This weekend sees the launch of Immersive Edge, A Hypergrid Story. I initially took a look at this project a week or so ago; OpenSim Storytellers Are Developing Some Impressive Storytelling Techniques. The launch covers more than just introducing people to Immersive Edge, there will also be presentations from writers and designers regarding techniques and tools that can be used in bringing immersive fiction to virtual worlds utilising OpenSim.
Some of the techniques will also be good for other virtual worlds, but OpenSim has made some great leaps and bounds in making it easier for people to create immersive fiction than other platforms. Let’s take a look at the presenters for the launch, or more accurately, let’s take a look at Nara Malone’s blog post introducing us to the presenters; Meet the Presenters for Immersive Edge Launch.
Sande Chen is a writer and game designer. Her writing work includes 1999 Independent Games Festival winner Terminus and the 2007 PC RPG of the Year, The Witcher. Sande was also nominated for a Writers Guild Award in Videogame Writing for The Witcher.
Sande is the co-author of Serious Games: Games That Educate, Train, and Inform and a contributor to Writing for Video Game Genres, Professional Techniques for Video Game Writing, and Secrets of the Game Business.
Sande was profiled as one of the top 100 most influential women in the game industry back in 2006 for her work as Director of Girls in Games, Inc. On top of that, Sande was nominated for a Grammy Nomination in 1996 for music video direction.
So that’s quite an impressive bio I’d say! Sande will be speaking on Sunday November 8th at 9:00am SLT. The title of Sande’s presentation is : “How Technology is Changing Storytelling”.
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