I’ve been spending a fair bit of time on the beta grid lately, mostly getting frustrated that I can’t make one mesh face on my mesh object a 1:1 ratio when I texture it, but that can wait. I really like the new upload tools, they make everything far easier to follow regarding level of detail etc. However tonight I decided to play with checking land impact figures. Land impact replaces prim equivalency on the beta grid, indeed it replaces all previous settings for counting objects in the about land settings! However don’t panic, legacy prims and sculpts will largely be protected…. I think, the further I dug into the murky world of land impact, convex hulls and prims, the more confused I got!
I started with a simple mesh object, which on its own has a land impact of 1:
I then duplicated it and got ready to link the two objects:
I then link the objects and as expected I now have a two prim linkset with a land impact of 2 .. oh wait no I don’t! The land impact score is actually 1! The advanced window displays the full information: