I was ready to move on from Facebook, with Inara Pey frowning at me on her blog, and Hamlet Au covering different angles over at New World notes, I was all Facebooked out, but, in a turn of events not related to privacy and more in line with some of the points Hamlet made in his New World Notes post, there’s a very interesting post over at Gamasutra about virtual worlds, social media and why the easiest pathway often wins.
What’s interesting about both the Gamastura post, and Hamlet’s post, is the numbers, the number of people using Facebook compared to Second Life is quite staggering, this is largely down to Facebook being both cheaper and easier to use than Second Life, but that only tells part of the story, World of Warcraft has something like thirteen million registered accounts, so people will engage with a client based system when the appeal is there.
Both posts point out that at one stage Second Life was considered best placed to capture the largest share of the market, with 3D worlds set to replace 2D webpages, and that will happen eventually, whether Second Life is that 3D platform is a different matter because they were ahead of their time with their ambitions and now have issues with trying to scale. However this will happen one day, and it will be easy to participate and will be the path of least resistance. There was a time when people poured scorn on Amazon for having a website and felt that angle had no legs. Continue reading “Stagnating but by no means dead”