Greyville – A Writer’s Colony In OpenSim Part Of The Hypergrid Stories Project

Welcome Centre

With many thanks to Talla Adam who is a member of the Opensim Virtual Community on Google+ I have discovered a writer’s colony in OpenSim. I had never been to OpenSim before so the first thing I had to do was to figure out how to get there.

Fortunately for the purposes of this visit, Nara Malone has an excellent blog post on the matter : An Author’s Guide to the Metaverse & How to visit Greyville Colony. After following those instructions I found myself at the Writers and Readers Colony at Greyville. Those who know how to use OpenSim will need to create an account for Naras Nook or go to  world.narasnook.com:8900. I’m not sure how this works with Hypergrid.

The welcome centre has a very useful notecard, which is so useful that it basically writes this blog for me! Now the first thing to note is that this is a work in progress. Nara Malone is the brains behind this, she’s the lady whose blog post I linked to above. The notecard includes details of the mission:

My mission here is to introduce authors to the power of the metaverse and all the ways it can inspire stories and assist in creating and promoting their work. I welcome suggestions and content from authors and readers. I expect to see lots of characters interacting with avatars and roaming all the regions here at Nara’s Nook. I have 16 regions for experimenting, exploring and inspiration. I don’t imagine I’ll ever be finished adding to them.

Inside the welcome centre I noticed notice boards for the following authors : Marilyn Campbell, Tracey Livesay, Nara Malone, Shannon Emmel, Leah St. James, Shara Lanel, Sofie Couch, Alexa Day, Siobhan Muir, Elvie Howard, Tina Glasneck, Kelly Jamieson, Denise Golonowski and Brandi Evans.

There are a number of buildings around and again I’ll use the notecard to describe some of the buildings there.

Writer’s Resource Center: The big brick building is the writer’s resource area. There is a classrooom for workshops, a self-guided tutorial area, and a library. I’m adding content as fast as I can. On the right, as soon as you walk through the main door, you will find information on all the authors currently a part of this grand experiment. There a few freebie objects in the library you might find useful.

Internet Cafe

Internet Cafe: Directly across the street from the landing area is the Dungeon Gourmet’s Internet Cafe. There are laptops there with internet access. Drop in and work on your novel, the page is set to yarn.me, a cloud wordprocessor that works here inworld. It will also allow you to save work to your computer. Try your hand at Yatze. Have a nice couple chat by the fire.

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How Can We Bring Authors To Second Life?

Second Life is an international community, as exemplified by this official YouTube Video:

This has absolutely sod all to do with this blog post, but I love that accent! Well it has a spurious link, the issue I want to talk about is bringing authors to Second Life. On my Twitter feed I have a few authors, writing is of course all about the imagination, but I think Second Life is missing a trick by not reaching out to the creative talent of authors.

Authors create visions, you can deliver those visions in a 3D world, which Second Life is. So how do we go about encouraging the creativty of authors being delivered in Second Life? We certainly don’t do it via notecards. I’d love to see an improved notecard system that could at least deliver HTML books.

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Seanchai Spreading The Old Art Of Storytelling.

Tonight at 7pm SLT Caledonia Skytower will be doing a reading of Mircale on 34th Street at Seanchai Library. The reading will be in voice, which means it won’t be suitable for all and the reading is at 7pm SLT, which means it won’t be suitable for all! However that’s the nature of a worldwide platform. However this is a seasonal tale to get you into the spirit of the season.

The story will be read in two parts, with part two on December 10th, I believe! Seanchai isn’t the only place in Second Life that engages in storytelling, indeed we have storytelling on one of my sims, but not anywhere near as regularly as Seanchai does and with nowhere near the variety, but it does happen and I’m happy to see it happening.

I do believe that storytelling and even reading, within Second Life, is an undervalued art. Reading of course has its own pitfalls, texture loading times or reading notecards, it’s not exactly easy on the eye and yet, with 3D props, it has potential to add to the form of storytelling by recreating locations, or readers getting in character.

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Books And Libraries

So my ususal Monday trick of listening to Digital Human on BBC Radio 4 for blog inspiration failed this week because they were talking about Cyborgs, transhumanism and whether we are all subsconsciously becoming Cyborgs and try as I did, I couldn’t find an angle to get to Second Life from that material, a jolly good listen however.

So I decided, after urgings, to investigate e-books. This was a tale of woe, first of all I tried to get an e-book from Waterstones. However to read e-books on the PC I needed to download Adobe Digital Editions, this was a breeze and now I was cooking on gas, all I needed to do was remember my Adobe password and I could install my soon to be purchased e-book on different mediums, if I didn’t register, I’d only be able to read it on my PC. At this point things went tits up, I couldn’t remember my password. Aha, there’s a password reset request and sure enough, I was informed an email was on its way. Several hours later and I’m still waiting.

So instead I went to Amazon, installed their Kindle for PC reader, realised I’d forgotten my Amazon password… oh heck but this time a password reset request actually worked. The only annoying thing left was having to pay VAT on my e-book, in the UK we don’t pay VAT on physical books but an e-book is considered an electronic service, not a book, even though it is a book, I’ll save that rant for another day, although Remember Remember, the fifth of November is an ideal day for a rant about The Government! The real moral of this story is to remember your passwords.

Then I read a little and decided to quickly take a look at the Second Life storytelling scene and popped to the Seanchai Library.

Seanchai1

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