{"id":4492,"date":"2014-12-16T19:55:20","date_gmt":"2014-12-16T19:55:20","guid":{"rendered":"http:\/\/sl.governormarley.com\/?p=4492"},"modified":"2014-12-16T20:35:06","modified_gmt":"2014-12-16T20:35:06","slug":"do-avatar-physics-make-females-feel-unwelcome-in-second-life","status":"publish","type":"post","link":"https:\/\/sl.governormarley.com\/?p=4492","title":{"rendered":"Do Avatar Physics Make Females Feel Unwelcome In Second Life?"},"content":{"rendered":"<p>Back in April 2011 Linden Lab announced :\u00a0<a title=\"Linden Lab Introduce Avatar Physics\" href=\"http:\/\/community.secondlife.com\/t5\/Tools-and-Technology\/Introducing-the-Updated-SL-Viewer-Beta-with-Enhanced-Avatar\/ba-p\/803711\" target=\"_blank\">Introducing the Updated SL Viewer Beta with Enhanced Avatar Physics<\/a>. In that post they explained the arrival of a new feature in Second Life, that of avatar physics :<\/p>\n<blockquote><p><em>In this viewer, you can now configure the amount of movement that you would like for your avatar\u2019s soft body parts, making your avatar much more (ahem) realistic. Since the physics are controlled by a wearable object, you have the ability to easily customize and personalize your settings just as if you were editing any other clothing item. So whether you want lots of movement, or only a bit, you can adjust your settings and they will apply only to your avatar\u2019s targeted body part.<\/em><\/p>\n<p><em>Of course, we continue to smash bugs and make strides in viewer stability and performance, but we figured that you would be much more interested in avatars bouncing and jiggling.<\/em><\/p><\/blockquote>\n<p>The idea behind Avatar Physics is of course to make parts of the avatar body move in a more realistic fashion. Second Life, being user generated content of course, saw people create some very extreme physics for giggles. However over time things seem to have generally calmed down so that people try and use avatar physics in a sensible fashion. An example of the extremes of these physics was produced by Seraph Linden :<\/p>\n<p><iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/jmAq4PxfSYU\" width=\"420\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>People in Second Life are familiar with avatar physics these days, some people use them well, some people don&#8217;t bother with them at all. That&#8217;s the same with a lot of avatar features in Second Life, plenty of people still happily go about their business without an AO.<\/p>\n<p><a title=\"Unity 3D\" href=\"http:\/\/unity3d.com\/\" target=\"_blank\">Unity 3D<\/a> allows avatar physics too, but they have found themselves in hot water because of it. The problems started when Unity Asset Store Tweeted :<\/p>\n<blockquote><p><em>Apply physics to bones, joints, hair or breasts! #AssetStore 24 hour deal : 50% off Dyanmic Bone<\/em><\/p><\/blockquote>\n<p>The offending part of the tweet was that Unity Asset Store had mentioned the word &#8220;<em>breasts<\/em>&#8220;, even though avatar physics does actually apply to breasts. The Tweet appears to have been removed and therefore a lot of the conversation is now in picture form or on archive sites.<\/p>\n<p><!--more--><\/p>\n<p>At first Unity seemed a bit bemused as to what all the fuss was about, and responded to calls that this was inappropriate :<\/p>\n<blockquote><p><em>What&#8217;s inappropriate about a realistic physics simulation?<\/em><\/p><\/blockquote>\n<p>At which point people told them, that they appeared to be using breasts as a selling point. Joints, bones and hair apparently don&#8217;t sell avatar physics, only breasts. A professional game developer joined the fray to suggest :<\/p>\n<blockquote><p><em>It&#8217;s yet another thing in this field that says to professionals, &#8220;Hey, you&#8217;re a dude.&#8221; It sends the message women aren&#8217;t welcome. @unity3d<\/em><\/p><\/blockquote>\n<p>Now I can recall that there were some females who raised objections to the introduction of avatar physics in Second Life. There were certainly some negative comments on the New World Notes Blog Post :\u00a0<a title=\"New World Notes\" href=\"http:\/\/nwn.blogs.com\/nwn\/2011\/04\/second-life-avatar-body-physics.html\" target=\"_blank\">Linden Lab Adds Avatar Physics (I.E. Bouncing Breasts) to Latest Second Life Dev Viewer, Here&#8217;s How to Get Them<\/a>.<\/p>\n<p>Some people felt that this was playing to a gallery of sniggering 14 year old boys and was a distraction from the real issues. Someone else, who will remain nameless, said :<\/p>\n<blockquote><p><em>In some ways this is very shallow, but you hit the nail on the head when you point out this could be a popular feature that gives people a reason for using viewer 2.<\/em><\/p>\n<p><em>Once the tittering (someone had to say it) has died down, this will be useful, especially for machinima.<\/em><\/p><\/blockquote>\n<p>I don&#8217;t however recall seeing too many people saying that this would be an issue that would make females feel unwelcome in Second Life, or that this feature was advertising to men and only men because breast physics were involved and now that we&#8217;re three years on, I don&#8217;t see much commentary about it at all. Avatar physics in Second Life have improved over that time and people have discussed ideal techniques on how to use them.<\/p>\n<p>However I&#8217;m not a female so I can&#8217;t really comment on whether or not the presence of breast physics makes females feel unwelcome. I would like to think that people can look beyond the word &#8220;<em>breast<\/em>&#8221; and see developments of avatar physics for what they really are, a step towards making avatars behave in a more realistic manner.<\/p>\n<p>In Second Life, are people now over the giggle factor of avatar physics? Do people even notice avatar physics any more? Have avatar physics been used well by machinima makers? Does anyone even care?<\/p>\n<p><a class=\"twitter-share-button\" href=\"https:\/\/twitter.com\/share\" data-url=\"http:\/\/sl.governormarley.com\/?p=4492\" data-via=\"Ciaran_Laval\">Tweet<\/a><br \/>\n<script>\/\/ <![CDATA[\n!function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],p=\/^http:\/.test(d.location)?'http':'https';if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src=p+':\/\/platform.twitter.com\/widgets.js';fjs.parentNode.insertBefore(js,fjs);}}(document, 'script', 'twitter-wjs');\n\/\/ ]]><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Back in April 2011 Linden Lab announced :\u00a0Introducing the Updated SL Viewer Beta with Enhanced Avatar Physics. In that post they explained the arrival of a new feature in Second Life, that of avatar physics : In this viewer, you can now configure the amount of movement that you would like for your avatar\u2019s soft &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/sl.governormarley.com\/?p=4492\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Do Avatar Physics Make Females Feel Unwelcome In Second Life?&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[3,14],"tags":[19,1022,620],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p6rJUK-1as","jetpack-related-posts":[],"jetpack_likes_enabled":false,"_links":{"self":[{"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/posts\/4492"}],"collection":[{"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4492"}],"version-history":[{"count":2,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/posts\/4492\/revisions"}],"predecessor-version":[{"id":4494,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/posts\/4492\/revisions\/4494"}],"wp:attachment":[{"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4492"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4492"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4492"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}