The Newspaper Industry Needs Micro Transactions

On my lunch break today I decided I wanted a coffee, then I decided I wanted to read a newspaper whilst drinking my coffee, so I popped to the newsagent and purchased The Times with cold hard cash. As I sat there reading my newspaper I also pondered recent debates about newspaper sites going behind paywalls to monetise their offerings and keep the quality of journalism high. I must admit that I find the political slant of many newspapers in the UK, be it left of right, annoying because they don’t stick to the editorials for their favoured political leanings, they include it in news stories too, but that’s a different issue for a different day.

The newspaper industry in some quarters bemoans the rise of blogs and self publishing and I have some sympathy with them here, my grammatical skills pale into insignificance compared to a well qualified, well trained, well experienced journalist. I don’t possess their literary skills. However instead of criticising bloggers and self publishers, they should be looking at the bigger picture, the simple fact of the matter is that I can’t pay for an online publication in the fashion I did today for a physical copy of a newspaper and that’s why online publications are in some quarters, finding it difficult to go forward.

The newspaper industry is crying out for a micro transaction system and they should take a look at how Second Life have achieved this as the template for moving forward. In Second Life, once I have my Linden Dollars in my virtual wallet, I can spend those Linden Dollars as I see fit. I don’t have to signup for subscriptions that I’m not going to use and I can purchase items on a whim, without having to enter my credit card details again and again and again.

The signup is a block to many online ventures, Second Life loses people at signup, people dither and then decide to move along. However the beauty of the micro transaction system in Second Life is that once I’m inside it, I have choice and ease of purchase.

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Blizzard Move Into Micro Transaction Business

The announcment that the forthcoming Diablo III will have an auction house system catches my eye because we’re talking an auction house here that can result in cashing out real money from the game. The currency based system will be optional and if players prefer they will be able to trade with inworld gold instead, but it will be seen as an interesting development in the gaming world, micro transactions and the ability to cash out have been a strong driving force behind Second Life, seeing this system extended to a game is interesting, from the FAQ:

Can players choose to get cash from currency-based auction house sales, instead of having the proceeds deposited into their Battle.net account?

Yes, as an advanced feature, players will have the option of attaching an account with an approved third-party payment service to their Battle.net account. Once this has been completed, proceeds from the sale of items in the currency-based auction house can be deposited into their third-party payment service account. “Cashing out” would then be handled through the third-party payment service. Note that this process will be subject to applicable fees charged by Blizzard and the third-party payment service. Also, any proceeds from the sale of items in the currency-based auction house that have been deposited into the Battle.net account will not be transferrable to the third-party payment service account. Not all regions will support this advanced feature at launch. Region-specific details, as well as details regarding which third-party payment services will be supported and the fee that Blizzard will charge for the cash-out process, will all be provided at a later date.

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