The issue of Time

Mitch Wagner has a blog post up where he explains why he doesn’t go inworld much these days. There is much that can be agreed with, Second Life is time consuming, the less you login, the less interaction you engage in and then when you do login, you wonder what to do.

Over at New World Notes Hamlet has a post on the subject, but inevitably these days seems to think Facebook is the answer, Facebook is not the answer here because the issue is one of time and convenience and whereas those who want quick and easy interaction may well prefer Facebook, that is not a solution for those who prefer 3D virtual worlds or MMORPG’s.

Where Hamlet and Mitch are both correct is with regard to Second Life being more time consuming than other options, however there is no one size fits all solution here because people who are prepared to commit time, want the feature rich experience virtual worlds like Second Life offer, you aren’t getting that from Facebook or Twitter.

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Slave is an adult keyword

The maturity rating nonsense goes on with Linden Lab steadfastly refusing to let us have a sensible dialogue about these issues. Last night I had an issue whereby the parcels on my sim were only showing under adult search, so I contacted Live Chat, who weren’t seeing the problem. Live chat was back to a good sense of support, the guy was extremely polite and went through the steps, I cleared cache as advised and my parcels were moderate again. However they weren’t moderate when I used the website search, I had to add the add filter to see them, although this later rectified itself.

However my classifieds were still being incorrectly flagged as adult, and Linden Lab have so far offered no help whatsoever here, so it’s down to residents to try and help each other, but if you try and do that on the Jira or the blogrum, Linden Lab may well remove your helpful advice, this is quite frankly absurd.

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Kissing the Lindens

Being as it was Valentines day I decided to take my traditional tour away from my roleplaying sim and decided to let mere mortals feel my presence. I found myself at a busy event known as Kiss-A-Linden, yes your intrepid hero goes to events like this so that you don’t have to (although really you should if you have time). Now the first thing I noticed was that the event was busy, the second thing I noticed was that I wasn’t going to have subjects kneeling before me, as is expected custom, realising I’d left my guards at home I decided I’d just have to blend in as best as I could.

First up was Courtney Linden, winged and wonderful, now you’re going to have to trust me on this one because I don’t have any pics! Yes I know, pics or it didn’t happen, but trust me, I allowed Courtney to hug and kiss me. There was a queue for Courtney by the time I left.

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Fear and Loathing in the Redzone

The current hot topic across Second Life forums is ZF Redzone, the device aimed at preventing griefers, copybotters and alts from causing mayhem and getting their hands on your wares. The aim at first glance is noble, the execution is far from it.

There are signs that all is not well with this system from its description, where it claims to eject and TP home intruders, often crashing them. That right there sets red flags. Another red flag manifests itself in the shape and form of the creator advising in the comments of the reviews that it’s a good idea to ban your competitors from your land because they will spy on your or send alts to do so….alarm bell city, this is getting into the realms of paranoia as a marketing point.

However, there are features of this system that would be useful, the fact that it can ban more people than the inworld tools being one, being able to manage access controls from a website being another.

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Rod Humble gets it on privacy

Another interview with Rod Humble, another impressive interview. This time the interviewee is Dusan Writer and you can read the full interview here. This is probably the most impressive interview I’ve read so far, with the exception of the soccer references (it’s football!) Rod addresses some of the issues that are dear to my heart.

Mr Humble does address, as Mr Kingdon did, the non sexy things, such as lag and slow rendering and people might groan thinking we’ve heard it all before, but they are issues that need to be addressed. However it’s the beauty of creating within Second Life, Mr Humble’s attitude to privacy and the fact that he seems to get what being in a 3D virtual world is all about that are the interesting features of this interview, and I must say I find it all very encouraging.

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