The Drax Files World Makers Episode 26 – Absinthe, Portrait Of A Virtual World Fashion Model

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Drax Files Episoed 26

Episode 26 of The Drax Files : World Makers takes a dip into the world of Second Life fashion, more notably the world of a Second Life fashion model, in this case, one who goes by the name of Absinthe.

Now regular readers of this blog may well be aware that fashion in Second Life is not my comfort zone, but this is part of the beauty of Draxtor Despres’ excellent series, it breaks down barriers in a simple fashion by letting the person being interviewed do most of the talking.

In this case we also see someone who plays a role in Second Life that is not a direct representation of their RL self. Absinthe in Second Life is a white female. The person behind the avatar is an African American female. An interesting point to note here is that the person behind the avatar admits that she doesn’t really see colour when it comes to people and she puts this down to growing up with a father who was in the armed forces. This meant that she grew up with different cultures and different races.

Ferosh Inside

This even extends to the point whereby the RL person behind Absinthe doesn’t really view her as white, more of an extension of her inner self.

We also get an insight into what being a Second Life fashion model entails. The Second Life fashion scene is huge and plays a major role in the economy and therefore plays a large part with regards to the content users create. However being a model entails a bit more than some may think, you need to know about animation overrides, poses and Absinthe even admits that she gets performance anxiety when performing at a show, even though she’s only pushing arrow keys.

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An Interview With Marsha Warwillow Part 2 – Life, The Virtual World & Everything Else

Morphe Inc

I’m talking to Marsha Wawillow, Editor in chief of SL Goth Magazine, an inworld publication which I covered in a part 1 of the interview. In this part of the interview Marsha gets a little more personal, although she readily admits she’s generally shy. However we start with location, the SL Goth HQ sits in a corner of the home of Morphe Inc. Abel Dreamscape’s wares are readily available around here and they are very pleasing on the eye.

Morphe Inc In The Middle

I ask Marsha, how she got here :

I’ve known Abel Dreamscape for a long time. In the earlier days of the magazine he made gifts for readers as well as did the special event buildings for SL7B. When I left, and returned, I contacted him because I just think he’s so talented, and reliable, and genuine – I trust him. He is our patron here and we are ever grateful for his hospitality.

SL Goth HQ

Marsha took a break from Second Life for around three years but on her return she quickly got back into the swing of things and relaunched SL Goth Magazine with a HP Lovecraft special, so how big a fan of HP Lovecraft is Marsha? Marsha squirms, a little uncomfortably and then answers, somewhat sheepishly :

“I actually do not know very much about Lovecraft, although I did have a big dose with the Special issue and learned a lot. It’s interesting – there’s a HUGE Lovecraft following in Second Life. Very dedicated, and creative fans, who have a strong community. The people in that community are just top notch – storytellers, role players, creators, sim builders, you name it. I’m just always blown away by what comes out of Innsmouth.”

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City Of Harrison – Urban Roleplay In Second Life

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The City Of Harrison in Second Life is pretty damn stunning. This is an urban roleplay area that spans two regions and manages to pack a hell of a lot in to packed streets which are surrounded by numerous buildings.

City Of Harrison

As with most roleplay regions in Second Life, the trick is to not tag yourself as being into the roleplay if you’re just visiting. City Of Harrison has a very simple way of helping you opt out, there’s OOC tag, there’s nothing to wear, indeed that’s the trick, you simply don’t join their group or wear their group tag. That means you can even join the group, but avoid roleplay by not wearing said tag until you’re ready.

Detailed Streets

So what exactly is going on here? Well this is a good time to head over to their website to find out more :

The City of Harrison is a casual modern urban roleplay environment – that is, we are a modern-day big city aimed at everyone simply living their lives. Unlike many other urban roleplay environments, Harrison does not focus on being “dark” or “dangerous”; rather, we cater to anyone that wants a chunk of a bustling metropolis. Whether you aspire to be a financial magnate or a criminal mastermind – or anything in between – Harrison is the place for you.

There are perks to getting involved in the roleplay, you can rez items and drive around the streets.

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Can Our Avatars Change Our Behaviour Outside The Virtual World?

Group Picture

There’s an interesting article over at The Wall Street Journal : Practice Personalities: What an Avatar Can Teach You. The article by Robert Lee Holz highlights research from the likes of Stanford University to suggest that not only can our avatars and inworld interactions change the way we behave, they can also be used to change the way we behave via role-playing in areas such as corporate diversity :

As digital experiments in identity, our personal avatars mingle real and virtual worlds in ways that scientists are only beginning to analyze. While data is scarce, emerging technology such as 3-D virtual reality goggles and more immersive computerized experiences promise to make avatars more common. Scientists and psychologists are finding new uses for avatars, including role-playing for corporate diversity training, for business conferences and for teaching.

I’ve seen this discussed before but there is a theory that people often create an extension of themselves when they create an avatar for a virtual world or game experience and that in many ways the customisation choices available reveal far more about a person that they realise. I’m not 100% sold on this theory as I’m often a Dwarf, Drow or Wizard. I would also like to be an Orc … actually some of the powers of those characters would be beneficial outside the virtual world, maybe they’re on to something :

American Scientific Blogger Jennifer Ouellette is quoted as saying :

Your brain will start to incorporate your avatar into your sense of self, the more strongly you bond with that avatar, the more it will impact your behavior in the real world.

Jennifer is very familiar with Second Life and is involved with Virtually Speaking Science, a podcast that takes place in Second Life. I’ve covered Virtually Speaking Science a couple of times.

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Baylor College Of Medicine Utilising Second Life To Aid Women With Physical Limitations Lose Weight

Sometimes you see a news item or a blog post in a stream and you wonder if it’s something that has been rehashed from many moons ago. That was my first thought when I saw the story I’m about to blog about, however after delving further it looks like the real deal.

BCM Momentum, the blog for Baylor College Of Medicine informs us : Online program aims to aid in weight loss for women with physical limitations. The program addresses a very serious issue, as Margaret A.Nosek PHD explains :

If you really want to see something rarer than a vegetarian at a rib cook-off, try looking for a woman in a wheelchair at Jenny Craig, Weight Watchers, or 24 Hour Fitness. Why are we such rare birds in these environments?

The answer is simple – these programs don’t really understand what it’s like to try to lose weight when exercising is simply not an option.

Therefore there’s a need for women with physical limitations to share ideas on how to lose weight and of course a good way of doing this is to meetup in small groups to discuss methods that may work. However there are times when physical limitations are problematic for people who may benefit from meeting up in a central physical location, so what better way to address this than via a virtual world :

We are now testing this program with small groups of women who have mobility limitations, but instead of making them deal with all the hassles of coming to one location, we hold our meetings in the virtual online world of Second Life.

Whereas this program is aimed at women in the Houston area, it still shows the power and benefits that a virtual world can bring.

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