Virtual Reality and Virtual Worlds Could Help People With Autism Learn Social Skills

UWE Education In Virtual Worlds MA

The University of The West of England (UWE) have published an article relating to autism and how technology can be put to good use : Head-mounted virtual reality could help people with autism learn social skills and develop employment opportunities.

Whereas the headline and the latter part of the article are related to HMD’s and how a small test group of people on the autism spectrum reacted, the earlier part of the article deals with autism, games and virtual worlds, with positive results reported by Dr Nigel Newbutt, Associate Head of Media and Digital Cultures at UWE  :

Dr Newbutt has investigated how virtual world platforms such as Second Life can help people with autism navigate social situations such as visiting a coffee shop, going to the cinema or even attending a job interview.

A further quote from the article informs us :

“There is a growing evidence-base that suggests many people on the autism spectrum find interaction with technology easy and, in some cases, more natural than interacting with people. There is some evidence to suggest that games such as Minecraft™ and virtual worlds such as Second Life™ (which have been designed for the general public) have great potential to help someone on the spectrum practice and develop social skills; building their confidence in virtual simulations without the fear of real-life consequences.

This sounds positive and seems to fit in with other reports of the benefits of virtual worlds when it comes to health, support and encouraging people to participate in something new.

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