Second Life Footage Set To Appear On All New Dr Phil This Tuesday

Footage from Second Life will this week appear on All New Dr Phil, a daytime television show in the United States. The footage from Second Life will appear in an episode entitled Won’t Work, Won’t Go to School: “My Son Just Wants to Game All Day”.

The blurb for the episode on the Dr Phil website states :

Sarah says her 23-year-old son, Justin, is so consumed with playing video games that he dropped out of college, can’t hold a job and has lost more than 50 pounds — and she fears he’ll die if he doesn’t stop. Justin admits he can play 16 hours a day — sometimes lasting up to 30 hours straight — and says he would rather live in the virtual world than the real world. When Dr. Phil opens Justin’s eyes to the dangers he faces, will it have an impact?

The issue is a very serious one but there’s a bit of a twist regarding the Second Life footage. Justin, the man featured in the article, does not engage with Second Life. The usage of Second Life footage is to exemplify that digital experiences have come a long way since the days of Pac-Man.

Continue reading “Second Life Footage Set To Appear On All New Dr Phil This Tuesday”

Hair Fair 2015 Now Open

Hair Fair 2015

Hair Fair 2015 in Second Life opened yesterday and runs until July 26th. As well as being a showcase for hair designers in Second Life, the event also has a charitable side with a portion of all sales being donated to Wigs For Kids, who help children who have suffered hair loss :

For over 30 years, Wigs for Kids has been providing Hair Replacement Systems and support for children who have lost their hair due to chemotherapy, radiation therapy, Alopecia, Trichotillomania, burns and other medical issues at no cost to children or their families.

There are a couple of thank you letters from Wigs For Kids on the Hair Fair 2015 website, including one from 2012, which thanks Second Life residents for raising over $10,000 for the cause.

On Display

Now as this is a busy event you’re likely to want to take a look at the official Hair Fair 2015 website for information. The Hair Fair 2015 Store Slurls & Map Guide blog post is an extremely useful resource because not only does it provide information about where the stores are, it also provides information regarding additional sims that will be available in the early days of the event.

I had to teleport to one of the additional sims to take photos for this blog post because the main four sims of Blonde, Brunette, Redhead and Noirette were all full. Now being as it was 4am SLT when I tried to teleport to the regions, it suggests that the first few days are going to be extremely busy.

Continue reading “Hair Fair 2015 Now Open”

Everwinter – A Post Apocalyptic Theme Park In Second Life

Closed

Second Life fashionista Rachel Price was the inspiration behind my visit to Everwinter Post Apocalyptic Theme Park. Rachel’s picture had been Second Life pic of the day back on July 3rd and the location looked interesting.

Upon visiting, I discovered that the location is interesting.

Everwinter

Everwinter is based on real events, as the notecard informs us :

Everwinter Is Inspired By The Abandoned Amusement Park In The Real World City Of Pripyat. The Pripyat amusement park in Pripyat, Ukraine is an abandoned amusement park. It was to be opened on May 1, 1986 in time for the May Day celebrations (decorations for this event are still in place in Pripyat today) but the plans were interrupted when on April 26 the Chernobyl disaster occurred a few kilometers away. The park was opened for a couple of hours on April 27 to keep the city people entertained before the announcement to evacuate the city was made. Today, the park, and in particular the Ferris wheel are a symbol of the Chernobyl disaster. The amusement park itself is located behind the Palace of Culture in the centre of the city.

The audio message you can hear in russian as you enter Everwinter is the actual recording of the evacuation message played to the city of pripyat following the nuclear disaster at chernobyl.

I’m not going to give everything away, but there are some interesting sound recordings being played here too.

Continue reading “Everwinter – A Post Apocalyptic Theme Park In Second Life”

Discovering A Sticky Situation At The Pink Dragon

Gingerbread Man Protecting Fruit

Sometimes in Second Life you find yourself in some very odd locations and today was one of those times. I headed to a region called Dragons Hearth, expecting to find dragons and adventure. I did find dragons and adventure of a sort, a sort I wasn’t expecting. I also found a lot of ice cream, sweets and Gingerbread.

Pirates and Candy

Dragons Hearth is home of The Pink Dragon and upon landing you are handed information about the region and rules regarding roleplaying, which is described as light roleplaying. Upon exiting the initial landing point you will see a pirate ship, you will also see lollipops, a castle and an area entitled “Fairytale Deathmatch“. I did not witness any of these events myself!

Gingerbread Man

As I said earlier this is a roleplaying region, the notecard provides information about the roleplay, here’s an extract :

The Pink Dragon Realm floats within the universe of DnD but is away from its mortal Realm. Those who are not Natives of the land are brought here from the mortal world by the same way as the Queen and King once were, by touching what is known as ‘The Pink Flower’… a flower magically encased by glass and is only found by a certain special few. The Realm itself a spindle of all sweet dreams, virtue and hope from all it’s Citizens. Created by the worshiped deities the Goddess of Sorrow Sappherios and God of Happiness Dorai Asha.

I’m not sure how much in theme the current region is. Giant teapots aren’t mentioned anywhere in the texts I read.

Continue reading “Discovering A Sticky Situation At The Pink Dragon”

Notification Project Viewer May Save You Time

I have had to go to some very dark corners of Second Life to create this blog post, very dark, the lengths I go to in order to get the right shots!

In a virtual world far far away, Aki Shichiroji pointed out that notifications in Second Life were untidy and not well organised, especially for people who receive a lot of notifications. I can’t quote Aki directly because the original Jira post has now gone dark. This is because the issue has been resolved in many ways.

How has the issue been resolved, I hear you ask, well Linden Lab yesterday announced, New Project Viewer: Get Your Notifications Sorted :

The Notifications Project Viewer is an improvement for sorting your notifications. This new feature is based on your feedback: a notifications floater with four tabs sorting your incoming notifications into System, Transactions, Invitations, and Groups and allowing better interaction with them as well. Those who deal with high volumes of money transactions, group notices, group invites, or inventory transfers now have a better way to review their messages and identify which notices need immediate attention.

I’ll try and explain what is changing, with some screenshots.

An image should be here

So on logging in, after clicking the chat bubble which alerted me that I had notifications I see the above. Now I can see that I have four tabs, one for System messages, one for Transactions, one for Invitations and one for Group notices. At a glance I can see I have one System message and 25 Group notices. Now I have a choice here on which notices I consider to be the most important. A merchant may want to pay more attention to any transactions first, whilst someone awaiting a group invitation may want to look at that first.

The messages default to collapsed, to expand them, you just click the downward arrow :

Notifications2

Now I can see the full message, in this case, that I’ve received too many notifications and my instant messages were capped.

Continue reading “Notification Project Viewer May Save You Time”

Follow

Get the latest posts delivered to your mailbox: