Fantasy Faire 2016 Wants DJ’s, Writers, Artists & Bloggers But The Clock Is Ticking

Image Should Be Here

One of the cool things about The Fantasy Faire team is that they provide all these banners for you to publish (but please keep the aspect ratio), which is nice. Anyway, more importantly, Fantasy Faire 2016 have published posts asking for applications from artists, writers, DJ’s and bloggers for this year’s event, but the clock is ticking on applications.

During Fantasy Faire they have, Fantasy Faire Radio and recently they asked for Songweavers to apply for this year’s event :

Do you want to join the Sound of the Fairelands, be one of the voices weaving songs together to conjure audible magic? This is your chance!

In the link you will find an application form with further details, important details they are too, so if you are interested in being a DJ, read the application form in full.

Wildehaven Marsh

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Drax Files Episode 36 – Sominel Edelman And His Creative Landscapes

Following The Signs

Episode 36 of the Linden Lab sponsored Drax Files World Makers series takes us to the creative landscapes of Sominel Edelman and his creations under his brand of Landscapes Unlimited. This episode is slightly shorter than most episodes, coming it at just under three and a half minutes, but it still manages to pack a lot in. I will embed the episode at the end of this post.

Looking at Landscape

Sominel Edelman creates landscapes for Second Life, bringing life to regions and areas of Second Life but there does seem to be a basis from his professional work with regards to Sominel’s creative art, he’s a physical geographer. This gets raised as Draxtor Despres points out that he has created Yosemite National Park landscapes and yet never visited the place in the physical world.

What is interesting about this episode is that although there is talk about virtual world representations of physical world landscapes, we also get informed about how the immersion within virtual world landscapes brings people together, with or without a head mounted display. Sominel points out that “You don’t need a fancy gadget to connect to each other“.

This is something oft missed by those who don’t inhabit virtual worlds, the power of community and connection.

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Virtual Worlds Best Practices In Education 2016 Starts Today

Balloons!

Virtual Worlds Best Practices in Education 2016 is kicking off right about now. The conference starts with a grand opening event that includes live music. This is before we get to the education aspect of the event.

VWBPE Directions

From 1pm SLT today we get into education, with A Virtual Course Using Communities to Study Cultural Diversity. That is the first of many sessions being held at this year’s event, you can see the full calendar of events here.

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Fee Fights For Some, I Smell The Blood Of A Long Term Plan

Linden Lab yesterday announced : Faster Credit Processing & Upcoming Changes to Fees. The devil really is in the detail with this one, first the good news :

We’re happy to announce that we will significantly improve how quickly we’re able to process a majority of credit requests.
Based on current data, we estimate that the upgrades we’ve made will allow approximately 75% of process credit requests to be completed within 2 business days.

For a minority of requests, the process may still take 5 business days. Because we’re dealing with sending real money to users around the world, we may require additional information and perform other processes that could impact the time needed. A good rule of thumb is that the better we know you as a customer, the more likely it is we’ll be able to quickly process your credit requests.

Many will say that this still isn’t quick enough and other online services do offer faster cash outs. I used to be able to get money out of Diablo III faster than this. However, Linden Lab have procedures and are compliant with laws and regulations, those pesky things can slow matters down. I’m sure plenty of people will be happy about being able to cash out in two working days instead of five.

On the other hand, there’s some bad news :

In addition to taking time, processing credit and paying real money to users’ PayPal and Skrill accounts incurs costs to Linden Lab. Each transaction actually costs us more than the $1 (USD) fee we have been charging. To address that and in light of the significant investments we’ve made to improve the related systems and processes, we will be making some adjustments to the fee structure, beginning next month.

As of April 5, 2016, instead of charging a flat fee of $1 (USD) per transaction, we will charge a fee of 1.5% of the transaction value, with a minimum fee of $3 (USD) and a maximum of $15 (USD). Additionally, the fee for purchasing L$ on the LindeX will increase 10¢, from $0.30 (USD) to $0.40 (USD) per transaction.

People do not like paying increased fees and here we are talking about fees for buying and cashing out Linden Dollars being on the rise. The increased fee for buying Linden Dollars probably won’t raise much of an eyebrow, the rise in fees for cashing out will most certainly raise eyebrows as well as raising ire.

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