Sansar and The TurboSquid Relationship

Sansar Conference

Linden Lab’s Sansar went into public beta yesterday, which I’m sure many of you have noticed. What may not have been noticed  (although there were hints if we’d paid closer attention), is that Sansar has a relationship with TurboSquid.

I noticed the relationship yesterday when reading an article about the Sansar launch by Dean Takahashi over at VentureBeat – Linden Lab launches open beta for social VR platform Sansar :

A relationship with TurboSquid provides creators with access to hundreds of additional high-quality 3D models in the Store today, with thousands more being added in the coming months. Planned integration with TurboSquid’s StemCell initiative will make it easy for TurboSquid’s community of 3D modelers to immediately upload and sell their creations in the Sansar Store, further augmenting the assets readily available to Sansar creators.

I’m only seeing around 15 items from TurboSquid in the Sansar Store but maybe TurboSquid creators have their items listed under their own name or maybe the link is a work in progress, but it’s an interesting development because TurboSquid have a very different attitude when it comes to Second Life.

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PC Gamer – If They Get It Right They’ll Get It Wrong Next Time

KT Creators Festival

Steven Messner over at PC Gamer has published an article regarding a brief history of MMO games. The article suggests that it will take a look at the best of the genre and the list includes Second Life.

Second Life isn’t a game of course, it’s a sandbox but with that in mind it is indeed ground breaking in the multiplayer sense and with its creativity, user generated content, economy and more it warrants a place in a history of MMO’s.

Sol Existence Coast

Steven Messner writes :

When we play MMOs, we’re asked to participate in a fantasy that’s already defined for us. Second Life is a strange example of what can happen when the world bends to our imagination, not the other way around.

This sounds positive, right? Alas it’s sandwiched between stereotypical cliches about Second Life being pretty much all about sex.

I appreciate that the article is a brief history of MMO’s and therefore it can’t go into much detail about Second Life, but it could have at least made an effort to mention more than the adult nature of Second Life.

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A Time Portal To Tudor London

Time Portals

Time portals have been opening in Second Life and on Saturday July 15th a new one appeared, this one taking us on a journey to Tudor London, which in my opinion is a modern looking environment.

Time Portal Tudor London

As an intrepid explorer I decided I would research this location for you all and in between having some ale and a pie in The George Tavern I also found myself bumping into a time traveller who is better known for their appearances in 1920’s Berlin.

Time Portal Jo Yardley

I stood quietly as a female looking time traveller with, as far as I know, only one heart, played a pleasant tune. This is part of the beauty of the diverse nature of Second Life, we’ve had a time traveller in a female form playing a leading role for far longer than the BBC.

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Release The Kraken!

Red Door

Virtual reality experiences are coming slowly and seem to be getting a tad more affordable. Oculus are running a Summer of Rift promotion, where you can get an Oculus Rift + touch controller for around £399.00 in the UK, or around $399.00 in North America. That’s quite a significant drop on previous pricing.

High Fidelity is progressing in a way that demonstrates some very impressive potential for VR experiences, for example by partnering with Limitless to help users create NPC’s in High Fidelity.

Linden Lab’s Sansar is still in creator preview mode but we are hearing more about what is being developed, a recent article by Charlie Fink over at Forbes looked at art in VR –  Artists Show Potential Of VR :

Virtual Reality galleries within the gallery were the subject of several exhibits. Notably, The Apollo Museum and the Harold Lloyd Stereoscopic Museum, were both built using Linden Labs new VR platform, Sansar. which is still in closed beta. Linden created and operates the insanely profitable 3D social world Second Life. Bjorn Laurin, VP of Linden Labs, told me Sansar will be the WordPress of VR, a simple world construction tool and platform that anyone can use to create their own VR world.

Ikinema recently announced – Linden Lab Integrates IKinema Tech for Natural Avatar Movements in Sansar :

IKINEMA, the leader in real-time inverse kinematics, today announces that Linden Lab has harnessed IKinema technology to bring full-body IK to SansarTM, the new platform for user-created social VR experiences.

Positive developments on different platforms and on top of that, a content creator who is pretty well known in Second Life circles has also been talking about Sansar.

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Meet The Lindens At SL14B Worked Very Well

Dee, Patch and Saffia

Meet The Lindens at SL14B saw Saffia Widdershins of Prim Perfect fame conducting four interviews with Lindens.

Saffia interviewed Patch and Dee Linden on Monday, Landon (not from London) Linden on Tuesday, Xiola Linden on Wednesday and Oz and Grumpity Linden on Thursday.

Saffia battled technical glitches and a cold to conduct these interviews and these interviews worked very well.

Landon and Saffia

Now if you want to know what was said, this isn’t really the post for you, although I will embed the videos near the bottom of the post.

Inara Pey has been on the case though and currently has extensive transcripts of the interviews with Patch and Dee, Landon and Oz and Grumpity.

Xiola and Saffia Talk

Part of the beauty of these interviews is that they give us an insight into the person behind the Linden and we learn some new things, in many cases, about the Lindens.

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