A Glimpse At The Ghost Of Metaverse Past

Back on March 1st 2006 Philip Rosedale and Cory Ondrejka presented a Google Tech Talk : Glimpse Inside a Metaverse: The Virtual World of Second Life. I’ll embed the video at the end of the post, it’s around an hour long but it gives a fascinating insight into where Second Life was over eight years ago.

An interesting point to note is that the presentation demonstrates Second Life in action but due to a database upgrade, the demonstration of Second Life could not be shown on the main grid. This exemplifies well the improvement in maintenance practices that we see in Second Life today, that sort of downtime generally doesn’t happen these days.

The video demonstrates well why Second Life was considered to have such great potential. Philip talks of the economy, the growth in land mass and how people could earn money and withdraw it via Paypal, which they can still very much do today. There’s no shipping involved in this sort of commerce, there’s no Visa requirements to work in an international market. Things have of course changed recently with identification requirements being more strictly applied, but you still don’t get dinged with shipping fees and you still don’t need a work Visa. However it should also be noted that a question is raised about IRS regulations, so even back in 2006 it seems that these things were on the horizon, people could see it coming.

The video demonstrates some of the creations of Starax, especially his wand which at the time, Cory suggested. cost USD$30.00, which took Philip by surprise although he does say how cool the wand was. He also discusses the success of Anshe Chung. There’s also an interesting point to be noted in terms of demographics. Back then the population was 43% female with an average age of 32 and an international population of 25%. I have no idea what the demographics are today but it would be interesting to see them.

The answer as to why Second Life didn’t have a standard scripting language such as LUA is answered here. However there were plans, after implementing Mono, to move towards using more standard scripting languages. Interestingly High Fidelity has gone a different route and is embracing Javascript and the hints are that Linden Lab’s next generation virtual world will also use a more standard scripting language.

There’s an interesting comparison between the World Of Warcraft model of using shards and Second Life’s one world model. Philip suggests that Second Life at the time was about as big as one World Of Warcraft shard. He also gives a nod to the fact that Eve-Online has a one world design, rather than shards.

A really good point with this video is that is explains a lot about how Second Life works, in pretty easy to understand terms. Cory describes the Second Life client as being “Incredibly dumb“. This isn’t an insult to viewer developers or the excellent strides they have made, it’s simply pointing out that a lot of Second Life’s work takes place server side, that content is streamed rather than stored locally. Now this is back in 2006 when the high speed broadband many of us experience today simply wasn’t available and yet, it worked.

However this was partially because by 2006 the cost of bandwidth had got a lot cheaper. Philip suggests that five years earlier they would probably have been out of business due to the cost of bandwidth.

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Linden Lab Ask : What Item Would Be On Your Second Life Wishlist?

Linden Lab are embracing the season to be merry by asking their residents “What Item Would Be On Your Second Life Wishlist?” The Lab are working on a holiday gift item for everyone and have embraced social media for the feedback in the shape and form of Facebook and Twitter.

This usage of social media often disappoints some people as they would prefer Second Life to utilise their own forums and blogs for such events but I’m just pleased to see that they are now prepared to go beyond Facebook. I’ll take that as a happy compromise although they do have an Official Contests & Events section on their forums, which would probably be ideal for something such as this gift idea. I would imagine there would be challenges with gathering feedback from too many disparate sources.

Feedback on the Facebook page includes requests for :

  • A 24 hour day cycle
  • Cheaper Land Prices
  • Huge Tracts Of Land
  • A PC So I can get back on SL

I’m not quite sure these are the droids Linden Lab are looking for here.  Personally I want to see more Orcs but I’m not sure that is suitable for a Christmas wishlist item!

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Hold On To Your Hats (And No Copy Items) It’s Maintenance Week

Linden Lab have posted an update on their Grid Status Page that a week of scheduled maintenance on the grid is underway. The post, which I’ve altered slightly to reflect that the maintenance is taking place this week, reads :

Beginning Monday, November 17, we will be undertaking a full week of scheduled maintenance. This maintenance will take place at approximately 7:00 AM each day this week. Each region will be subject to one or more restarts, as its host takes its turn for inspection. A five-minute warning will be broadcast for each restarting region. Additional warnings will be broadcast to regions where multiple restarts are necessary. Please be cautious about going AFK for extended periods in the middle of build sessions or handling no-copy objects, as you may miss the shutdown warnings. Please keep an eye on this blog for further updates.

The reason for the maintenance remains unclear. Nalates Urriah reports that they questioned Oz Linden about this at the Open Source User Group and Oz’s answer was :

They’re doing some checks on some of our server hardware that requires that they take them down briefly. I don’t believe that all regions will be affected, but I’m not sure.

However one positive is that maintenance such as this suggests Linden Lab very much have their on the Second Life ball.

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Ambiguity In London

Meeting New Folk

I went to London Ambiguity in Second Life looking for Guy Fawkes and ran away due to a Timelord seeking a Tardis. This was a very odd adventure to say the least. London Ambiguity had been holding a Guy Fawkes exhibition. However I went to the streets of the sim instead and soon ran into a protest Gnome!

Meeting a protest Gnome

I’m not quite sure what he was protesting about but he kept saying “Be wary of Kat Kassner, she will cast a great shadow over you … especially at your height!” I would find out exactly what he meant later in my adventure. However I decided to do a bit more exploring and found myself near a debt collector of Scrooge & Marley.

London Ambiguity Female Bus Drivers

Anywhere with the name Marley in it is likely to be cool is the usual rule of thumb one should apply. However here I also noticed something of a time conundrum as alongside Dickensian splendour I noticed a very modern and equal opportunities employer in the shape and form of Britannia Buses, who proudly boast that their drivers are girls.

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The Lindens Storm Meauxle Bureaux

I’m not a bat or a rat or a cat,I’m not a gnu or a kangaroo.

One of the big myths about Second Life was this evening shattered at Meauxle Bureaux. The lesser spotted Linden was, well, much spotted, as The Lindens arrived in numbers to tour the Linden Department of Public Works home of The Moles. Many residents were there too.

Xiola Linden made graceful, cat like movements, as she awaited the start of the tour near the centre of the region.

Xiola Linden

Gray of the Lab from San Francisco  (AKA Pete Linden) arrived to ensure that nothing untoward was happening. Now at this stage my camera wasn’t working nicely. I asked Strawberry Singh to take photos as I couldn’t get the shots I wanted. Strawberry simply told me “These aren’t the droids you’re looking for“.

This took me back to many fond memories of when I first saw this build at Fantasy Faire 2013, I had trouble taking pics there too.

Gray Of The Lab From San Francisco

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