Ok first of all, as I’m a great believer in ethics in Virtual World Blogging I will declare from the outset that I have no connection with SL Go, or OnLive. At the moment, I’m on my iMac, which isn’t new and I’m struggling to find the bloody hash symbol. This reminds me of the time I was in the United States and phoning home and the phone told me to press the pound sign, which confused the living daylights out of me as there was no £ sign on the telephone, eventually I realised they meant the old pound sign for weight, which is #. Aha alt + 3 on a Mac. Ok, so #Theonlywayisethics
Now on with the show!
I logged into SL Go from OnLive for the first time in ages. This is largely due to the problems I’m having with AMD graphics in Second Life. The results, were quite staggering on my mid 2007 iMac. Now, wait, I hear you say. A 2007 iMac won’t have AMD graphics, this is true, but I was downstairs watching Cambridge United v Manchester United in the FA Cup.
Anyway, the first thing I noticed was that my experience of the wonderful Escapades Island was vastly improved because all of the textures seemed to load right away.
Wait wait wait! You can’t save Snapshots to disk with SL Go! This is true too, the images in this post were taken on my PC with the regular Second Life client, but here’s the thing, whilst I’m waiting for scenes to rez on my PC, I see the textures loading, they turn from grey and lifeless to being filled in. This doesn’t happen when I’m using SL Go.
However I do like my snapshots. So the ideal scenario for me is to be able to use SL Go and a regular Second Life or TPV client and I’d imagine a lot of people are the same.
Continue reading “SLGO Is Worth A Dabble But Snapshots Are Easier With A Normal Client”