Philip Rosedale At Gigaom Roadmap – Sci-Fi, Virtual Worlds And Beards

Philip Rosedale was interviewed by Signe Brewster at Gigaom Roadmap 2014 yesterday and Gigaom have posted the interview in an article entitled : The gap between virtual reality and sci-fi is shortening. Philip talks about virtual worlds, including Second Life and not surprisingly, High Fidelity.

The video is interesting because Philip talks about the past and future of virtual worlds as well as discussing how science fiction is a good influence for him. The interview runs for about half an hour and that includes a Q&A session.

There’s a really interesting part of this interview where Philip talks about body language. New devices allow virtual worlds to capture the body language of the person behind an avatar and reproduce that body language inside a virtual world. High Fidelity staff conducted an experiment where they were each interviewed in High Fidelity using the same avatar and then those videos were later played back to all of the staff without sound. The staff members quickly realised that they could recognise who was who based on the face gestures and body movements of each avatar.

When asked about what he has learnt from Second Life Philip talks about economies, virtual communities and how people will self organise. This may explain why High Fidelity is more of an open source venture than Second Life was. Philip has witnessed that people will self organise and presumably he also feels they are capable of self governance. Philip does point out that technology has changed since Second Life was created, for example there was no cloud computing back then and he does state that they tried to make Second Life as open as they could. This is a comment that has a lot of merit. Whereas Second Life isn’t open in the way High Fidelity will be, it remains very open in the concept of user generated content.

Philip talks of how reading science fiction is almost an instruction manual for building virtual worlds and his big influence in this area is, not surprisingly, Neal Stephenson’s Snow Crash.

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Philip Rosedale Set To Talk About High Fidelity At Gigaom Roadmap 2014

Tis the season to be a speaker it seems. Last weekend’s events aren’t the end of the event season by any stretch of the imagination and Gigaom are talking up their Gigaom Roadmap 2014 event, scheduled for November 17th – November 19th. There are a couple of posts about this event and I’ll highlight this one first : At Roadmap, Delve Into Virtual World Design With Philip Rosedale.

The article doesn’t give too much away about what Philip may say, which is fair enough, otherwise why would people go and listen to Philip speak? However the article does start off on a controversial footing for those who are still very much engaged in Second Life :

When Second Life launched in 2003, it was the future. Now it is the past, with its once-hyped virtual storefronts and social centers empty (or nearly empty, as 1 million people still log on each month).

It’s possible that it came 10 years too early.

I’ve blogged recently about how some designers are finding those once-hyed virtual storefronts getting a new lease of life due to the number of virtual events. There’s something uncanny about that as I’m blogging here about the number of events outside the virtual world, although many of them are designed to talk about virtual worlds and peripherals. Hmm, this could get quite circular! Anyway, I don’t agree with Signe Brewster’s premise regarding where Second Life is today. Second Life is in a much stronger position than outsiders realise, although it’s certainly not at the peak of its popularity.

Philip Rosedale of course has moved on from Second Life and will be talking about his new venture, High Fidelity. I would imagine he may well cover some of the ground he discussed at the OpenSim Community Conference. Philip spoke well on a number of High Fidelity, OpenSim and Second Life related issues as a keynote speaker at the OpenSim Community Conference and hopefully an official video of that speech will be released soon. There were some technical difficulties with sound, but it’s a speech well worth listening to and involved a very interesting Q&A session too.

Continue reading “Philip Rosedale Set To Talk About High Fidelity At Gigaom Roadmap 2014”

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