Never Mind Mesh, Trim Those Prims!

I’m playing around on my site with Google Affiliates, so things may look a bit wonky, Second Life has an affiliate program, I’ve signed up to the Linkshare deal on another blog of mine, I didn’t realise they’d started a Google affiliate program until I saw a post from Inara Pey that mentioned it, you need to get approved all over again so I don’t know how that will work out. Inara’s post also pointed out a very useful community resources portal too, which has plenty of information for communities. Linden Lab are posting lots of information on the forum and Wiki, I just wish more of it was being promoted via the blog.

However the blog is being used and today it annouced the Mesh rollout. I’ve played with some very basic Mesh creations and it’s not easy to get into, but for the patient it will be worth the effort. Full perm mesh objects are appearing for those who don’t have the patience but even then, you’re going to need to get your head around UV Mapping if you want to get into textures, although items that can be textured will in some cases come with a UV Map for you to texture. There are limitations on who can upload Mesh, although this is where full perm Mesh creations will get into that market, which may raise a few questions but anyway.

If Mesh seems all a bit overwhelming, there is something far more simple to get your head around, big prims!

Continue reading “Never Mind Mesh, Trim Those Prims!”

The Prim Strikes Back

There’s a lot of talk about Mesh, whether it will be good, whether it will be bad, however another side of the mesh project that is receiving a lot less attention is the boost for the prim. If you go to a mesh enabled sim, without needing to pass the mesh test or have payment info on file, you can create very large prims!

Why are large prims any use? Well they simply are, this is why we’ve had megaprims in Second Life for years, unsupported it should be added, but they’ve been here and people have used them because they save prim space and soon, they will be offiically supported at a whopping size of 64 x 64.

Continue reading “The Prim Strikes Back”

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