Pathfinding Moves Closer

If you want to keep up with technical developments you can go to user group meetings, read forum posts, read the wiki or go and read Nalates Urriah’s blog. I like the latter as it’s a good central repository. This week Nalates has been keep us up to date with the upcoming Pathfinding features, you can read the blog post here.

Pathfinding will help prims navigate around a sim all on their own, this has potential for non player characters, such as pets, barmen (and maids), ambience, bouncers and such like. Pathfinding alone won’t make this happen, as Nalates points out animations will still need to be used but pathfinding is a big step in the right direction of making this more easy to get going.

There’s an alpha overview on the Wiki, which being alpha means we shouldn’t get too excited just yet. The overview informs us of some of the commands and their LSL counterparts. There is also a Pathfinding Alpha Release wiki page which tells us that there will be a development viewer for this, but it has not yet been released. The feature will appear on Aditi first.

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Rodvik Speaks – Part 2

Are you waiting for the family to arrive?

Are you sure you’ve got the room to spare room inside?

Does your granny always yell ya, that the old songs are the best?

Then she’s up and rock ‘n rollin’ with the rest!

Oh wait .. wrong post, that’s for the Karaoke Christmas special. There’s only so much Slade one can take, forty years old next year so I’m sure Noddy Holder and co. will be getting a windfall next year. However after spending half an hour driving around Morrissons car park at 9am this morning looking for a parking space,  I’m not sure how much Christmas spirit I’ve got left, I only wanted to get some beers! The shops are only closed for one fecking day, good grief people what is it with this bunker mentality at Christmas … wait wait wait Ciaran, this has nothing to do with Rodvik, Second Life or Linden Lab! ok agreed, so where was I? Oh yes, Rodvik’s blog post. In my previous blog post I talked about the policy and direction, now I want to talk about NPC’s!

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