Virtual Worlds Best Practices In Education 2017 Now Open

Ari on piano

Virtual Worlds Best Practices in Education 2017 opened today, with Arisia Vita playing the tunes as we awaited the ribbon to be cut to officially open this year’s educational conference.

VWBPE 2017

The conference is a peer reviewed community event, with clearly a focus on education and more to the point, education by use of Virtual Worlds. Education is a life long learning pursuit so conferences such as this one are very much welcome.

Pathfinder Buffy & iSkye

The conference does not just revolve around educators sitting down and talking about education, as important as that is, there’s also fun to be had, here are today’s listed events :

  • VWBPE 2017 Grand Opening Ribbon Cutting Ceremony – 11:00 AM – 11:30 AM SLT
  • Above the Book: Ebbe Altberg: “A Conversation about Education and Second Life” – 01:00 PM – 01:50 PM SLT (This session will be held privately by invitation and streamed to the Main Auditorium.)
  • Quadrivium Networking Topic: VR Technology on the Horizon – 02:00 PM – 02:50 PM SLT
  • Social: The Freewheelin’ Electric Tambourine Man Parade – 03:00 PM – 03:30 PM SLT
  • Social: Lightning Production’s Bob Dylan and The Band Tribute Concert – 03:30 PM – 04:30 PM SLT
  • The Keys to Legacy: A VWBPE Quest – 04:30 PM – 04:50 PM SLT
  • Keynote: Celia Pearce, “The More Things Change, the More They Stay the Same: Twenty Years in Virtual Worlds” – 05:00 PM – 05:50 PM SLT
  • Lizards of “ARS”© Installation Participatory Play – 06:00 PM – 06:50 PM SLT
  • Through the Visual Literacy Lens to Learn Ecosystem – 06:00 PM – 06:50 PM SLT
  • Quadrivium Networking Topic: Teaching in Second Life, Art and Visual Literacy – 06:50 PM – 07:50 PM SLT

Plenty of varied events, full details and SLURLS can be found here : https://vwbpe.org/vwbpe-news/vwbpe-2017-event-schedule-day-1-wednesday-march-29

I would also advise you to keep your eyes on the main event calendar.

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Virtual Worlds Best Practices In Education Conference Gets Ready

Texas A&M University

Virtual Worlds Best Practices in Education conference will start on March 29th and run until April 1st. The event, as the name implies, concentrates on educational use of Virtual Worlds and part of the blurb for the conference tells us :

Virtual Worlds Best Practices in Education is a peer-reviewed community event focusing on education in immersive virtual environments. This open conference is organized by educators, for educators, to provide an opportunity to showcase the learning that takes place in this community of practice.

Although the grand opening isn’t until March 29th, there are opportunities to have a peek at some educational usage before that, you just need to keep an eye on the VWBPE calendar to find the details.

The conference will have a large focus on Second Life but will also have representations from educational use in Inworldz , OpenSim and more.

Chemistry World

The theme of this year’s conference is “Legacy” and this title relates to the fact that this is 10th VWBPE, which is a very impressive feat.

Whereas the focus of the conference is quite rightly education, there will be a couple of one on one interviews with people whom you may be more familiar with from elsewhere as part of the Above The Book interviews.

Ebbe Altberg and Bernhard Drax (AKA Draxtor Despres) will be featured. A blog post gives details on this event and how you can attend :

This year, VWBPE introduces a new segment this year called Above the Book, conversational interviews with Ebbe Altberg, CEO of Linden Lab, on March 29 at 1pm PST and Bernhard Drax, creator of the award-winning mixed-reality documentary series “The Drax Files,” on April 1 at 3pm PST. 

These sessions will be in a private region. To get your invitation to attend you need to submit a question for our guests. Start thinking about what to ask! Questions must be submitted no later than Sunday March 26 at 11:59pm PST (extended from original March 20th deadline).

Still a couple of days left to consider a good question.

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Florida State University Have Been Educating In Second Life

CNDG Balloon

Sometimes I come across an article and I wonder how current the article actually is, or whether some sort of blip has caused an old article to hit current searches.

This question struck me as I read an article by Susan Hansen, with a timestamp of 3rd January 2017 : Virtual science classes revolutionizing teaching methodology at FSU.

The article opens by telling us :

Imagine exploring the Great Barrier Reef for an environmental science class or investigating a real-life crime for your introductory chemistry course.

That’s the vision two Florida State University professors had when they created new virtual life classrooms for their students that allow them to learn essentially by playing in a 3-D virtual world.

William Landing, professor of environmental and marine chemistry in the Department of Earth, Ocean and Atmospheric Science, and Stephanie Dillon, director of freshman laboratories in the Department of Chemistry and Biochemistry, have designed courses using the program Second Life, through CNDG, a provider of virtual world-based solutions.

This sounds optimistic, it doesn’t sound exactly new but new or old, the article raises some great points about virtual worlds, distance learning and the power of community.

CNDG Snacks

CNDG are Chant Newall Development Group, LLC and are providers of virtual world based solutions for business and education. The images in this post are from the CNDG Campus in Second Life, which still has some life but little information.  Florida State University used the CNDG campus for their courses I believe.

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Educators Should Look To The Past Before Moving Forward With Education In Virtual Reality

Saint Leo University

Back in February 2010, Jeffrey R. Young published an article on The Chronicle Of Higher Education : After Frustrations in Second Life, Colleges Look to New Virtual Worlds. The article, as the title suggests, delved into areas of frustration for educators such as performance, navigation, ease of use and :

Plus, a lot of decidedly nonacademic activity goes on in Second Life, and it’s difficult to limit access so that only students can enter a classroom there. Online vandalism is so common that there’s a name for it (“griefing”), and it’s easy to stumble into areas designed for virtual sex that is, ahem, graphic.

Jeffrey makes a far point about griefing but I’m sure that part of the reason his article rubbed many Second Life users up the wrong way was due to the complaint about nonacademic activity. Second Life was not created as an education product.

National University of Singapore

A very interesting and very telling point from Jeffrey’s article though was the willingness of educators to look at alternatives, continue with Second Life and persevere with the goal of virtual education :

What surprised me the most was that, despite these challenges, educators appear more interested than ever in the idea of teaching in video-game-like realms. A group of college folks interested in virtual environments organized by Educause, the higher-education-technology organization, has a growing membership. Tellingly, though, it recently changed its name from the Second Life group to the Virtual Worlds group, in part reflecting an eagerness to find alternatives.

I was actually subscribed to the mailing list at the time when the change of name was made from Second Life to Virtual Worlds. This wasn’t solely due to educators wanting to explore other virtual worlds, there was also the issue of Linden Lab’s branding policy regarding the use of the Second Life name at the time, but many welcomed the move to discuss and explore alternative virtual worlds.

Virtual Universtiy of Edinburgh

This week Jeffrey has published another article on The Chronicle of Higher Education regarding Second Life, Virtual Worlds and education : Remember Second Life? Its Fans Hope to Bring VR Back to the Classroom.  The headline and opening text is likely to rub Second Life users up the wrong way. Jeffrey has experience of this as he discussed his 2010 article in the more recent article :

In 2010 I wrote an article for The Chronicle pointing out that some colleges were moving away from Second Life, arguing that the virtual world hadn’t lived up to the hype. I got more hate mail for that article than for anything else I’d ever done. And in one of the strangest moments of my journalism career, I was invited to discuss that article in a forum within Second Life called Virtual Worlds Education Roundtable.

As we can see from the link to the discussion, Jeffrey got a hostile reaction. I will say at this point that disagreeing with Jeffrey is fine, but sending him hate mail is not. Second Life users have hopefully grown thicker skins by now.

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Virtual Worlds Best Practices In Education 2016 Starts Today

Balloons!

Virtual Worlds Best Practices in Education 2016 is kicking off right about now. The conference starts with a grand opening event that includes live music. This is before we get to the education aspect of the event.

VWBPE Directions

From 1pm SLT today we get into education, with A Virtual Course Using Communities to Study Cultural Diversity. That is the first of many sessions being held at this year’s event, you can see the full calendar of events here.

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