Hamlet Au over at New World Notes published an article regarding SH//FT : VR Industry Leaders Launch Pro-Diversity Non-Profit SHIIFT.
This prompted me to take a closer look at SH//FT, where I discovered that SH//FT is :
a non-profit organization that partners with industry leaders in emerging technologies such as augmented reality and virtual reality to sponsor and create opportunities for underrepresented groups.
Helen Situ, who is behind this also has a Medium Post about this in which she explains more :
But I’ve noticed something unsettling. There are very few women in virtual reality.
To whoever is reading this, I’m sure that wherever you work, it’s true that the majority of your coworkers are male. In the tech industry, women only represent less than 20% of the workforce. We need to change this.
I’m really a fan of “Whomever” for some bizarre reason, but that’s not important right now! More women in tech and VR is important. I have taken a look at this subject before : Women Probably Don’t Want To Feel All Alone On A Crowded VR Island.
There is, without any shadow of a doubt, a shocking lack of women in tech and we really need to address the reasons why as we move boldly on to the brave new world of VR. I’ve worked in tech for many moons, I’ve worked in tech for many moons in an education environment too and there you see the shocking lack of women in the classroom too.