Visiting The Royal Courts Of Second Life

Outside Royal Retreat

If you want to visit some of the Royal Courts of Second Life a good starting place is the Ning site of : Royal Courts of Second Life. That’s far from the only place but it’s a very good starting point if you want to explore the grandeur and opulence of some of Second Life’s more regal areas. The areas have a definite European feel to them, such as the Italian themed Rocca Sorrentina. This place is considered to be some sort of Royal Retreat.

Inside Royal Retreat

Inside the decor is rather impressive. However these sims aren’t just produced for eye candy, there are literature events, roleplaying and where there’s roleplaying there are content creators assisting with furniture, buildings and of course clothing.

Sanssouci Park Doorway

Sanssouci park captures more of these sort of themes and is a wonderful location to explore. These sort of places need to be seen to be appreciated because I certainly can’t capture shots to do them justice.

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High Fidelity Moves To The VR Tune Whilst Ebbe Altberg Looks To The Future

Any predictions on what the future holds for virtual reality theatre?” Draxtor Despres asked MadameThespian Underhill in episode 24 of The Drax Files : World Makers. MadameThespian gave a very interesting answer :

In the future I want motion tracking technology, so that our bodies can be used to flesh out the acting, be free from a keyboard and a mouse. Eventually the way an avatar can be manipulated will be so detailed that it will be like being there in real life, totally immersed. Twenty years from now when everyone is doing this and going ‘Oh wow isn’t this cool’, hey I’ve been doing this in a virtual space since 1997, I’m still here, I love it.

The above quote demonstrates quite a few things. The first being that virtual spaces have been around in one form or another for quite a while now. Another being that the future has a long way to go and a further point is that those who are involved in virtual worlds have different ideas on what the future may hold.

However the most relevant part of the quote as far as this blog post is concerned is to do with body tracking. I’ve raised concerns as to whether people are going to be comfortable wearing headsets, setting up motion trackers and whether people will actually embrace having their movements captured. I’m not totally alone in this view, even enthusiasts of new technologies admit that there are concerns in this area.

Ebbe Altberg was asked by Ben Gilbert of EndgadgetWhat is the greatest challenge that the medium of virtual reality must overcome in the next five years? Ebbe’s answer touches upon these issues of comfort :

Ease of use remains the greatest challenge. In order to truly reach the mainstream, virtual reality experiences will have to be easy, natural and comfortable to create, interact with and consume.

Ebbe also touched upon this on the Endgadget Expand panel : The Future Of VRBeyond Gaming when he admitted that after about half an hour of using the Oculus Rift he feels tired. This isn’t so much about the comfort of wearing the device, it’s more to do with frame rates and resolution in virtual experiences that were not really built with the Oculus experience in mind.

However one could imagine that having to wear headsets or get in tune with a motion sensor may well suit those who have an acting and live performance background, they are familiar with the concepts of dressing up, making eye contact and being fully aware of what their expressions may convey.

Storytelling in virtual reality is a glaring use case that goes beyond gaming and if consumers can afford to get immersed from the comfort of their own home, it’s one that could really take off. We’re in the very early stages of this here but one company who have been happily playing to their peripherals are High Fidelity and they exemplify this yet again in their latest blog post :  Rock-Paper-Scissors Showdown: Using Leap Motion at High Fidelity.

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Visiting Nova Albion On The Trail Of Salazar Jack

Looking For Salazar Jack

On September 13th 2012 Salazar Jack went missing after an accident in the Forest Of Kahruvel. This is documented on the Kahruvel website as well as a further update on the Poultry Report from December 2013 where we are told that Osprey Therian went looking for Salazar Jack.

Mysterious communications have been appearing on Twitter recently, so I decided to take a look and started my investigation at the location of the last known sighting of Salazar Jack. However all I really found was a stone pillar with a stickman adorned upon it. I decided to work backwards, indeed I went a long way back. I went to the birth place of Salazar Jack, Nova Albion.

Nova Albion Infohub

The lands of Nova Albion were discovered by Magellan Linden back in 2004 and it does in places have a feel of a land that time forgot. Nova Albion is a set of city sims, Grignano, Miramere, Sistiana and Barcola. Bay City, which was discovered later, is not that far away.

Nova Albion Resident Adverts

There’s a definite nostalgia to the place, there s a display board featuring videos from Torley. There is a resident advertising board and there’s even a prim from Blondin advertising the showcase, which morphed into the Destination Guide.

Nova Albion Street

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The Drax Files Radio Hour Episode 46 – Drax Visits Linden Lab HQ And Finds FIC Cups!

show #46: unter den lindens

Episode 46 of The Drax Files Radio Hour sees Draxtor Despres visit Linden Lab HQ in San Francisco whilst Jo Yardley stays in an attic in 1920’s Berlin. Drax gets to talk to the Great Bug Hunter Of Olde Linden Town, in the shape of form of saying hello to Alexa Linden! I’m so jealous, Alexa is a legend and yes she does usually work in the Seattle office.

He gets to talk to Michelle Linden who ensures that Ebbe Altberg doesn’t spend all day on Twitter. He talks to Xiola Linden, who has a very cool hat inworld.

Xiola Linden

He also gets to talk to Ebbe Altberg, Monty Linden who talks about the content delivery network, Brooke Linden who talks about the SL Marketplace and he goes to the basement of the Linden Lab HQ to talk to Shaman Linden and Kona Linden. I used to love playing Monty Mole on the Sinclair Spectrum. Those were the days! Where were we? Oh yes, back to the future. Drax also got a glimpse of the next generation virtual world Linden Lab are producing, whose project name is currently a closely guarded secret, to such an extent that when someone mentions the name in the radio hour, it gets bleeped out and this also meant that an interview with Bagman Linden had to be pulled from the show.

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Viewer-Managed Marketplace Available on Aditi

Finding Marketplace settings in viewer

Linden Lab have blogged that the new Viewer-Managed Marketplace is available on Aditi, better known as The Beta Grid. The blog post informs us that :

The new Viewer-Managed Marketplace (VMM), now available* on Aditi, allows you to easily manage your inventory on the Second Life Marketplace using the Second Life Viewer. Items no longer need to be loaded into the Merchant Outbox or a Magic Box, and are instead sold directly from your inventory.

VMM will allow all Merchants to get off of Magic Boxes in addition to supporting modification of listing inventory directly from the Viewer. While Merchants will still need to go to the Marketplace web site in order to edit listings, they will be able to create listings and list or unlist them from the Viewer.

The blog post is accompanied by a Wiki article and a Knowledgebase Article which both have extra information and instructions on how to use the coming new feature. The Viewer-Managed Marketplace (AKA VMM) addresses some outstanding issues from Direct Delivery. The first is a biggie, VMM allows you to list no copy items. Currently, Direct Delivery does not support no copy items and merchants selling no copy items have had to continue to use magic boxes.

Another issue is that there have been intermittent issues with the Merchant Outbox and VMM addresses those issues too because once this is fully rolled out there will be no need to move items to the Marketplace because they will be being sold directly from your inventory. At this point can I just add, I remain unconvinced that this will end well, but we’ll see!

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