One Small Step For An Avatar, One Giant Leap For Virtual Worlds, One Black Hole Still Exists

On the 10th October 2007 the Reuters news agency in Second Life published a news story : IBM, Linden Lab seek open borders for virtual worlds.

IBM and Linden Lab said on Tuesday they will work on ways to let people use a single online persona in different online services.

Interoperability is emerging as a key goal of the nascent virtual world industry, which attracting hundreds of millions of dollars in investment on the hopes that video-game graphics and rich 3-D environments will supplant flat Web pages.

The idea was that you’d be able to create an avatar in one virtual world and take that avatar to other virtual worlds. This was an extremely interesting development. There’s a quote in that article from then Vice President of business at Linden Lab, Ginsu Yoon:

“When you talk about avatars going in and out of virtual worlds, we truly believe that expands the market …..It’s not a situation where there is a fixed pie and everyone is fighting for slices. It’s really key to making the market bigger.” 

So Linden Lab were interested and within a year, further exciting developments would be unveiled. On the 8th July 2008 … I think .. American dates are arse about face, yes I’m sure they mean 8th July 2008, anyway on this date, Hamilton Linden revealed that a major breakthrough had been achieved in Virtual Worlds :

This is a historic day for Second Life, and for virtual worlds in general. IBM and Linden Lab have announced that research teams from the two companies successfully teleported avatars from the Second Life Preview Grid into a virtual world running on an OpenSim server, marking the first time an avatar has moved from one virtual world to another. It’s an important first step toward enabling avatars to pass freely between virtual worlds, something we’ve been working toward publicly since the formation of the Architecture Working Group in September 2007. These are still early days, however, so amid all the excitement, we thought it would be helpful to clarify exactly what we’ve done — and what still lies ahead.

There was even a video, directed by Torley. The existence of the video of course led to accusations that the whole thing was faked, that the OpenSim grid landing never really happened and people pointed out that a flag was waving when it should not have been as there is no air in the OpenSim atmosphere. Others suggested that there should have been a crater or at least some imprints from the landing from one distant virtual world to another. However I disagree with the conspiracy theorists, this really happened and here’s the video to prove it:

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