Support extremely busy

I’m biased when it comes to overworked and understaffed support teams, so when I received an email from support today informing me that they are sorry for the delay in my ticket, but the plain fact of the matter was that they were behind with their workload and trying to catch up, I smiled.

This doesn’t mean I find it acceptable to wait this long for a response but it does mean, I have respect for the honest response and a support person who isn’t trying to spin me a line, I’d much rather hear straight forward truthful answers, rather than stories about someone’s dog eating their homework.

Well done support team, now get back to work!

One, Two, Three, Four, Five, Animation Override

The Second Life Marketplace maturity rating bugs are reaching comical levels right now, well comical for me as none of my items have moved rating, probably not comical for the merchants who are scratching their heads wondering what’s going on.

Reports have came in that “an”, “5”, “Six”, “AO” and “X” (uppercase) are considered too hot to handle for general audiences on SLM. There’s clearly a bug and it’s clearly teething problems but this has all got a bit silly very quickly, fortunately so silly that merchants seem to be seeing the funny side but one wonders how long their goodwill will last.

Brooke Linden, has been rather impressively communicating in the blogrums and reminds me somewhat of Pink … and look what happened to poor Pink in the end, I still don’t get why they’d let someone as talented as Pink go, whereas I often didn’t see eye to eye with Pink, the reason I didn’t see eye to eye was because she communicated, Brooke is certainly doing well in that department. Continue reading “One, Two, Three, Four, Five, Animation Override”

bFlat Unplugged

InterviewI had the opportunity to sit down and chat with bFlat Unplugged at Route 13, for a candid talk about his presence in SL.  A Blues/Jazz performer, whom I first saw perform in this YouTube video then live at “Sweet Whispers”, which is quickly becoming the most happening venue in SL.

I asked bFlat when he first knew he had THAT talent…where he could take his voice and make women weak in the knees.  (Ladies, just listen once and you will understand what I mean.)  He has that deep, earthy resonounce, that is sultry and whispery soft all at the same time, kind of voice that makes women melt just to listen to, add that to music and, well……yes you’ve got it..  He has a unique talent of bringing Soulful blues and that hint of New Orleans jazz together and just makes you want to get up off your chair and move your feet!
bFlat promo
bFlat actually Dj’d for a short time, in 1st life where he learned voice control techniques to help his voice “presence” be known.   Other than singing in the shower, along with the radio, or humming, he didn’t actually start to sing live until around 1995, where he was encouraged by a friend, singer / musician / songwriter, Phyllis Lanier, to get up on onstage at several of her shows to sing live, in Biloxi, MS.  THAT was the beginning of his singing career. In 1996, he had his 1st exposure to karaoke, and in 1998 after moving to Arizona, he started singing regularly in karaoke bars.

He got his first computer in the year 2000, and was introduced to virtual singing in 2003-2004 on MIRC…where some friends heard him and introduced him to PalTalk………where some friends heard him and introduced him to (lucky for us) SecondLife. Continue reading “bFlat Unplugged”

Stagnating but by no means dead

I was ready to move on from Facebook, with Inara Pey frowning at me on her blog, and Hamlet Au covering different angles over at New World notes, I was all Facebooked out, but, in a turn of events not related to privacy and more in line with some of the points Hamlet made in his New World Notes post, there’s a very interesting post over at Gamasutra about virtual worlds, social media and why the easiest pathway often wins.

What’s interesting about both the Gamastura post, and Hamlet’s post, is the numbers, the number of people using Facebook compared to Second Life is quite staggering, this is largely down to Facebook being both cheaper and easier to use than Second Life, but that only tells part of the story, World of Warcraft has something like thirteen million registered accounts, so people will engage with a client based system when the appeal is there.

Both posts point out that at one stage Second Life was considered best placed to capture the largest share of the market, with 3D worlds set to replace 2D webpages, and that will happen eventually, whether Second Life is that 3D platform is a different matter because they were ahead of their time with their ambitions and now have issues with trying to scale. However this will happen one day, and it will be easy to participate and will be the path of least resistance. There was a time when people poured scorn on Amazon for having a website and felt that angle had no legs. Continue reading “Stagnating but by no means dead”

Facebook won’t eat your children

As much as I dislike Facebook, the company that is, it needs to be said that Facebook isn’t going to eat your children, run off with your wife or burn you to death whilst you’re questing in the Wetlands, as Deathwing did to me last night!

There’s nothing inherently wrong with the concept of Facebook, it’s the practices of the company that make it an area of debate and some of those practices are not comfortable viewing, this is why when Blizzard wanted everyone to use their real names on the forums, there was a backlash and complaints to privacy bodies, because Facebook goes beyond your circle of real life friends and neighbours and that’s where the issues start, hence why Facebook have been in talks with the German authorities regarding privacy settings on their friend finder feature, as reported by AFP here.

Over at New World Notes, Hamlet Au is talking of how Second Life was once considered the social networking platform of the future and how Facebook has passed it in spectacular fashion. There’s an interesting video there from 2006 featuring Robin Harper, who has been working for Playdom since November, a company who specialise in Facebook games. Continue reading “Facebook won’t eat your children”

Follow

Get the latest posts delivered to your mailbox: