Drax Files Radio Hour Ep 42 – Leaping, Bashing The Beeb & 2007 Oldbies

Episode 42 of The Drax Files Radio Hour sees confirmed staunch socialist Draxtor Despres and red under the bed, Jo Yardley, getting their teeth into a number of issues and getting the hump with the BBC, an organisation long accused of being lefties ….

Jo and Drax take umbrage with the beeb over an article in their technology section : Podrift: Is podcasting ripe for virtual reality? Podrift is a technology aimed at taking podcasting into a virtual world setting, however not everyone is convinced by the concept and in the article they quote Todd Cochrane, head of podcasting specialists RawVoice as saying :

adoption into Second Life may be more appropriate

That sounds fair enough but the author of the article, Dougal Shaw writes :

This is something of a damning comparison, as virtual world Second Life has become synonymous with virtual reality’s false dawn. After creating a huge buzz when it was launched in 2003, it has failed to live up to its potential. Other than a hardcore of loyal users, few are giving it a second chance.

Personally I think Dougal Shaw is missing the point by a country mile if he comes to that conclusion and I can understand why Jo and Drax take umbrage with that comment. Second Life is over eleven years old and still around. Second Life has hosted talk shows such as Tonight Live With Paisley Beebe in the past and is perfectly viable as a venue for a podcast already. However I’m not dismissing the potential behind Podrift here, I just find Dougal Shaw’s dismissive comment about Second Life odd.

The show is the usual mix of commentary, fascinating interviews, virtual reality discussion and via the website itself, some very interesting links and clips. The discussion between Jo and Drax about virtual reality gadgets is interesting because they discuss some of the challenges of these peripherals, such as the difficulty of using many different peripherals at the same time and how cumbersome that may become. This is an issue that will have to be tackled because people are not going to be comfortable wearing headsets, VR gloves, grabbing peripherals and trying to communicate. However there’s a long way to go with this sort of technology and how it all fits together will be improved over time.

The interview with Leap Motion CTO David Holz encountered a few technical glitches but Drax manages to salvage some very interesting points. David actually highlights some of the above issues and labels this stage as the first generation of VR. I’m sure there will be plenty of people who will disagree that this is the first generation of VR but his point is that there are currently a lot of peripherals around and at this early stage the current generation of VR is going to be a mixed bag whilst the technology is developed.

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Blood Letters – MadPea Games First Adult Hunt

Blood Letters Promo Poster
Blood Letters

MadPea Games are well known in Second Life circles for their interactive games and hunts. However on November 1st they are taking a small step into unchartered waters as they unleash their first ever adult hunt in the shape and form of Blood Letters.

Blood Letters

This isn’t the first time MadPea Games have ventured into the world of noir, Mad City had a very noirish feel to it but this time they are stepping into a new dimension with some very adult themes. This is more than just a find the objects hunt, Blood Letters is billed as an erotic thriller.

Chinese Takeaway

Writing on the MadPea blog, Kess Crystal wrote :

Samantha “The Mantis” Mason, is an internationally infamous serial killer due to her particularly gruesome hobby. Seducing men and women alike, she lured them with the promise of fulfilling their lust, only to appease her own thirst for blood with these hapless pleasure-seekers.

Society breathed a collective sigh of relief when, after 8 brutal murders she was finally apprehended and brought to justice. However, a year after The Mantis was put behind bars murders have started occurring again, and the sadistic killer operates in a way that keeps everyone in fear.

The players will take on the role of a Private Detective and get prepared to solve a grisly series of shocking murders to test the boundaries where eroticism meets morality.

The game will take place on the very impressive and R3Volt sim. I’ll include the SLURL for that in the official press release below the cut.

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A Visit To Matanzas In Second Life

Matanzas Dock

The recent Designing Worlds 250th edition grabbed headlines for Designing Worlds reaching such an impressive milestone and for an interview with Linden Lab CEO Ebbe Altberg. However the carefully selected location of Matanzas has been somewhat overlooked, so I decided to visit the sim to see just why this impressive location was considered the ideal venue for the landmark edition of Designing Worlds.

Matanzas Cafe

The sim was chosen not just because of its undoubted beauty but also because in a very early edition of Designing Worlds they visited Skate Foss’ parcel on the sim and gave it a makeover. Skate Foss was so impressed with the location that over the years she became not just a parcel owner, but the owner of the whole island and it’s a very impressive sim indeed that exemplifies not only what can be achieved within Second Life but also how much you can pack into a sim without leaving visitors with the impression that they are treading in treacle.

Matanzas Lounge

Part of the challenge of most Second Life sims is to engage visitors and strengthen community. Matanzas manages to do both with a mixture of public and private areas. The private areas are for tenants of the sim and visitors are respectfully requested to avoid these areas but that’s not a problem because of the impressive amount of public areas on the sim and the impressive design that makes navigating the public areas such a pleasure. Amongst the early public areas are a public beach, Island dance floor and Cafe.

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Ciaran Goes On Holiday

I’m taking some holiday time over the next fortnight so this blog is also going to take a holiday for a fortnight too. Fear not faithful readers, I shall return triumphant with tales of many drow, dwarf, wizard and human adventures upon my return.

Pirate Ship

I have been taking a look at a couple of sims which I intend to blog more about on my return. The first is Morgan Straits which is a pirate themed sim. Yarr! I like pirates. This is a well presented sim but obviously you need to tread carefully because of those pirates.

Pirate Houses

The other sim I’ve been taking a look at is the stunningly picturesque Matanzas.

Matanzas Dock

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Second Life Payout Requests Delayed Due To Significant Number Of Payout Requests

A few days ago I blogged about the delays people are experiencing in getting their accounts verified for account and tax information requests issued by Linden Lab. However new information has came to light which suggests that it’s not just an issue for account and tax information requests, it seems that the broader issue is that off payout requests full stop.

The tax and account information requests are often tied to payout requests, so this explains why there are delays there. The information was relayed to me via Pete Linden in a comment on my earlier blog post :

Due to a significant volume of payout request in recent weeks, payout requests may take longer to process than expected. We apologize for the delay, and we are working hard on clearing the backlog and process requests as quickly as possible. In the meantime, we advise residents to please address any specific questions through their Support cases. We appreciate the cooperation and patience from all residents, and hope to have payout request processing times back to normal soon.

I’m not sure why there is a significant volume of payout requests in recent weeks, some people have suggested it is related to the new skill gaming policy and there will be people who are putting payment information on file in order to engage with skill gaming regions.

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