Second Life Improvements And Premium Offer

Best Old Person?

You don’t need to be a premium member of Second Life to enter a best old person competition. However if you do go as a Dwarf beware that old people sometimes don’t have 20/20 vision, to this end you may be labelled a Gnome! A Gnome! Oh my, the shame of it! Gnomes don’t have beards like this! Anyway, on with the show.

After somewhat berating Linden Lab over the terms of service wiggle they performed, it’s only fair to point out some of the positives coming out of the hard work of the Linden Lab team, including their ongoing improved communications. To this end I will take a look at their blog posts detailing Limited Time Offer: Save 50% on Premium Membership and Get the New Premium Gift Airship! and Upcoming Improvements to Second Life. Yes this blog post comes complete with a two for one offer.

Let’s start with the premium membership offer, it’s the traditional 50% off a quarterly membership, it’s always a quarterly membership for these offers, I’m not quite sure why that is. Here is the important part :

*TERMS & CONDITIONS FOR 50% DISCOUNT
This limited-time discount offer is available only for memberships on the Quarterly billing plan. Discount will be applied to the first quarterly billing cycle only, and all future charges will be at the regular Premium price. To qualify, Second Life members must have an active Basic account or create a new Second Life account. Discount offer begins on Friday the 18th of July at 8:00 am Pacific Daylight Time (PDT) and expires on Monday the 4th of August 2014 at 08:00 am Pacific Daylight Time (PDT).

The one thing that disappoints me slightly, hey I have to be disappointed in all my posts, even slightly, where was I? Oh yes the one slight disappointment is that the blog post states :

As a Premium member, you’ll enjoy rewards like exclusive Resident-created gifts, access to special Premium Sandboxes, as well as Live Chat support. Plus, you’ll get your own inworld home, a L$1000 sign-up bonus, and weekly L$ rewards to spend on whatever you like. You can read more details about Premium benefits here.

Now where this disappoints me (slightly) is that it sells Linden Homes, as in you can get a home, but makes no mention of the fact that you can forego a Linden Home and buy a 512M parcel of mainland instead. I mean I appreciate that a Linden Home is easier to obtain, but it would be nice in many ways if LL tried to point out the alternative option, this is not a big gripe!

The question that comes up often about premium membership is, is it worth it? The answer is, it depends. Premium Membership is ok if you want mainland or a Linden Home, you don’t need to be a Premium Member to own a private region, but of course a private region costs more in one month than a Premium Membership does for a year. The weekly stipend comes in handy and if you think you’re going to stay in Second Life, can actually go a long way to offsetting your premium membership costs.

On the other hand, if you’re not looking for mainland or a Linden Home and don’t care about the stipend, it’s not a feature rich solution, you do get better support. I’ve long said Linden Lab should get more creative with Premium Memberships and offer alternative options, but they seem to work in their current form for Linden Lab. One thing to note is that Premium Members get gifts, the blog post informs us about the new one :

jump behind the helm of your new interactive pirate airship, the Linden Marauder. Enjoy fast-action, high flying fun-near-the-sun, or menace the airways with your armament of cannons.

They had me at pirate! Yarr!

The improvements to Second Life blog post builds upon the discussion with Oz Linden and Gray Of The Lab from San Francisco at the Firestorm Q&A about the future of Second Life.

Continue reading “Second Life Improvements And Premium Offer”

New TOS Fallout – CG Textures Still Say No

Yesterday’s Linden Lab blog post about the new TOS has unsurprisingly generated a fair amount of discussion. I’ve looked again to see if I feel any different about the changes in the cold light of day and the answer is no. I still feel the TOS goes too far and asks for too much.

Over at Insert Funny Name Here, Second Life user and real life attorney Vaki Zenovka posts on the issue and summarises :

They moved “sell, re-sell, or sublicense (through multiple levels)” from the beginning of the list to the end of the list. And then they added a totally unclear parenthetical: “(with respect to Second Life, Inworld or otherwise on the Service as permitted by you through your interactions with the Service)”.

That is all.

Vaki also pokes Linden Lab about their use of parenthesis in the new terms of service and points out that it’s unclear whether “(with respect to Second Life, Inworld or otherwise on the Service as permitted by you through your interactions with the Service)” applies to sublicense, re-sell and sublicense or everything before the phrase “(with respect to Second Life, Inworld or otherwise on the Service as permitted by you through your interactions with the Service)

In their blog post Linden Lab state :

First, the modified version limits our rights with respect to user-created content in Second Life by restricting our use “inworld or otherwise on the Service.” Additionally, it limits our right to “sell, re-sell or sublicense (through multiple levels)” your Second Life creations by requiring some affirmative action on your part in order for us to do so. This language mirrors the corresponding User Content License currently in Section 2.4, which has been part of the Terms of Service for years.  

This is all still very muddy. However have the changes convinced the likes of CG Textures to reconsider their decision to forbid new uploads of their content to Second Life or any other Linden Lab product? Jo Yardley asked CG Textures whether their stance had changed in light of the new TOS and the answer was still a no :

I’m afraid this does not change the situation for us. The new ToS still contains the words:

.. and otherwise exploit in any manner whatsoever, all or any portion of your User Content (and derivative works thereof), for any purpose whatsoever in all formats, on or through any media, software, formula, or medium now known or hereafter developed, and with any technology or devices now known or hereafter developed, and to advertise, market, and promote the same. ..

I can’t say I’m surprised about this as CG Textures are an outside of Second Life venture and therefore not as tied to the platform as many Second Life content creators.

Continue reading “New TOS Fallout – CG Textures Still Say No”

Second Life Terms Of Service Updated But Has Anything Really Changed?

Linden Lab today blogged : Updates to Section 2.3 of the Terms of Service. I’ll come to the changes shortly. The terms of service also include changes to section 3.3 of the terms of service. Previously this dealt with age verification for adult and mature content. They’ve now merged Skill Gaming terms in there too, which is sensible to be fair.

However I’ll be honest, I’m not really sure what has changed with regards to section 2.3 in reality. I can see some words have changed and there’s mention of Second Life but when it’s read as a whole it still looks very unfriendly to content creators.

Old TOS

Except as otherwise described in any Additional Terms (such as a contest’s official rules) which will govern the submission of your User Content, you hereby grant to Linden Lab, and you agree to grant to Linden Lab, the non-exclusive, unrestricted, unconditional, unlimited, worldwide, irrevocable, perpetual, and cost-free right and license to use, copy, record, distribute, reproduce, disclose, sell, re-sell, sublicense (through multiple levels), modify, display, publicly perform, transmit, publish, broadcast, translate, make derivative works of, and otherwise exploit in any manner whatsoever, all or any portion of your User Content (and derivative works thereof), for any purpose whatsoever in all formats, on or through any media, software, formula, or medium now known or hereafter developed, and with any technology or devices now known or hereafter developed, and to advertise, market, and promote the same. You agree that the license includes the right to copy, analyze and use any of your Content as Linden Lab may deem necessary or desirable for purposes of debugging, testing, or providing support or development services in connection with the Service and future improvements to the Service. The license granted in this Section 2.3 is referred to as the “Service Content License.”

New TOS

Except as otherwise described in any Additional Terms (such as a contest’s official rules) which will govern the submission of your User Content, you hereby grant to Linden Lab, and you agree to grant to Linden Lab, the non-exclusive, unrestricted, unconditional, unlimited, worldwide, irrevocable, perpetual, and cost-free right and license to use, copy, record, distribute, reproduce, disclose, modify, display, publicly perform, transmit, publish, broadcast, translate, make derivative works of, and sell, re-sell or sublicense (through multiple levels)(with respect to Second Life, Inworld or otherwise on the Service as permitted by you through your interactions with the Service), and otherwise exploit in any manner whatsoever, all or any portion of your User Content (and derivative works thereof), for any purpose whatsoever in all formats, on or through any media, software, formula, or medium now known or hereafter developed, and with any technology or devices now known or hereafter developed, and to advertise, market, and promote the same. You agree that the license includes the right to copy, analyze and use any of your Content as Linden Lab may deem necessary or desirable for purposes of debugging, testing, or providing support or development services in connection with the Service and future improvements to the Service. The license granted in this Section 2.3 is referred to as the “Service Content License.”

The part I’ve bolded under the new TOS is the change, that appears to be it. This also only seems to apply to the terms prior to the statement about this being with respect to Second Life. The part after that still seems to give Linden Lab permission to do anything they like with user generated content and seems to contradict the limitation.

Continue reading “Second Life Terms Of Service Updated But Has Anything Really Changed?”

The Cornfield – The Game

Cornfield In Second Life

I took a look at the new experience tools for Second Life in a recent blog post, there I explained some changes and how they make some experiences far more seamless. In this post I’m going to look at the game these tools are being demonstrated in. Now before I go any further I should point people to the blog post about experience keys by Linden Lab and highlight that to fully appreciate this game you will need to download and install the experience keys project viewer. The game will work in other viewers, but you won’t get a full appreciate of the new experience keys.

The game features The Return Of The Cornfield to Second Life, a place with a history of being a resting place for some of the more naughty virtual world residents. Created by Linden Lab and their trusty sidekicks, The Moles, it’s a hack and slash collection game where corn bucks mean prizes. I’ll let the creators set the scene :

The Cornfield:

For many years, the Cornfield was a region of mythological status, where once naughty avatars were sent to think about what they had done. Rumor had it that “The Cornfield” was a vast star-lit field of corn and was cut off from communication with the rest of the world. Over the years, rumors spread across the grid of this infamous region that everyone at one time had heard about, but hardly anyone had ever seen. It was thought to be nothing but a tale…that is until now…
Present day

A group of young explorers set out one day to explore. They teleported to the farthest reaches of the grid, when suddenly their screens went blank and their shoes went where they should never humanly ever go. All of a sudden, their screens flashed bright, and they found themselves dazed and confused inside an old creepy barn.

The barn seemed abandoned. Creaks and strange noises startled them. They could not find a way out back to humanity. They saw some baskets laying on the floor, so they picked them up, and dared to venture outside. The air was thick, and everything to be seen was enveloped in a strange, eerie mist. A huge cornfield spread out wide in front of them. The corn rustled as if something was out there…something not quite human.

As darkness approached, the strange noises grew louder, and the rustling increased. They looked at each other, faces pale in the moonlight. One of them grabbed a plank for she knew something bad was about to happen. They looked at each other once more, knowing what had to be done, and one by one, they entered the Cornfield…

Cornfield Start Here

The starting location is a barn, you will find yourself armed with a wooden plank and carrying a basket, which is for the collection of corn. This corn can be found, not surprisingly, in the cornfield outside the barn however beware The Griefers because they will send you packing, rather quickly.

Cornfield Griefers

 

Continue reading “The Cornfield – The Game”

The Cornfield – Looking At The Experience Angle

A recent Linden Lab blog post invited us to Check Out Experience Keys in… The Cornfield! which is tempting but before you go rushing in remember to download the Experience Keys Beta Viewer, otherwise you won’t benefit from the full experience, nor will you really experience experience keys! Once you’re armed with your beta viewer you need to head to portal park :

SLURL : http://maps.secondlife.com/secondlife/LR%20Portal%20Park1/127/122/24/

Portal park has been revamped and is the portal to lots of different Linden Lab games, however the one you’re looking for is of course, The Cornfield.

Cornfield Portal Park

Whilst walking down the path you may want to check out the Me menu in the beta viewer, this is where you will see one of the extremely important changes, the experiences link, but at this stage it’s going to be a pretty lonely link as you haven’t accepted any experiences yet.

Experiences Menu

Once you walk along the path and into a barn you will see a portal tempting you to walk into it, but just before you get there you will see a message on your screen asking if you want to participate in this experience. The message isn’t on screen for long but fear not, it just goes to the same place as your other notifications. In my screenshot below, if the message disappears I can get it back by clicking the notification icon, which has 2 notifications on it at this stage, one of those was from a group message.

The message is worth reading because it describes which experiences you are opting into. In this case the experience will

  • Act On Your Control Inputs
  • Animate Your Avatar
  • Attach To Your Avatar
  • Track Your Camera
  • Control Your Camera
  • Teleport You

Cornfield Experience Request

Cornfield in green writing is clickable and takes you to the profile of the experience. More on that later.

Now this is the beauty of experience keys. Generally you would be asked to grant the above permissions and the next time you went back to this place, you’d be asked all over again. Experience keys makes this is a one click choice, by clicking Yes all of the permissions for the above are granted and they will remain that way until I revoke those permissions.

Continue reading “The Cornfield – Looking At The Experience Angle”

Follow

Get the latest posts delivered to your mailbox: