Open Source Virtual Reality platform High Fidelity this week announced their support for DigitalOcean Spaces, an object storage solution that fits in with the way High Fidelity works.
Now if you’re not familiar with how High Fidelity works then the concept at play here will sound a tad confusing. In High Fidelity you don’t upload content in the way that you do with Second Life or OpenSim, your content is hosted on a server and this is where a solution such as DigitalOcean Spaces fits in.
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