PASSION WON’T LET YOU QUIT – Damian Carbenell

Damian and Jez

PASSION WONT LET YOU QUIT.

If you have a passion for something, you get a 50 dollar guitar at a pawn shop, whatever it takes.

Damian Carbenell

PASSIONATE:
having, compelled by, or ruled by intense emotion or strong feeling; fervid: a passionate advocate of socialism. an outburst of strong emotion or feeling:  expressing, showing, or marked by intense or strong feeling; emotional: passionate language.

Wikipedia

Passion, passionate – these words define Damian Carbenell, the man and his music.

Damian Carbenell is a young man who has been passionate about his song, his music, his life since before he can remember.  At the ripe age of, well, forever, it was his uncle, who was in an 80’s hair band, who was fun, childish in nature, big into music, who introduced Damian to what has become his way of life. Damian at Sweet Whispers

Damian doesn’t remember a time when he wasn’t singing. He was beating on pots and pans by 5. When he was in the 1st grade he entered a school talent show. He was the youngest one there, and second to last to perform.  With his grandfather playing guitar, Damian sang “Let there be peace on Earth“. He sang to a packed audience, but when he was finished there was not a sound made.  At first he thought no one liked it, he couldn’t understand why everyone was so quiet.  He didn’t understand that at the time we were at war (Desert Storm) and there were tears in the eyes of his audience.  Damian had chosen THAT song because it was a song he sang in church.  It was THAT night; he said he felt that the fates came together.  THAT night was the night the fire was lit…..his passion….his direction.

By the 4th grade, in a red leather jacket with zippers all over, penny loafers, and black pants he sang his heart out to MJ’s “Beat It” choreographed with his 3 back up dancers…his music was evolving. Continue reading “PASSION WON’T LET YOU QUIT – Damian Carbenell”

The Redzone Challenge

Whilst I still personally believe Redzone should be banned, for those who feel Redzone is an ethical tool, aimed solely at reducing the risk of grieifng and copybotting, I challenge them to do the ethical thing here and set aside a landing point that fully informs potential visitors and customers of their sims and stores of exactly what will happen with their data once they enter a Redzone enabled parcel.

One of the arguments set forth by Redzone users has been that those who oppose the system are copybotters, or people who want to grief, suggesting therefore that honest to goodness people will have no problem whatsoever with sharing the data that Redzone thrives upon. Therefore let’s put this to the test, inform people that the system will scan them, try to match them to alts, that the information can be retrieved by other Redzone users and that their alts can be revealed, if Redzone users are correct, the vast majority of people won’t mind at all, they’d also be seeking consent for use of the system, ticking an ethical usage box.

Continue reading “The Redzone Challenge”

Redzone, Privacy And Maturing Virtual Worlds

As Second Life evolves, new issues will arise and the recent rumpus about Redzone is one of those issues. The point with Redzone is that it scans you,without consent, without informing you that you are going to be scanned, there is no mention of what Redzone does with your data, there is no privacy policy with this device and that’s where we get into a bit of a sticky wicket.

Linden Lab so far have taken no action and to be fair to Linden Lab, how do they incorporate a policy to ban Redzone without making legitimate uses of IP addresses illegal too? Linden Lab move slowly on issues, very slowly, they could of course decide to just ban Redzone as they have in the past banned traffic gaming devices, but without a clear policy, enforcement becomes tricky when the next Redzone arrives. The starting point for Linden Lab’s policy of course lies with the terms of service.

Continue reading “Redzone, Privacy And Maturing Virtual Worlds”

The issue of Time

Mitch Wagner has a blog post up where he explains why he doesn’t go inworld much these days. There is much that can be agreed with, Second Life is time consuming, the less you login, the less interaction you engage in and then when you do login, you wonder what to do.

Over at New World Notes Hamlet has a post on the subject, but inevitably these days seems to think Facebook is the answer, Facebook is not the answer here because the issue is one of time and convenience and whereas those who want quick and easy interaction may well prefer Facebook, that is not a solution for those who prefer 3D virtual worlds or MMORPG’s.

Where Hamlet and Mitch are both correct is with regard to Second Life being more time consuming than other options, however there is no one size fits all solution here because people who are prepared to commit time, want the feature rich experience virtual worlds like Second Life offer, you aren’t getting that from Facebook or Twitter.

Continue reading “The issue of Time”

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