Part One Of A Look At The Progressive And LGBT Friendly First United Church Of Christ In Second Life

Jerome Newstart & Becca Kellstrom

This will be part one of a two part blog post regarding my visit to the First United Church of Christ in Second Life. In this part I’ll provide some background information on the church, discuss why they came to Second Life and why they feel virtual worlds are an important place for a church. In the second part I’ll take a closer look at what they do and how they embrace diversity in their ministry in Second Life.

I find myself in an office of the First United Church of Christ in Second Life. I’ve been joined by Reverend Jerome Newstart, known as Rev. Dr. Jerold Garber outside of Second Life. Reverend Becca Kellstrom has also joined us. I’ve spoken to Becca on Twitter and I’ve also blogged about First UCC in Second Life before; First UCC SL To Attend General Synod In RL. That post concerned members of the First UCC SL attending the General Synod of the United Church of Christ outside SL and in the physical world in Cleveland, Ohio. However this is the first time I’ve sat down with members of First UCC SL and they made me very welcome.

Their mission statement reads :

First United Church of Christ and Conference Center is founded and exists to be the voice of Progressive Christianity in virtual universes. We live out the United Church of Christ notion of extravagant welcome by providing for all who desire a place to worship and who seek a community of love and acceptance.

We are proud to be a part of the world’s fastest growing LGBT-welcoming church movement, the Open and Affirming Coalition of the United Church of Christ.

Jerome Newstart explained that both he and Becca are actually both ordained UCC ministers. ” We’re actually recognised by the denomination as a church,” Jerome informed me. These people are the real deal, indeed that came up in our conversation, the challenge of people actually believing there is a real church operating within Second Life.

“Some want to be sure we are ‘real.’ I had that happen this morning.” Jerome explains.

“Particularly early on in this ministry, people wanted to verify we were who we said we were.” added Becca. This is unsurprising of course, in virtual worlds people can play many different characters and we see plenty of churches within Second Life which don’t actually have ordained ministers within them, if people are going to embrace their faith, then they will want assurances. In the physical world, a church speaks for itself, people have trust in the building, in a virtual world where anyone with the time and talent can put up a building, it’s more difficult to convince people you are genuine.

Why did First UCC come to Second Life though? Becca explains that this incarnation is the second or third time UCC have had a presence in Second Life, and it’s here that Jerome’s belief that this was the right platform really shines throught, “I saw a need for a ministry that welcomed everyone,” Jerome explains, “When I conceived of this ministry some two and a half years ago I recruited Becca to our RL Board of Directors. She serves as a pastor here as do I. Becca is also our social media person.”

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Electricomics – An Open Source Comic Book App For Creators And Readers

Moving away from traditional virtual worlds for a post here, one of my favourite subject matters concerns story telling, in all its forms. On that theme I bring news that graphic novelist Alan Moore, has teamed up with his own daughter, Leah and Ocasta Studios to produce a new Open Source comic book app for the iPad, Electricomics.

Alan and Leah are no strangers to storytelling. Amongst Alan’s work are titles such as Wathcmen, V For Vendetta and From Hell. Leah and her husband John Reppion also have plenty of work to their names including titles based around Sherlock Holmes and Doctor Who … not in the same story I should add, although there’s actually potential there.

So what exactly is this app, you may be wondering? Well the basic blurb tells us that Electricomics :

is a digital comics reader app, which gives you free access to innovative digital comics by some of the best writers and artists in the business.

However in terms of the project as a whole there’s far more to it than that. In a blog post announcing the launch of the app, they announced :

Coming very soon, you will be able to go to http://Electricomics.net and download the creator tool to your desktop PC or MAC. It lets you lay out, and package your own comics, and read them in the app.

You can build Infinite Canvas comics, where the reader follows the story from panel to panel in whichever direction it leads. You can make Panel delivery comics, where you have control of the reading experience at panel level, every panel can be a reveal, and the page is fluid, changing.

The professional comics are a jumping off point, we want you to join in, and push forward what is possible for yourself.

So this isn’t just an app for readers, there’s a creation aspect to it too, but there’s more, the app will be Open Source :

Open Source code is used throughout, and full access to our JavaScript library, so if you can see a piece of functionality you could add to it, the code is there to use, and we can add it to the next update.

Whatever is added to Electricomics remains Open Source, and the property of the community using it.

Take it. Make with it. Improve it. It’s yours.

That means there’s a lot of potential here for people to build on the code and go in new directions.

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The Allhallow’s Showcase Festival In Second Life Runs Until October 31st

A Greeting

The Highlights from The Destination Guide this weekend once again provided many wonderful locations for people to visit and one of those has a definite fantastical fairy tale feel to it.

Fantasy and More

The Allhallow’s Showcase Festival certainly has a Brothers Grimm feeling to it and is described as :

This showcase festival shines on the creativity, imagination and beauty of 12 of Second Life’s most excellent fantasy creators. Each creator was asked to pick their favorite items to feature at the showcase. In addition, they will offer a free hunt item. Event runs Sept. 12-Oct. 31.

The area for the festival backs on to an area promoting a Pumpkin hunt.

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Duran Duran’s Paper Gods Album Release Will Be Celebrated In Second Life With A Party On September 12th

Duran Duran on Vinyl

Duran Duran, today released their 14th studio album; Paper Gods. To celebrate the release of the album there will be an album release party in Second Life tomorrow, Saturday 12th September at 1pm Pacific time. I have no idea why Pacific time is being listed for this event instead of SLT, by my reckoning they equate to the same time. Please note that there is apparently a dress code for this party :

Join the fun at the “Paper Gods” album release party at the giant record player on Khanada at Duran Duran Universe in Second Life. Event held Saturday, September 12th at 1 p.m. (Pacific). Dress code strictly light pink and light blue.

The party itself has been organised by those who officially represent Duran Duran in Second Life.

Duran Duran Record Player

Duran Duran, it should be noted, have a whole section of the Second Life Destination Guide dedicated to them, which includes a number of locations on neighbouring sims.

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Linden Lab Talk To Tom’s Hardware About Project Sansar

Project Sansar Concept Art

When I was a lad, ok when I was younger, older than a mere lad, tom’s Hardware would be a site I would go to for information about graphics cards and such like. The site had a reputation for being trustworthy when it came to reviews of hardware, plus the community had a reputation for being helpful and knowledgeable.

These days tom’s Hardware is known for more than just, well, hardware and that is exemplified by an article published today by Kevin Carbotte; Project Sansar: The Forthcoming Successor To Second Life Will Focus On VR.

The article is based on discussions between Kevin Carbotte of tom’s Hardware had with Linden Lab’s CEO, Ebbe Altberg and Linden Lab’s Senior Director of Global Communications, Gray of The Lab From San Francisco (AKA Peter Gray).

There’s nothing earth shattering or new in the article, but it does build on other articles in helping to cement some ideas about what the future may hold for Project Sansar. Again we read that land costs will be lower, sales taxes will be higher and that Project Sansar will be comparable to WordPress in terms of ideology. The idea with Project Sansar is to make things bigger, better and easier and here we do come to something that has not been discussed that often, the engine :

Peter Gray likened Project Sansar for VR to what WordPress has done for the Web; the idea is to make it possible for anyone to create a virtual experience, without the need for a software engineering background.

Linden Lab is creating its own proprietary rendering engine to make this happen. I asked why the company took this direction rather than use existing options, and was told that the problems the company has run into over the years with Second Life made it clear that the company needed an engine designed from the ground up for this platform.

The company needed the ability to make the creator tools simple to use, a task for which the current available engines are not suitable. Project Sansar offers a whole package, including the underlying multi-user functionality, hosting, assets and tools. Additionally, Linden Lab is designing Project Sansar to be accessible through several different media.

There has been some speculation as to what engine Linden Lab were using with Project Sansar, the answer is incomplete but it looks like it will be their own engine.

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