look as if it will be orange for him.

Hamlet Au over at New World Notes has managed to get some really interesting comments from Palmer Luckey regarding Second Life:

I think that virtual worlds are going to play a big role in the future of Oculus and VR on the whole, but it remains to be seen how big of a part of that future Second Life will be.

Second Life is of course approaching its official eleventh birthday and is therefore an older platform, it’s not young and exciting but I still believe Second Life can be a platform that takes advantage of technology such as Oculus Rift because Second Life is a very dynamic platform. Second Life is a platform whereby you can wipe the slate clean on a parcel or sim and start again, therefore I believe that people could create builds that are optimised for technology such as Oculus Rift, but being Second Life, that would also mean vast swathes of Second Life aren’t optimised for the technology and that could very well prove to be a stumbling block for widespread adoption of the technology in a virtual world such as Second Life.

Oculus Rift will probably be better served by a virtual world that is created with Oculus Rift in mind from the start. Hamlet asked Palmer Luckey what Second Life most needed in order to transition to the Oculus/VR age, and be relevant in it? Palmer replied:

I don’t think anyone will know for sure until VR has more time to mature, lots of poorly understood problems right now. 

This brings us back to the point I was making earlier that Oculus Rift will probably be better served by a virtual world built with Oculus Rift in mind. This is a point that I’ve seen Adeon Writer make time after time regarding existing games and virtual worlds, the advice is that trying to fit existing virtual worlds and games into the Oculus Rift umbrella is likely to be more pain than its worth.

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SL11B Applicants – Don’t Panic!

SL 11B Logo Should Be Here

The Second Life 11th Birthday celebrations are just around the corner and many people have applied to be part of the event. Now as applications are closed and people are awaiting responses, there may be a bit of anxiety regarding whether or not your application has been accepted, the message from a MadMan … umm the organisers, is, don’t panic!

The event will be running from June 22nd to June 29th and this year’s theme is Winston Churchill ….. wait wait wait.. what? Oh sorry, the theme cant be Winston Churchill because he enjoyed alcohol and cigars, neither of which are welcome on General rated sims, the theme for this year’s event is “The empires of the future are the empires of the mind“, which is a quote from Winston Churchill.

This quote provides quite a wide scope for people to create displays for and it will be extremely interesting to see what people come up with.

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Moving Land Between Groups Leads To Headaches

There’s an interesting thread over at SLUniverse regarding the trials and tribulations of buying mainland, deeding mainland to a group and moving land from one group to another group whilst at the same time trying to avoid incurring increased fees by tiering up.

The process is fraught with danger and confusion and Linden Lab should take a look at that thread to understand the challenges people face. The old old official Second Life forum archive had a sticky by Skye Whitcroft with some advice on how to move land around without tiering up, here for example is an explanation on how to transfer land from group A to group B, or in other words, transfer land from one group to another :

HOW TO: TRANSFER LAND FROM GROUP A TO GROUP B
—————————————————————–

1. Set Destination Group as Active Group
2. Donate/Transfer Tier (Set Land Contribution)
3. Transfer Land to New Group

SET DESTINATION GROUP AS ACTIVE GROUP

Choose Edit >> Groups. In the box highlight the group TO which the land will be transferred. Click Activate.

DONATE/TRANSFER TIER (SET LAND CONTRIBUTION)

If you have donated tier to Group A for land and you need the tier in Group B, remove your tier donation in Group A.

1. Select Edit >> Groups from the menubar. The list of the groups you belong to appears. In the new pop up box, highlight the group where land currently is held (Group A). Click the Info button. The Group Information box opens.

2. Go to “Land and L$” tab. In the white box next to “Your Contribution” change this number to zero to remove all of your tier from group, or subtract the amount of the land you will remove and click “apply”.

3. This puts Group A into negative tier and gives warning message. Don’t panic. It will be OK for a few minutes to have negative tier in Group A to complete this transaction.

[N.B. You can simply sell land to yourself and tick the “remove contribution from group” box EXCEPT that if you do not have sufficient tier to cover buying the land back out of the group, you are bumped up to the next tier level. These steps help ensure you do not incur a higher tier charge]

4. Add tier (if needed) to Group B. [If Group B does not need tier donation, skip to steps for Transfer Land to New Group.] Select Edit >> Groups from the menubar. The list of the groups you belong to appears.

5. Highlight the group you want to donate to (Group B) and click the Info button. The Group Information box opens.

6. Click the “Land & L$” tab.

7. In the Your Contribution box, enter the amount you want to donate and click “Apply”

TRANSFER LAND TO NEW GROUP

1. Go to the land and right-click it. Select About Land from the pie menu.

2. Click “sell land”

3. In the new box, type in agreed price for land (can be 0).

4. MOST IMPORTANT STEP!! Choose “SPECIFIC USER” from drop down box. In new popup box, type your own name and click on “find”, then click “select”

****If you choose ANYONE from the dropdown list, and you are selling below the market price for land, you’re almost guaranteed a bot will buy your land. In effect, you are telling Second Life that you are selling the land to anyone in the game for the price you have just typed and that means anyone can buy it.*****

5. Choose whether you transfer the objects with the land.

6. Click “set land for sale”

7. Go to the land and right-click it. Select Buy Land from the pie menu.

8. Click on “Buy Land for Group” <— Double check you have correct group active!

9. Watch for the transfer message. If Group B does not have sufficient tier, you will get a message saying the transfer failed.

Now some of the information may be a little dated due to how the viewer now works but the process remains complicated. Skye’s old guide also includes the following information:

  • HOW TO: TRANSFER LAND FROM INDIVIDUAL TO INDIVIDUAL
  • HOW TO: TRANSFER LAND FROM A GROUP TO INDIVIDUAL
  • HOW TO: DEED LAND TO A GROUP (TRANSFER FROM INDIVIDUAL TO GROUP)

These are tasks that many Second Life residents want to engage with but are put off from doing so due to issues such as group land carrying a 10% bonus, which means if you try and sell said piece of land back to yourself, you lose this bonus and may need to tier up to buy your own land, which is confusing to say the least.

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Landon Explains Technical Woes

In rather surprising (to me) news, Landon Donovan won’t be part of the United States Squad for this summer’s world cup in Brazil. The 32 year old striker who has been capped a staggering 156 times will have to watch the world cup at home.

However better news for another Landon, with Landon Linden explaining the reasons for some of the recent woes of the Second Life service. This is the sort of blog post I like because it explains some of the difficulties the service experienced as well as pointing out some of the reasons, warts and all.

This blog post exemplifies why I have been so critical of Linden Lab’s lack of communications over recent years. Yes the subject matter is sore and yes users have had a hard time of it, but sitting down to explain why helps customers understand that the Lab are aware of the problems and are prepared to make moves to rectify them.

The blog post explains that the root cause of the problem was created a decade ago. This also highlights how difficult it is to maintain a service as dynamic as Second Life, what worked a decade ago is simply not the ideal way of going about things today and again the blog post explains this well:

Our intent at this point also is to remove the identifier assignment service altogether. It not only was the ultimate source of this outage, but is also one more single point of failure that should have been dispatched long ago.

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I’m Leaving On A Jet Plane

Ok so this blog is going on holiday for a fortnight, largely because the evil drow wizard who runs it is also going on holiday for a fortnight. Now being as this is a modern era and I’m a semi modern man, I will be taking mobile devices with me.

However here’s the rub, I’ll be hopefully locking them mostly in a safe as I’m going to the beach! Yes that place with sand, sea and sun! I may engage with Twitter though.

Now whilst I’m gone I would like you to do some things and have fun. First and foremost, I want you to visit Fantasy Faire. Trust me on this, you’ll like it. Hey you may not like Orcs, you may not like Elves, you may not like furries, you may not like Dwarfins but you will find something you like, there are hunts, live music, DJ’s, shopping! An awesome event like this should not be missed and at the end of the day, it’s for a very good cause.

Next I’d like you to sample Project Interesting because this is a venture from Linden Lab aimed at improving your Second Life experience, don’t be shy about trying this out, even if you go back to your viewer of choice afterwards.

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