2014 Reviewed Part 1 : January To June

In this post I will review 2014 from a largely virtual world perspective for the months January to June. This is part 1 of 2 as part 2 is still a work in progress but will hopefully appear tomorrow. I’ll combine both posts into another post for easier future reference once they are both completed. These posts will miss lots of big and interesting stories because the nature of the beast demands some brevity. These post may well look longer than they actually are at first glance because of images and pictures. The aim of posts such as these are to give a brief overview of the year, rather than an in depth review. An in depth review is too long for a blog post, it may make for an interesting book.

Anyway, on with the show, as they say.

January

January started with a look back to 2013 and the number of private region losses. The scores on the door from Tyche Shepherd displayed a slow down on the number of regions leaving the Second Life grid, something that would continue during 2014.

  • 2012 Net Private Region Losess – 2865 (12.0%)
  • 2013 Net Private Region Losses – 1719 (8.2%)

The virtual world of Kitely moved to a different pricing model which largely did away with the pay by the minute options as these had not been popular.

Blackened Mirror poster should be here
The Blackened Mirror Poster

Season 2 of The Blackened Mirror was taking a mid-season break but would return by the end of January. The show was recorded in Second Life.

Linden Lab were Raising The Roof : The HTTP Project. This project, which had started in 2012 was aimed at improving HTTP communications to improve the end user experience. Linden Lab would continue working on improvements during the year.

Second Life users were getting frustrated by tax and account information requests from Linden Lab. They would continue to be frustrated by these requests throughout the year despite Linden Lab improving their communications and information on these issues.

Second Life got a mention in the comedy show, 2 Broke Girls.

Then came the storm to warm up many a chilly January evening, Cloud Party announced that they would be closing their virtual doors on February 21st.

Pirates? Ahoy?

This was quickly followed by even more news to warm up January, Aston Villa fan and Linden Lab CEO, Rod Humble, was leaving Linden Lab. This created a Twitter storm.

Continue reading “2014 Reviewed Part 1 : January To June”

Former Lindens Making The News, Games, Music & Art

Some former Lindens are making the news or quietly making moves in certain areas. Hamlet Au over at New World Notes reported : Cory Ondrejka Leaving Facebook to Launch New Company: Second Life Co-Creator Helped Drive Oculus Acquisition. Cory, who was once Linden Lab CTO and played an extremely important role in the evolution of Second Life. Cory, whilst praising Mark Zuckerberg as his best ever boss is also quoted as saying :

December 22nd will be my last day at Facebook. From high-performance javascript through mobile to virtual reality, I could never have predicted a journey quite like this one. I will miss working with everyone, but I am excited about building my next company from scratch.

We’ll come back to that quote later because it’s not an easy step to make. Meanwhile, VentureBeat reports : Metric Insights’ $2M funding reflects the feisty nature of the business analytics market. Metric Insights are, as the title of the linked article suggests, in the business of business analytics. The founder of Metric Insights is not a name I’m familiar with, his name is Marius Moscovici. However the article provides the link to Linden Lab :

Moscovici originally got the startup going in 2010 after he had been frustrated by the lack of extensive and consistent usage of analytics tools at Second Life developer Linden Lab, where he was head of the company’s data warehousing and real-time-analytics group. Previously he had run a business-intelligence consulting company.

I’m not sure if Marius was ever a Linden we’d know from inworld. Maybe someone else knows. However rather interestingly the article also suggests that Philip Rosedale participated in the funding.

Meanwhile, the Fort Mills Times Informs us : Tom Hale and Larry Kutscher Join ReachLocal Board of Directors. ReachLocal are a company who specialise in online marketing for local business. Tom Hale is currently the chief product of officer of HomeAway, a company who specialise in vacation rentals such as Beach Houses and cabins. Tom Hale was Linden Lab’s Chief Product officer between September 2008 and some time in 2010.

Then, a more quiet development that involves a certain Rod Humble, former CEO of Linden Lab.

Continue reading “Former Lindens Making The News, Games, Music & Art”

Target Australia Miss The Mark With GTA V Rumpus

This is your normal every day story about controversial themes in video games, a baying mob placing pressure on a company with claims that are economic with the truth, a baying mob not grasping that there are serious concerns about said content and trolls emerging from beneath the bridge to spread heinous vitriol.

Target Australia have announced : Target Removes Grand Theft Auto 5 From Shelves. The announcement says :

Target General Manager Corporate Affairs Jim Cooper said the decision was made following extensive community and customer concern about the game.

“We’ve been speaking to many customers over recent days about the game, and there is a significant level of concern about the game’s content,” Mr Cooper said.

“We’ve also had customer feedback in support of us selling the game, and we respect their perspective on the issue.

“However, we feel the decision to stop selling GTA5 is in line with the majority view of our customers.”

GTA is of course a controversial game and has extremely adult themes. However it’s rated as an 18 rated game, although parents all too often haven’t grasped that 18 rated games mean it’s only suitable for people 18 and over and in extreme cases like GTA, it’s questionable whether it’s suitable for all people as young as 18. However this isn’t helped when a company such as Target Australia advertise a game like GTA V next to Peppa Pig and Barbie in the toys and games section of an advertising brochure.

However it’s disappointing to see Target Australia bow down to the baying mob, just as it was disappointing when Intel bowed down to the baying mob over advertising on Gamasutra. However both companies have every right to take business decisions they consider to be suitable. Target Australia feel they are a family friendly store but  in the case of the latest hoo-ha, one can’t help but feel Target Australia are missing the target by a country mile. when you look at the next part of the announcement, it all gets a bit baffling :

Mr Cooper said Target would continue to sell other R-rated DVDs and games.

“While these products often contain imagery that some customers find offensive, in the vast majority of cases, we believe they are appropriate products for us to sell to adult customers.

“However, in the case of GTA5, we have listened to the strong feedback from customers that this is not a product they want us to sell.”

The Warehouse in New Zealand consider themselves to be a family friendly store, in November they took the decision to remove all R18 rated games and DVD’s off the shelves. GTA V was also at the heart of this decision, but The Warehouse took a consistent approach to these issues, as The Warehouse chief executive Mark Powell explained :

The recently released Grand Theft Auto V, which contains graphic sex scenes and violence towards women from a first person perspective, has acted as a catalyst for our decision to totally exit the R18 games and DVD market.

We considered simply ‘de-ranging’ this product, however that would require us to judge the merits of every R18 product on an ongoing basis, which we are not in a position to do, nor do we see as our role.

The arguments that follow over Target Australia’s decision will rage on about The Warehouse’s decision too but at least The Warehouse displayed a fine degree of consistency in their approach, the same cannot be said for Target Australia. I’m not quite sure why they think it’s fine to sell other content that contains sex and graphic violence but have decided to single out GTA V as not being suitable. The cynical side of me suspects a marketing gimmick to get eyes on the prize. They did indeed get a lot of eyes on their Facebook page and are still getting a lot of eyes on the prize, they are also busily deleting thousands of dissenting voices, many of which are polite and to the point rather than vitriolic and rude.

Continue reading “Target Australia Miss The Mark With GTA V Rumpus”

The Iron Horde Are Coming But I won’t Be Battling Them

Warlords Of Draenor. Blizzard’s fifth expansion in the World Of Warcraft series launches tomorrow and in typical Blizzard style, they have launched a mightily impressive PR campaign with Videos, storylines, social media hype and a very angry looking ride in a New York Cab!

Blizzard really are an impressive company when it comes to publicity, their cinematic trailers are superb and one wonders if they’ve ever considered extending those trailers into a longer series on their own, although I’d imagine they are damn expensive to make.

Warlords Of Draenor takes a step back in time to create a new timeline and the rise of the Iron Horde to bring new chaos to Azeroth.

There are obviously going to be new quests, new places to explore, new dungeons, an increased level cap and more. Despite all this and despite the buzz I’m seeing around certain circles, I won’t be participating.

Continue reading “The Iron Horde Are Coming But I won’t Be Battling Them”

Ebbe Altberg At Endgadget Expand NY – Virtual Reality Beyond Video Games

The Endgadget Expand NY event this weekend saw Ebbe Altberg going coast to coast as he participated in a panel discussion : Back To Reality VR Beyond Gaming. This panel discussion saw Ebbe joined by Matterport’s Matt Bell and BeAnotherLab’s Marte Roel and has been summarised on Endgadet itself in an article entitled : Virtual reality has a future beyond video games, and it’s already started.

The discussion has also been discussed, eloquently, in detail and with great analysis by Inara Pey in an article entitled : Beyond gaming: looking at VR with Ebbe Altberg and others.

The panel was hosted by Ben Gilbert of Endgadget who introduced Ebbe Altberg as “The CEO Of Linden Lab, who you might have heard of from Second Life and other fun products.” This sort of introduction is exactly why I thought Rod Humble was on the right track in terms of expanding Linden Lab’s portfolio. Second Life should really be a tag line of Linden Lab, not the other way round. However it does emphasise yet again the sway that Second Life has in terms of its name.

Host Ben Gilbert then earns cheers from the virtual world fanbase when he says that the people on the panel are not making video games. You see, some people do understand the difference between virtual worlds and games! Ben also earns some bonus points for realising it’s Linden Lab, not Linden Labs. However he only found that out on the same day of the discussion.

Ebbe indicates that beta testing of Linden Lab’s new virtual world may start around the middle of next year, so watch that space. Ebbe also talks up Second Life well discussing use cases such as education, art and entertainment as well as talking of the economic model and how Linden Lab allow users to create the content.

Ebbe makes a good point about lines between the virtual and real worlds when host Ben Gilbert brings up the issue of the lack of the sense of smell in virtual reality. Ebbe feels there are pro’s and cons and that it’s not about reaching equality between the two spaces. That’s a very important point because I feel some people feel virtual reality will lead to some people being lost in the machine but I really can’t see the feared level of immersion some have being an issue for eons, certainly not in this generation of VR.

Continue reading “Ebbe Altberg At Endgadget Expand NY – Virtual Reality Beyond Video Games”

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