{"id":5062,"date":"2015-06-18T23:02:50","date_gmt":"2015-06-18T22:02:50","guid":{"rendered":"http:\/\/sl.governormarley.com\/?p=5062"},"modified":"2015-06-19T18:06:32","modified_gmt":"2015-06-19T17:06:32","slug":"opensim-npcs-are-an-easy-touch-of-fun","status":"publish","type":"post","link":"https:\/\/sl.governormarley.com\/?p=5062","title":{"rendered":"OpenSim NPC&#8217;s Are An Easy Touch Of Fun"},"content":{"rendered":"<p><a title=\"In The Shadows With Nara Malone by Ciaran Laval, on Flickr\" href=\"https:\/\/www.flickr.com\/photos\/ciaran_laval\/18744909618\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/c1.staticflickr.com\/1\/459\/18744909618_40f6df2a07.jpg?resize=500%2C500&#038;ssl=1\" alt=\"In The Shadows With Nara Malone\" width=\"500\" height=\"500\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>I&#8217;m catching up with <a href=\"http:\/\/www.narasnook.com\/\" target=\"_blank\">Nara Malone<\/a> in OpenSim. Nara had told me that there have been some good developments with Non Player Characters (NPC&#8217;s) in OpenSim and had asked me if I&#8217;d like to take a look. I had agreed, a couple of weeks ago, but I hadn&#8217;t managed to login to OpenSim until today. Fortunately Nara was willing to forgive me for being late.<\/p>\n<p>I did try and go off on my own to look at NPC&#8217;s but I ran into a few errors, which were more down to me not understanding how OpenSim works than problems with OpenSim. In order to create and use NPC&#8217;s in OpenSim the land needs certain permissions and so does the user. However Nara quickly came to my rescue and took me to a suitable location, where I was introduced to Neo Cortex.<\/p>\n<p>Neo knows his stuff and rezzes a camera, which he asks me to touch, I do so and receive a notecard with some settings, this is somewhat important. Then I am asked to touch the camera again, at which point a double of my Avatar appears in NPC form. This is quite impressive, but it&#8217;s static and not doing much. However this was a very quick process, less than a minute for me to be able to rez a NPC version of me.<\/p>\n<p><a title=\"Double Trouble by Ciaran Laval, on Flickr\" href=\"https:\/\/www.flickr.com\/photos\/ciaran_laval\/18906299546\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/c1.staticflickr.com\/1\/533\/18906299546_34596492a3.jpg?resize=500%2C500&#038;ssl=1\" alt=\"Double Trouble\" width=\"500\" height=\"500\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>However the new me isn&#8217;t doing a fat lot, it doesn&#8217;t move, it looks like a mannequin. However Neo and Nara want to shoe me more and they both suggest that I should engage in dancing with NPC&#8217;s.<\/p>\n<p><!--more--><\/p>\n<p>I&#8217;m a bit cautious but Neo takes control and promptly starts dancing with a quite striking avatar, who is a NPC. Nara does the same and I notice that different avatars are appearing to replace the one they were dancing with before.<\/p>\n<p>&#8220;<em>Those avatars in here are from the FestAvi they had on Francogrid,<\/em>&#8221; Neo informs me.<\/p>\n<p><a title=\"Neo Cortex &amp; NPC by Ciaran Laval, on Flickr\" href=\"https:\/\/www.flickr.com\/photos\/ciaran_laval\/18746370599\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/c1.staticflickr.com\/1\/532\/18746370599_50c56fd32f.jpg?resize=500%2C500&#038;ssl=1\" alt=\"Neo Cortex &amp; NPC\" width=\"500\" height=\"500\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>Nara and Neo both encourage me to join in, I touch the dance ball and select NPC couples and then go to options, this is where I can change my partner, eventually I settle on a very poetic looking avatar.<\/p>\n<p>&#8220;<em>That poetry avatar was made from one of my poems,<\/em>&#8221; Nara informs me\u00a0&#8220;<em>Fuschia Nightfire made her and a male version&#8221;<\/em>.<\/p>\n<p>However what about the dance ball and the posing system? &#8220;<em>Aine Caoimhe made the dance ball and the posing system,<\/em>&#8221; Neo tells me.<\/p>\n<p><a title=\"Dancing With NPC by Ciaran Laval, on Flickr\" href=\"https:\/\/www.flickr.com\/photos\/ciaran_laval\/18744908558\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/c1.staticflickr.com\/1\/324\/18744908558_08d388d1f0.jpg?resize=500%2C500&#038;ssl=1\" alt=\"Dancing With NPC\" width=\"500\" height=\"500\" data-recalc-dims=\"1\" \/><\/a><\/p>\n<p>One of the systems being used here is the Paramour Multi-Animation Controller and it seems to work well. However how does it all work? Umm, I don&#8217;t really know, but that notecard I was handed right at the start of this adventure contains settings, and it&#8217;s this notecard that I can use to add to poseballs and animations to create animated version of NPC&#8217;s.<\/p>\n<p>There are options for singles, couples and even groups. I&#8217;m told that clubs in OpenSim use NPC&#8217;s as dancers. There&#8217;s a lot of potential here, especially for roleplaying and storytelling environments. Whereas we don&#8217;t want to be all alone on an Island full of NPC&#8217;s, NPC&#8217;s can certainly add to the ambience of a location.<\/p>\n<p>Neo is enthusiastic about collaborative working in OpenSim, &#8220;T<em>his is what I love so much about being here in Opensim, all this working together to create a better Metaverse. I\u00a0added the ability to rez &#8220;props&#8221; to that posing system.<\/em>&#8221;<\/p>\n<p>Collaborative working is certainly not unique to OpenSim, but developments such as the way NPC&#8217;s can be used are an area where lots of people will see the advantages and will be prepared to work together to create standards and use cases.<\/p>\n<p>However a word of warning, OpenSim is not like Second Life in some ways and one glaring example is server code and features. There will be grids where NPC&#8217;s simply won&#8217;t work. However on the grids they do work, they seem to be a lot of fun.<\/p>\n<p>Fuschia Nightfire and Nara Malone have been working together (with others) to create a series of video tutorials regarding NPC&#8217;s in OpenSim and they are very interesting, they also exemplify the ease with which NPC&#8217;s can become part of OpenSim if you have the right settings.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/5BWJsrK9c88\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>To see more tutorials regarding OpenSim NPC&#8217;s follow the links below :<\/p>\n<p><a href=\"https:\/\/youtu.be\/6RJzgEfUefQ\" target=\"_blank\">Fun With NPC&#8217;s Tutorial Part 2<\/a><\/p>\n<p><a href=\"https:\/\/youtu.be\/Y77ddFqdCZs\" target=\"_blank\">Fun With NPC&#8217;s Tutorial Part 3<\/a><\/p>\n<p><a href=\"https:\/\/youtu.be\/Z2Da_ZKTYVw\" target=\"_blank\">Fun With NPC&#8217;s Part 4<\/a><\/p>\n<p>To learn more about visiting OpenSim, read Nara Malone&#8217;s post : <a href=\"http:\/\/www.narasnook.com\/2014\/01\/an-authors-guide-to-metaverse-how-to.html\" target=\"_blank\">An Author&#8217;s Guide to the Metaverse &amp; How to visit Greyville Colony<\/a>.<\/p>\n<p><a class=\"twitter-share-button\" href=\"https:\/\/twitter.com\/share\" data-url=\"http:\/\/sl.governormarley.com\/?p=5062\" data-via=\"Ciaran_Laval\">Tweet<\/a><br \/>\n<script>\/\/ <![CDATA[\n!function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],p=\/^http:\/.test(d.location)?'http':'https';if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src=p+':\/\/platform.twitter.com\/widgets.js';fjs.parentNode.insertBefore(js,fjs);}}(document, 'script', 'twitter-wjs');\n\/\/ ]]><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m catching up with Nara Malone in OpenSim. Nara had told me that there have been some good developments with Non Player Characters (NPC&#8217;s) in OpenSim and had asked me if I&#8217;d like to take a look. I had agreed, a couple of weeks ago, but I hadn&#8217;t managed to login to OpenSim until today. &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/sl.governormarley.com\/?p=5062\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;OpenSim NPC&#8217;s Are An Easy Touch Of Fun&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[638,676,14],"tags":[1035,688,360],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p6rJUK-1jE","jetpack-related-posts":[],"jetpack_likes_enabled":false,"_links":{"self":[{"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/posts\/5062"}],"collection":[{"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5062"}],"version-history":[{"count":3,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/posts\/5062\/revisions"}],"predecessor-version":[{"id":5065,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/posts\/5062\/revisions\/5065"}],"wp:attachment":[{"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5062"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5062"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5062"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}