Massively Will Bite The Dust February 3rd 2015

In a recent post I pondered about the rumours that AOL were likely to close Joystiq and furthermore that this would probably mean the end of Massively. This has now been confirmed by Massively : Massively-that-was :

This week, we learned our AOL overlords have decided that they no longer wish to be in the enthusiast blog business and are shutting all of them down. This mass-sunset includes decade-old gaming journalism icon Joystiq, and therefore, it includes us. February 3rd, 2015, will be the final day of operation for Massively-that-was.

However in a game of prunes, TechCrunch report : AOL To Lay Off About 150 People, Mostly In Sales; Folding Joystiq, TUAW Into Engadget :

Some more details are emerging around AOL’s reorganization plans. Sources tell us that the company will lay off around 150 people, with the majority in sales. As part of it, AOL is also consolidating some websites. Gaming site Joystiq and Apple news site TUAW are both being folded into Engadget

Whereas Gamasutra report :

Joystiq recently celebrated the ten-year anniversary of its launch, in 2004, as a spinoff of AOL’s tech-focused blog Engadget. Going forward, Engadget is expected to take up some of Joystiq and Massively’s responsibilities for game industry reporting.

Unfortunately none of these folding exercises look likely to save any jobs for Massively staff.

Continue reading “Massively Will Bite The Dust February 3rd 2015”

Joystiq Once Gave Great Coverage To Second Life, It will Be A Shame If It Disappears

re/code recently reported : AOL Likely to Shutter Gaming Site Joystiq in Larger Content Cleanup. This has not been confirmed yet, but Joystiq themselves responded to the rumour :

Sources tell Joystiq that the staff is aware of the closure, but corporate hasn’t officially told them, so they are unable to acknowledge anything out of concern that it will cause immediate shutdown. We’ve reached out for more information. We will update, as we always have, when we know more.

This post may start to sound like an obituary, so let’s get some things cleared up here near the start. The rumours about Joystiq closing remain simply that, rumours. However they look like bloody well informed rumours. There have been no comments regarding what this all means for Massively. The talk is of a restructure.

You may be wondering “Who cares”, but the simple fact of the matter is that Joystiq has been a good friend of Second Life in the past. Largely due to sites such as Second Life Insider that then got merged into Massively. There are plenty of posts from the Second Life category over at Massively. The output certainly slowed down over the years, especially once Tateru Nino moved on. However Beau Hindman did keep up the good fight and Moo Money and Eloise Pasteur, who blogged about Second Life earlier also deserve a mention.

You can go all the way back to 2006 for a history of Second Life Insider. Back then the site was part of Weblogs, which was part of the same network as Joystiq. The bloggers back then were people such as Akela Talamasca, Callandris Pendragon, Aimee Weber, Master Penguin and Local Jezebel. The site had a more fansite appeal.

Back in October 2008 Massively interviewed Tateru Nino : Meet the Team: Tateru Nino, who explained what she did at Massively :

I’m a general writer, though I act as the team specialist for collaborative virtual worlds (particularly Second Life), and legal analysis. I help brainstorm and do some proofreading, and examine the philosophy of MMOs and virtual environments.

Eventually Second Life Insider would become part of the main Massively site, but even before that happened Massively were covering Second Life. On a site more about games and MMO’s in particular, this wasn’t always popular, as a post from November 2007 addresses : Why Second Life belongs at Massively :

Or: Why gamers and virtual worlders should care about each other.

We’re shy of a month in to Massively’s existence, and one of the more persistent bits of feedback we continue to receive regards the inclusion of Second Life content on a site about MMOs. There are really two questions to answer here:

  1. Does Second Life coverage belong on Massively at all?
  2. Is the amount of Second Life content disproportionate to its mindshare?

I will herein state a claim for a definitive yes on point 1, and readily admit that point 2 is arguably a matter of taste. Maintaining editorial balance surrounding all of the many, varied games we cover is an ongoing process, and we’ve selected a suite of “core games” based on many factors including subscriber/member numbers, overall buzz and mindshare in the industry, and input from a secret algorithm I would love to call “interestingness” if it weren’t already taken. We are proud to offer in-depth Second Life coverage as one of those core current titles.

Those sort of discussions would rage on whenever Second Life was talked about, it still happens today.

Continue reading “Joystiq Once Gave Great Coverage To Second Life, It will Be A Shame If It Disappears”

Follow

Get the latest posts delivered to your mailbox: