You’ve been Left On Your Own, Like A Rainbow In The Dark

Linden Lab have unleashed another new product, this time dio, where you may be able to ride the tiger, you can see his stripes but you know he’s clean. dio has been on the horizon for a while, but now it seems to be cooking on gas and you can see some good commentary on Inara Pey’s blog post and Hamlet Au’s blog post, alternatively you can stick with me for cheesy 80’s rock references, look, someone was going to do it, I’m just taking one for the team and sparing other bloggers the pain of the cheesy references!

There’s also a very hand press release from Linden Lab, which can be read here. I’m still awaiting a reply from Peter Gray from an email from years ago now that I think about it, but one day, you never know. Anyway, what is dio I hear you ask, and no don’t go all 80’s rock again, well not just yet! Where was I? Oh yes, what is dio, well from the press reference Rod Humble is quoted as saying:

dio is a new shared creative space on the web, based around the concept of linked spaces, dio makes it easy and fun to create or visit experiences of all kinds. dio is still in development, and we have deliberately kept the tools as broad as possible, but so far our testers have created a vast range of spaces, from wedding keepsakes, to house tours, to games, to rich media-linked chat rooms about sports and ancient history. I’m really looking forward to seeing what people will create now that dio is more widely available.

I think this is something we’re going to need to see in action to really understand what’s going on, but an interesting part of dio is that there’s talk of being able to earn money, initially via ad revenue and further down the line from creations and what makes this press release more positive, from a Second Life perspective, is that Rod Humble even makes a reference to Second Life in the press release! Hurrah!

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Dwarfins Gold Hits The Grid


Dwarfins

Banished from the land of their birth, separated from their creator, the Dwarfins must find a way to survive on their own. Will you help them build their community and learn the secrets of creating life? Simul8 Studios is proud to present Dwarfins, a fantasy dwarven community building game, to the world of Second Life.

Visit in Second Life

The creators of Dwarfins, the breedable game, have announced in a blog post that certain items in their store can now be purchased with Dwarfins Gold. The items where Dwarfins Gold is applicable will have a Dwarfins Gold icon on them and when you want to purchase such an item, you will have a choice of purchasing with Dwarfins Gold or Linden Dollars.

To accumulate Dwarfins Gold you will have to return your Dwarfin, which removes it from the world. Any Gold that the returned Dwarfin has acquired whilst mining, or even the default 10 Gold they come with, will then be credited to your Dwarfins account and when you have accumulated enough, you can use this Gold for certain purchases.

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I Haven’t Yet Arrived At The Arrival But It Looks Awesome


The Arrival

The Arrival: In this art installation from Rose Borchovski, you’ll venture to an emotional and immersive art-landscape about The Arrival of the Fish, the next chapter of The Susa Bubbles adventures. In this installation, the Susa Bubbles caught a fish, while they admire how big it is, the fish dies. They wonder if they are to blame. Or search for your own explanation…

Visit in Second Life

I haven’t yet managed to find the time to visit Rose Borchovski’s The Arrival art installation, but I really should because I’ve seen videos and blog posts about it that make the place look well worth a visit. Unfortunately as I haven’t been there and utlised my amateur photography I don’t have any images to share with you, but I do know a couple of people who do! Hurrah!

Inara Pey has an excellent review, complete with excellent imagery, which you can read here.

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Do Adult Parcel Descriptions, Images And Event Listings Need To Be So Graphic?

There has been a lot of chatter recently on forums and blogs regarding adult content, the type of adult content that appears in Second Life and the very graphic imagery and descriptions of said content. The issue really manifests itself when you open up the viewer and have adult preferences ticked or you open search.

Events, hot places etc. appear and some of the imagery is extremely graphic, so are some of the names of parcels. Does this really need to be the case? I do feel people need to take some responsibility for having adult preferences selected, although in the case of the viewer showing these images before you login, that might need addressing, especially if you’re in a household where the computer is shared.

The thing is though, that even with adult preferences selected, do parcel owners and sim owners really need to have such graphic imagery in the first place? The Adult section of The Destination Guide manages to tastefully list adult destinations, why can’t everyone else?

I don’t really see the need for pornographic images to be in the parcel settings, risque imagery would portray the content equally as well. I also don’t see the need for graphic descriptions, brothel, bordello, escorts can all work without the need for vulgarity in listings. People who want to find such content, will find it equally as well without parcel and sim owners resorting to four letter words to reach their audience.

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Jira Requires Some Changes

I’ve just reluctantly filed a Jira issue on something fairly trivial, but something that’s not working correctly for me. I say reluctantly because I still find the changes to the Jira in September, extremely disappointing. I actually pondered whether to both filing a report because the whole process is now so disappointing. The only real improvement I see is that it’s now easier to report an issue because they’re mostly filed under the Bug report project but beyond that, it’s an unsatisfactory experience.

One area where it is partcularly disappointing is that you no longer even get feedback on your report that the issue has been fixed, to quote the September blog post:

Once a Bug reaches the “Accepted” or “Closed” status, it will not be updated. You can watch the Release Notes to see when and if a fix has been released for your issue.

I’m sorry, but that’s a really poor approach to something which is a two way street, people take time out to report an issue, they should certainly be alerted that a fix has been released from their initial report, to not do so is really poor form and is one of the issues that caused me to ponder whether or not I should bother reporting the current issue I’ve observed.

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