The movie version of Canary Beck’s Paradise Lost premieres in Second Life and the world wide web this weekend. Canary Beck kindly provided previews for some people, including bloggers, so I will report that I’ve seen the movie and it’s quite an epic performance, exemplifying well what can be done with Second Life machinima and how performance art in Second Life is a viable use case.
This blog post will not contain a full review of the movie, I haven’t had enough time to take enough notes for that and therefore I would not be doing the production justice if I blogged a lazy review. However I will state that this is an adult production, which contains avatar nudity, both female and male. I will also note that the male nudity appears to pass the mull of kintyre test.
Canary Beck has also provided some excellent information for bloggers to share, which makes writing a post a lot easier! Here are some key facts about the production :
- Paradise Lost contains 14 Scenes (the 14 Movements of Mozart’s Requiem)
- Paradise Lost has 43 Roles performed by 8 players
- Paradise Lost runs for 59 minutes
- Paradise Lost is Canary Beck’s 3rd production, and first feature length movie
- Paradise Lost (the play) took 3 months to produce and required ±1000 hours in development, the movie took another 3 months to produce
- In total Paradise Lost cost half a million linden dollars to produce
- Paradise Lost (the play) premiered on April 5th, 2014
- Paradise Lost (the play) sold out every performance presented
- Paradise Lost (the play) received over 100 positive reviews
There are some eye watering figures there to take note of, including the time and cost of a production, but it’s good to have figures such as this released from someone such as Canary who has actually taking an idea from an idea and turned it into a full production.
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