Second Lie Returns, Will Magellan Linden Follow?

Second Lie at Twitter Party

@gwenners I wasn’t gone. I was just horribly lagged for eight months. Second Lie has returned to Twitter, after his surprising and mysterious departure we have a surprising and mysterious re-appearance. I notice this on the same day that I’m seeing a lot of tweets about Magellan Linden, they can both be direct and gruff but I don’t think they’re related!

On the Magellan front, it started with an innocent look at Honour McMillan’s wares and turned into something much much darker after reading a post on The Poultry Report. The word on the street is that 2013 could be the year that the mainland menace of Magellan Linden rears his head. Magellan had completed his most of his exploring by the time I arrived on the grid back in 2007, indeed he used to document his explorations, which mysteriously stopped in 2005. However that wasn’t the last sign of the man, oh no the menace of the man would return to Nautilus.

The Wiki has a page about the infamous Nautilus City investigation, wherein a chat log is shared from an abuse report about Magellan:

Resident: Excuse me, but could I ask you please to move?

Resident: I mean, with that huge suit you’re wearing, it’s hard for people to walk around you in here.

Resident: Please?

Magellan: Hush, woman! I’m in three different IMs and they’re all more important than you.

Resident: But this is my art gallery. People are here for the opening party.

Magellan: Just tow it out to Weiland or Shenning. I’ll board it there, head south.

Resident: What?

Magellan: Damn it!

Resident: What did I do? Tow what?

Magellan: No, some arty-farty cow is making noise and confusing me.

Magellan: Damn it again!

Resident: Hey, wait, are you talking about me?

Continue reading “Second Lie Returns, Will Magellan Linden Follow?”

Is It Time For A Linden Lab Login Account?

Back in 2009 Argent Stonecutter created a Jira suggestion that I very much agree with. SVC-6212 Create Master Account Name, Linking to Avatar Names. The idea here is that you’d login to Second Life and then select an avatar name to go inworld with, this would mean linking your alts, which could have benefits for issues such as Mesh uploads, which are currently on an avatar basis, so even though the person behind Ciaran Laval meets the requirements to upload Mesh, my alts don’t, this despite the fact that my alts are known by Linden Lab as they linked them for the cases of being adult verified back in the day when the requirements were more stringent.

I shouldn’t need to have payment info on all my avatars, having payment info on my overall account deals with this. However whereas this has merit for Second Life, it has even more merit now that Linden Lab are releasing new products. Patterns, Creatoverse, Dio and Versu are all Linden Lab products. There are different ways these products are delivered with some aimed at the mobile community and some web based but with Linden Lab producing multiple products doesn’t it make some sense for me to have a Linden Lab account, rather than a product specific account?

Blizzard do this, I have one login for World of Warcraft, the same one works for Diablo III and would also work for Starcraft II. This just makes the process of purchasing products easier, it makes billing easier. I’m already a Linden Lab customer, a bird in the hand and all that.

Continue reading “Is It Time For A Linden Lab Login Account?”

Versu Looks Like It Will Contain A Murder Mystery Story

I’m about to embark on a series of posts about accounts, Linden Lab and their forthcoming interactive story of Versu. Inara Pey, with her eye firmly on the ball has noticed that websites have appeared for Dio and Versu. I’m not so much interested in Dio, although I might be once it gets going. However Versu is something I like the look of and I’ve been digging around the website for Versu. At first glance it seems bereft of information, but a closer look reveals that Versu has a cut down version of the Second Life terms and conditions, a  DMCA link and a very handy FAQ.

Now unless that FAQ is some sort of boiler plate FAQ, it reveals some clues to the storyline and content. There are plans for three stories at launch, a ghost story, a romance story and a murder mystery story set in Regency England, so that should be the pre Victorian era of the 1800’s. The murder mystery story appears to be leading the way with information more specific to that story in the FAQ, where we’re informed that you will be able to play a female character, Lucy or Miss Bates.

Now Lucy and Miss Bates are detective characters according to the FAQ, so I would imagine the aim is to solve the crime, however maybe it isn’t and the aim is to fling bread rolls at Mr Quinn. The thing to bear in mind is that the story is interactive with several endings and will develop depending upon the actions you set for your characters, so this is something you can play more than once.

Continue reading “Versu Looks Like It Will Contain A Murder Mystery Story”

Giulio Prisco Won’t Avoid The Immersion vs. Augmentation Issues In New Virtual Worlds

I was reading the Second Life Forums when I saw a post from Mecha Innis entitled Giulio Prisco of the IEET Declares Second Life Dead. “Here we go again” I thought and went to read the article itself: Snow Crash(ed) in Second Life (end 2012).

The article isn’t as ignorant as some articles on the death of Second Life, it’s clear that Giulio was a big fan and there are areas where I’m in agreement with him. However there are also areas where it seems clear that Giulio isn’t happy because people didn’t want Second Life to be as he wanted it to be, and that’s something I always find disappointing because the beauty of Second Life is that it can be what you want it to be.

The article is interesting because it brings up the old debate of Immersion vs Augmentation and has links to some interesting old articles:

Many early users of SL were very jealous and protective of the early SL culture, strongly centered on pseudonymity and non-disclosure of real life information, and vocally resisted all technical innovations that could facilitate the intrusion of reality into their “magic circle” (see for example the very heated debates that followed the introduction of voice in SL in 2007). Most of them were “immersionists,” mainly interested in SL as “another world” where they could live “another life” entirely separated from their “first life” (FL) and strongly resisted the “invasion” of “augmentationists” interested in SL as a communication tool for telepresence applications related to FL. I think the tension between these two communities played a significant role in the demise of SL. Henrik Bennetsen’s essay on the subject is not available anymore at its original URL but a backup is still on the Internet Archive Wayback Machine.

The thing I find odd about Giulio’s comment here is that in the first linked article, of which he is the author, he wrote: “I support that idea that everyone should be free to live her Second Life, AND her Real Life, as she wants to live it. So, though I use voice in SL routinely, I do not have anything against immersionists refusing to use it and support their freedom of choice. At the same time, of course I protect _my_ freedom of choice and resist immersionists trying to tell _me_ how I should live _my_ SL (or RL). The point is, I _am_ into making my SL a reflection of my RL – and want the freedom to use all options that permit doing so.Continue reading “Giulio Prisco Won’t Avoid The Immersion vs. Augmentation Issues In New Virtual Worlds”

2012 Reviewed – The Full Monty

This will be a rather long post as it’s a review of the year, this is the fifth in a series of annual posts, the other four look at different years… I think you’ll have worked that out already! This post isn’t made any easier by Linden Lab not being as active in their blog as they once were. This was also a very difficult year for me personally which meant I took a large break from regular blogging between April and September, with only sporadic posts appearing, so I’ll have to delve elsewhere for some information for the year, fortunately there are plenty of resources such as Inara Pey, Nalates Urriah, Tateru Nino and New World Notes amongst others, as well of course as Linden Lab’s underused blog, it still has some useful posts. Also a special mention for Tyche Shepherd and her awesome surveying which provides so much useful information.

I’m also doing things a bit differently this year as these posts are getting pretty epic. This is the full post but as it’s pretty TLDR, I’ve also broken the post down into four quarterly posts elsewhere, the information will be the same other than this initial commentary, but it may be easier on the eye to read in smaller chunks. To read the quarterly reviews go here.

2012 brought us viewer improvements, Pathfinding, Advanced Creator Tools, Direct Delivery and a lot of bug fixes by Oz Linden and his team as well as new scripting functions. I’ll miss plenty out in this review, I’ll also include trivial aspects. Some of the issues can be summed up in the following photo:

Protest Gnomes

However there’s a lot more than that to cover, so let’s get this rolling.

Continue reading “2012 Reviewed – The Full Monty”

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