{"id":3360,"date":"2013-11-06T19:22:39","date_gmt":"2013-11-06T19:22:39","guid":{"rendered":"http:\/\/sl.governormarley.com\/?p=3360"},"modified":"2013-11-06T21:31:35","modified_gmt":"2013-11-06T21:31:35","slug":"i-got-two-turntables-and-a-microphone","status":"publish","type":"post","link":"https:\/\/sl.governormarley.com\/?p=3360","title":{"rendered":"I Got Two Turntables And A Microphone"},"content":{"rendered":"<p>I downloaded a Sinclair Spectrum emulator for the android the other week. After the initial buzz of seeing all those old game titles from the eighties my interest waned. The android is a bit clunky for such games, many games don&#8217;t work and time has not been kind to many of them. However it was a thrill at first. When I had a Speccy as a kid, so did lots of my school friends. We&#8217;d share games (piracy as my teacher scolded us, so don&#8217;t try that at home). We&#8217;d go to each others houses, we&#8217;d have fun not only due to the games but because there was also a social aspect.<\/p>\n<p>I left the Speccy behind many moons ago, as I did the Commodore Amiga after that, and I have been looking to see if there&#8217;s a legal Amiga emulator but will most likely go through the same cycle as I did with the Speccy emulator, thrill, then flat and no social side to keep the interest.<\/p>\n<p>As it&#8217;s my blog I can draw comparisons between the Speccy and Second Life, a bit of a stretch it may be but I can draw them. The Speccy was not the height of technology on release, there were better products around but the Speccy caught the imagination. Therefore software developers were alerted to it and stretched the Speccy to limits beyond what many thought it was capable of, Lords Of Midnight springs to mind here. The Speccy had the people and of all the ingredients that make a product a success, that is arguably the most important one.<\/p>\n<p>Roll forward many years and Second Life is simply where it&#8217;s at in virtual world terms. <a title=\"Cloud Party\" href=\"https:\/\/www.cloudparty.com\/\" target=\"_blank\">Cloud Party<\/a> has some very impressive concepts going for it. I like their <a title=\"Royalty System Cloud Party\" href=\"http:\/\/wiki.cloudparty.com\/wiki\/Royalty_FAQ\" target=\"_blank\">royalty system<\/a> on content sales whereby if you sell an asset with royalties enabled, if someone else then sells another asset whilst using your asset as part of the build, you&#8217;ll receive a royalty payment. Cloud Party has also had materials for quite a while now. Another impressive apsect of Cloud Party is that objects are not the only limiting factor in a build. In Cloud Party you can have x amount of objects, or x amount triangles or x amount of bandwidth, whichever you hit first will strike the build limit. This is a well considered concept as objects are far from the only issue when it comes to performance.<\/p>\n<p><a title=\"Kitely\" href=\"http:\/\/www.kitely.com\/\" target=\"_blank\">Kitely<\/a> has some impressive offerings, such as putting sims to sleep when not in use due to using a cloud based system. Kitely is also not only cheaper than Second Life, but for those who may only spend a few hours a month there they have a time based billing option and under any plan you get at least one free sim to play around with.<\/p>\n<p><a title=\"Inworldz\" href=\"http:\/\/inworldz.com\/\" target=\"_blank\">Inworldz<\/a> is also cheaper than Second Life, Jim Tarber and the team are also moving in directions Second Life isn&#8217;t, as can be seen in the <a title=\"Inworldz Techblog\" href=\"http:\/\/inworldztech.com\/techblog\/\" target=\"_blank\">Inworldz Techblog<\/a> where they inform visitors they&#8217;re implementing <a title=\"physX\" href=\"http:\/\/inworldztech.com\/techblog\/2012\/08\/18\/inworldz-physx-physics-goes-beta\/\" target=\"_blank\">physX<\/a> and <a title=\"Project Thoosa\" href=\"http:\/\/inworldztech.com\/techblog\/2013\/07\/29\/project-thoosa-phase-1-enters-beta\/\" target=\"_blank\">project Thoosa<\/a>, which is aimed at making everything run faster and more efficiently. Inworldz has also implemented Qarl&#8217;s mesh deformer project.<\/p>\n<p>However despite these advances in other virtual worlds, Second Life still has that magical community ingredient and what makes this all the more impressive is that Second Life still has the community despite the fact that Linden Lab have been actively distancing themselves from the Second Life community for a few years now.<\/p>\n<p><!--more--><\/p>\n<p>It&#8217;s easy to argue that Second Life has a strength of community that it doesn&#8217;t deserve due to their lack of communication over the last few years. Linden Lab don&#8217;t blog about new developments, community reps don&#8217;t come into the forums and discuss issues with people. However it should not be forgotten that at one time they did and those foundations from years gone by are pretty damn strong.<\/p>\n<p>With the community comes the content creators and sim developers who provide the resources for people to enhance their Second Life experience because that&#8217;s where the customers are. Other virtual worlds need more than better features and more communication from the devs and reps, they need a huge slice of luck too and that&#8217;s something that&#8217;s extremely difficult to account for.<\/p>\n<p>World Of Warcraft has a similar position in MMO terms. World Of Warcraft has the community, there are better MMO&#8217;s than World of Warcraft in terms of technology, but with WoW you get to find groups for dungeon and quest runs, you get guilds, you get the multiplayer experience that newer ventures simply don&#8217;t have.<\/p>\n<p>Now you may think, larger companies don&#8217;t deal with the community, but you&#8217;d be wrong in many ways. Like Cloud Party, <a title=\"Yahoo Feedback\" href=\"https:\/\/yahoo.uservoice.com\/forums\/168882-yahoo-feedback\" target=\"_blank\">Yahoo use uservoice <\/a>to communicate with their customers and users. Blizzard regularly communicate via forums and blog posts with their community. Blizzard also put devs and customer reps into their games, there&#8217;s a dungeon you can sometimes find in Diablo III where you get to battle baddies named after the dev team as well as some bosses named after customer service reps.<\/p>\n<p>Last year Blizzard, like Second Life, didn&#8217;t have a community convention. This year <a title=\"Blizzcon\" href=\"http:\/\/eu.battle.net\/blizzcon\/en\/\" target=\"_blank\">Blizzcon<\/a> is back, <a title=\"Bizzcon Virtual ticket\" href=\"http:\/\/eu.battle.net\/blizzcon\/en\/virtual-ticket\/\" target=\"_blank\">virtual tickets<\/a> are available for the event on November 8th-9th. Developer panels, goodies, contests and a closing ceremony featuring Blink 182. That of course is way beyond the budgetary expectations of a Second Life community convention but surely with a platform such as Second Life you could hold an event inworld at the least, with Second Life performers, developer panels and such like. Alas there is no Second Life Community Convention this year.<\/p>\n<p><object width=\"420\" height=\"315\" classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"allowFullScreen\" value=\"true\" \/><param name=\"allowscriptaccess\" value=\"always\" \/><param name=\"src\" value=\"\/\/www.youtube.com\/v\/7zH32VFVsxw?version=3&amp;hl=en_GB&amp;rel=0\" \/><param name=\"allowfullscreen\" value=\"true\" \/><\/object><\/p>\n<p>Yet despite this, as I said earlier, Second Life is where it&#8217;s at in terms of strong community and that&#8217;s something Linden Lab should really embrace, it&#8217;s something they should be proud of, not afraid of. Second Life will continue to prosper whilst people still want to challenge the boundaries of Second Life, whilst people still want to engage and that&#8217;s why Second Life remains the virtual world mother ship.<\/p>\n<p>I have always been of the &#8220;<em>The More The Merrier<\/em>&#8221; attitude to virtual worlds, so I want to see Kitely, Inworldz, Cloud Party and Opensim ventures prosper. Choice is an important factor in this market because choice drives innovation. However it&#8217;s a long road and I hope these other ventures have the patience to see it through, if they do, they may reap the rewards for their customer relations.<\/p>\n<p>Linden Lab are not a bad company, they make decisions that many of us disagree with and their lack of community participation has been a bugbear of mine for quite some time but in other areas they&#8217;ve made strides. One such area is in giving Linden Lab a higher profile. Linden Lab used to be a byline of Second Life, now Linden Lab is becoming known as a developer of multiple products, they&#8217;ve put the Linden back into the Lab, it&#8217;s a shame they aren&#8217;t putting more Lindens into Second Life but they&#8217;re clearly doing something right or they wouldn&#8217;t have the strength of community they do, let&#8217;s not forget that many a Linden is working hard to make the Second Life experience better, even if people don&#8217;t hear from them.<\/p>\n<p><a class=\"twitter-share-button\" href=\"https:\/\/twitter.com\/share\" data-url=\"http:\/\/sl.governormarley.com\/?p=3360\" data-via=\"Ciaran_Laval\">Tweet<\/a><br \/>\n<script type=\"text\/javascript\">\/\/ <![CDATA[\n!function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],p=\/^http:\/.test(d.location)?'http':'https';if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src=p+':\/\/platform.twitter.com\/widgets.js';fjs.parentNode.insertBefore(js,fjs);}}(document, 'script', 'twitter-wjs');\n\/\/ ]]><\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I downloaded a Sinclair Spectrum emulator for the android the other week. After the initial buzz of seeing all those old game titles from the eighties my interest waned. The android is a bit clunky for such games, many games don&#8217;t work and time has not been kind to many of them. However it was &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/sl.governormarley.com\/?p=3360\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;I Got Two Turntables And A Microphone&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[392,3,14],"tags":[48,1032,171,1029,19,1022,602,1024,603],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p6rJUK-Sc","jetpack-related-posts":[],"jetpack_likes_enabled":false,"_links":{"self":[{"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/posts\/3360"}],"collection":[{"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3360"}],"version-history":[{"count":3,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/posts\/3360\/revisions"}],"predecessor-version":[{"id":3363,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=\/wp\/v2\/posts\/3360\/revisions\/3363"}],"wp:attachment":[{"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3360"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3360"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sl.governormarley.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3360"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}