Nobody Does It Better, Makes Me Feel Sad For The Rest

Nobody does it half as good as you, baby you’re the best.

Second Life has long had strange issues, for example there is an issue known as  “Prim drift” whereby a prim does not seem to be in the location where you last left it, or prims mysteriously seem to disappear and then reappear, it seems there may be an explanation for this!

The Guardian breaks the news: Spy agencies in covert push to infiltrate virtual world of online gaming. Allegedly, The NSA and GCHQ decided that they need to infiltrate The Horde in World Of Warcraft and human avatars in Second Life. Furries everywhere celebrate smugly at this news. This does possibly explain why The Horde seem to win more often than not in the Warsong Gulch battleground in World Of Warcraft.

Not surprisingly Linden Lab haven’t responded to The Guardians requests, The Guardian claims :

Microsoft declined to comment on the latest revelations, as did Philip Rosedale, the founder of Second Life and former CEO of Linden Lab, the game’s operator. The company’s executives did not respond to requests for comment.

However in the land of Azeroth, there has been a response :

The California-based producer of World of Warcraft said neither the NSA nor GCHQ had sought its permission to gather intelligence inside the game. “We are unaware of any surveillance taking place,” said a spokesman for Blizzard Entertainment. “If it was, it would have been done without our knowledge or permission.” “

I’m sure that the NSA and GCHQ are delighted that their covert efforts went undetected by the GM’s in World Of Warcraft, I mean it would be far more embarrassing for them if Blizzard declared “Yeah, our GM’s knew all about it.”

However the article does suggest that Linden Lab were talking to the security services, indeed it seems Linden Lab tried to sell a use case of virtual worlds as being a place where you could observe the behaviours of non US citizens without leaving the USA. I’m sure those agents who quite enjoyed the idea of leaving US soil to observe the behaviours of non US citizens were a tad miffed about this, although wild speculation that they joined the PN or griefed sims with giant penises to wreak revenge over this suggestion have been strenuously denied. The article claims:

In May 2007, the then-chief operating officer of Second Life gave a “brown-bag lunch” address at the NSA explaining how his game gave the government “the opportunity to understand the motivation, context and consequent behaviours of non-Americans through observation, without leaving US soil“.

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How Video Games Created The Virtual World Star

Due to the wonders of modern technology I was able to watch Charlie Brooker’s How Videogames changed the world last night. Well using TV On Demand Catch Up anyway, nothing dodgy. The show charted the rise of video games and in particular 25 titles that were considered hugely influential in the direction the gaming world took.

The show featured contributions from people inside and outside the game industry, the contributors included Peter Molyneux, Jeff Minter, Will Wright, Tim Schaefer, Neil Druckman, Ron Gilbert, John Romero, Nolan Bushnell and Rhianna Pratchett. Quite an impressive line up.

Now obviously being a list show people will disagree with the list, but here it is:

  • Pong
  • Space Invaders
  • Pac-Man
  • Manic Miner
  • Elite
  • Super Mario Bros
  • Tetris
  • The Secret Of Monkey Island
  • Street Fighter II
  • Doom
  • Night Trap
  • Tomb Raider
  • Parappa The Rapper
  • Starcraft
  • The Sims
  • Grand Theft Auto III
  • Shadow Of The Colossus
  • World Of Warcraft
  • Wii Sports
  • Call Of Duty 4 – Modern Warfare
  • Braid
  • Angry Birds
  • Minecraft
  • The Last Of Us
  • Twitter

Hold that thought. The show didn’t really touch upon virtual worlds such as Second Life, but it clearly showed how the foundations were laid to create the virtual world experience.

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The Lord Of Dee And The Secret Of LindenWorld Islands

So there I am on the beta grid unable to find Sandbox Cordova, or any other Sandbox. I’m stuck on a snowy hillside, although unlike yesterday I can move. My quest to upload a Mesh roof is being foiled again, I’m having awful trouble with Mesh roofs, largely because they end up being solid and you can’t rez inside them. Anyway my plans abandoned I return to the main grid, feed and set duties for my Dwarfins and then … I go hunting for the secret and mysterious LindenWorld, where Lindens roam and nobody else does.

I discover a world of lobbies, marketplaces, executives and no access!

LindenWorld Lobby

The Lobby, this looks very suspicious and I suspect there’s a hidden mineshaft to a secret bunker here, with a lift that only works with fingerprint access.

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Virtual Reality Is Within Reality

So I was staring at my bookshelf and wanted to pick up something to read, House Of Cards by Michael Dobbs stared back at me and having just watched the series again on Virgin Media on Demand I reached for it but got sideswiped by Philip K Dick’s “Do Avatars Dream Of Electric Sheep?” … ahhh yes why not, I thought. This also ties in with a blog post from Hamlet Au over at New World Notes and listening to people on the radio pondering whether any of the real world is real or are we in a simulation, sort of like Second Life but with much better graphics and technology would be the answer if that were true, of course it’s an argument you can’t win and probably best saved for a night down the pub because that’s a debate with no end.

Philip K Dick came from an era where Mars and Alpha Centauri were the Kings of Sci Fi. Mars is no longer fashionable, to such a degree that I’m told that the remake of We Can Remember It For you Wholesale Total Recall doesn’t even include the Mars component. Alpha Centauri might be back in fashion in the Sci Fi world though now that they’ve found a planet the size of earth orbiting it. However, a theme in Sci Fi has been inhabiting worlds elsewhere, another one has been replacing human to human emotions with virtual ones or machinery. Even Woody Allen’s Sleeper and the movie Barbarella touch upon this.

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Flickr Pickle

Linden Lab have recently found themselves in a user permissions pickle over their use of pictures for their pic of the day blog posts. Wizard Gynoid pointed this out to me in a recent comment, whereby Whiskey Monday surprisingly found that her picture had been used.

The main issue is a lack of communication, nobody from Linden Lab told Whiskey that her picture had been selected. Photos submitted to the Second Life group pool on flickr were being used on sites such as Facebook, Tumblr and Google +, no matter which rights had been selected by the author on flickr. There are two problems here, one is ignoring permissions but probably the larger issue is not informing the author. Most people would be happy to allow Linden Lab to use their photos for promotional purposes, as long as there’s attribution and communication.

However in this case, Linden Lab have decided to make some changes, as Whiskey Monday outlines here and create a new Flickr Group, with new terms and conditions.

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