Draxtor Despres – A Dish Best Served Independent

Botgirl Questi recently tweeted the above and whereas I wholeheartedly agree that Second Life’s public image could be revolutionised via such a campaign, I would hope it would be one done without Draxtor Despres and I say this for totally selfish reasons.

The Drax Files and The Drax Files Radio Hour are absolutely superb mediums of promoting Second Life. However one of the reasons Drax can reach the parts other mediums cannot reach is because he’s editorially independent. I doubt this would be the case were Draxtor working on behalf of Linden Lab, rather than working on behalf of his love of Second Life.

An example here is that Drax will soon be talking to Emily Short who was a lead developer of Versu. Linden Lab have of course, very disappointingly ditched Versu, but I would certainly fear that a Linden Lab sponsored Draxtor Despres would be unable to engage in an interview like that or with any other former Linden due to a conflict of interests.

This works in other ways too, for example on The Drax Files, Drax has interviewed content creators, would he be able to do this were he sponsored by Linden Lab? I ask this question because I feel a lot of content creators would cry foul about Linden Lab playing favourites by promoting certain content creators if Drax was endorsed by Linden Lab. However as Draxtor is independent, he can interview who he likes, when he likes and not be questioned over his choices. This allows for some superbly positive interviews and Draxtor delving into all sorts of areas.

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Linden Lab Announce Limited Beta For Second Life Oculus Rift Intergration

Linden Lab have blogged regarding a limited beta for Oculus Rift intergration in Second Life : Second Life’s Oculus Rift Integration is Ready for Beta Testers. This of course suggests that Linden Lab are well into their Oculus Rift intergration. However it should be noted that the beta is a limited beta and to take part, you will need access to the Oculus Rift development hardware.

The point there being that Oculus Rift isn’t yet at the consumer stage, you can’t buy it in the shops. However you can order the development kit, it’s currently priced at USD$300.00. However that’s aimed at developers, such as Linden Lab, rather than consumers so don’t go buying it if you’re not a developer!!!!

The blog post announces:

The Oculus Rift offers exciting possibilities for Second Life – the stereoscopic virtual reality headset brings a new level of immersion to our 3D world, making Second Life a more compelling experience than ever before.

Though a consumer version of the headset isn’t available yet, we’ve been working with the development kit to integrate the Oculus Rift with the Second Life Viewer. We now have a Viewer ready for beta testers, and if you have an Oculus Rift headset, we’d love to get your feedback.

If you have the Oculus Rift development hardware and would like to help us with feedback on the Viewer integration, please write to sl_oculus_beta@lindenlab.com to apply for the limited beta.

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