Linden Lab Launch Fitted Mesh Project Viewer

Linden Lab, whom have recently rediscovered the beauty of blogging about developments have unveiled a gem of a post today:

Making Mesh Garments Fit Better

This could be pretty damn epic, although the proof will be in the pudding. In unveiling this project viewer Linden Lab have decided to go beyond the controversial Liquid Mesh solution and Qarl’s Mesh Deformer Project and release their own solution. The blog post explains that there are problems with getting Mesh clothing to fit the various shapes of Second Life avatars, as opposed to system clothing which just simply fits. In the blog post LL discuss how users have so far been addressing the issue :

“Users have developed two approaches to address these problems:

  • Rigging garments to the “collision bones” of the avatar skeleton (often marketed as “Liquid Mesh”). This works in current Viewers for some body parts, but there are some avatar shape parameters that do not have corresponding collision bones, so garments do not adapt to fit everywhere on the body.
  • The “Mesh Deformer” project added code to the Viewer to dynamically compute how to modify each garment shape by looking at how the vertices of the avatar were changed from that of the female and male base shapes.

The Linden Lab development team has studied both approaches, and compared their effectiveness, maintainability, and performance. Neither approach completely eliminates the occasional need for an alpha clothing layer to prevent small parts of the avatar skin from appearing through garments, but both work quite well at resizing garments so that they fit the avatar and move naturally with it. While the collision bones method requires the creator to do some additional rigging, we have decided that because it leverages more of the existing avatar shape system it is likely to be the more maintainable solution and to perform better for a wider range of users.”

However don’t get too excited just yet, this project is far from complete and things could change that make your efforts creating a ton of clothing here, pretty redundant.

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Linden Lab Blog To Clarify Tax Information Requirement

Having previously reported that Second Life merchants had been reporting they’d been sent forms related to tax information by Linden Lab, I’m pleased to see that Linden Lab have now issued a blog post regarding the situation. There are still some remaining questions regarding this, some Linden Lab may have the answers to and others the IRS will be the only people with the answers.

The post says:

The Internal Revenue Service (IRS) requires Linden Lab to collect and retain Form W-9 (for U.S. residents) and Form W-8BEN (for non-U.S. residents) at certain transaction volumes. If you reach the transaction threshold and we do not have your completed and signed W-9 or W-8BEN on file, we are required to withhold funds from your account (at the current rate of 28% of your gross amounts received). Additionally, for U.S. residents with 200 or more transactions with a total amount in excess of $20,000 in a calendar year, we are required to file a Form 1099-K with the IRS reporting those transactions for that year.

If you are required to submit a W-9 or W-8BEN form to us, we will email you before the end of the year with instructions on how to do so. Please follow the instructions to complete and submit the required Form W-9 or W-8BEN within thirty (30) days of receipt. You will only need to complete this paperwork once unless your information changes from year-to-year. If you do not receive an email from Linden Lab, we do not need you to complete these forms.

One would hope that there will be an accompanying knowledgebase article or wiki reference regarding this. As I stated in my previous post on the subject, the likes of Steam and Paypal have information regarding this on their websites.

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Why Don’t Amazon, Paypal or Linden Lab offer Virtual Currency Exchanges To Other Business?

One of the issues regarding Cloud Party is the inability to cash out. This is understandable as content creators are more likely to be tempted to engage if they can find financial reward. Cloud Party do allow you to pay for services such as island rentals using Cloud Party coins, so there is a degree of economic movement but it stays firmly within Cloud Party.

Kitely on the other hand allow people to list items on their marketplace with the option of a Paypal payment as well as Kitely credits. There’s no cashing out from Kitely but paypal payments are a way of a merchant getting cold hard cash. Again, like Cloud Party, the inworld currency can be used to pay for services.

However what people would really like to be able to do is to sell Cloud Party coins or Kitely credits in the same manner as Linden Dollars can be bought and sold. The beauty of this solution is that it adds an added level of consumer confidence, because when they make a purchase, they are doing so with an inworld currency, they aren’t handing over details to a stranger in a virtual land. That’s the beauty of the virtual currency.

Recent legislation in the USA has given platform providers the heebie jeebies about users selling virtual currencies, hence why they aren’t that widely available. However you would think that someone would seize the opportunity to tap into this market, be that Paypal, Amazon or even Linden Lab.

Now I’m sure plenty of companies would like the idea of selling virtual currencies to consumers, the part they aren’t so keen on is allowing users to sell that virtual currency. Linden Lab of course do this with the Lindex, so why can’t they expand this to offering a service to other companies?

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Dwarfins Continued Evolvement Is Good For Second Life

Dwarfins Bar Brawl

 

The Dwarfins team have been busy evolving the Dwarfin experience, back in October they announced the release of achivements to compliment the breedable experience. More achievements were announced shortly after with more in the pipeline.

Achievements add a new dimension to the Dwarfin experience, rather than just concentrating on traits you can now pick up bonuses along the way. Most of the achievements are birth related, for example if you manage to birth a Dwarfin with 7 miner traits, you wll earn the 7T miner achievement. This gives a lease of life to miner traits. However there are a couple of traits that aren’t birth related, for example if you mine up 8 special items then you earn the Dirt Master award …..

Getting Merry

 

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Avatar Social Network – What’s It All About?

The first time I heard of Avatar Social Network was due to a forum post over at SLUniverse asking for feedback on the site:

So there is this new website that is similar to the Facebook concept, only it offers a lot more, it has an “Activity Reward” system and doesn’t require any RL information, it is built for Second Life, Inworldz, Avination, There.com, IMVU and other virtual worlds’ residents.

Avatar Social Network

Take a look, tear it apart and tell me what you think.

People told Arkad exactly what they think and at times it wasn’t pretty, nor were Arkad’s responses. One big concern was who the hell are you? Fair question. Things could have been worse for Arkad, he could have taken his question to Second Citizen MKII, where people also would have told him what they think.

Personally I think Arkad is missing a trick or two, he could have gone beyond the Second Life style virtual worlds and also invited users from World Of Warcraft, Eve-Online etc. and maybe even entitled the site Avatars United, that would have been catchy ….. oh wait!

However moving on, what of the site itself? Well for a start it seems active, there are blog posts, discussions, videos, photos and there’s a way to earn a small amount of Linden Dollars via a rewards scheme, although I’m not sure exactly how that works.

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