Facebook Soon To Require A Personal Facebook Account To Manage Facebook Pages

An Image Should Be Here

The above message reads :

To improve the security of your Page and to make it easier to control who can work on it, you’ll soon be required to sign in with your personal Facebook account to manage this Page.

To get started, add your personal Facebook account as an admin to this Page. If you don’t yet have a personal Facebook account, you can create one. Learn more about how to give people a role on your Page.

This is relevant for Second Life and other virtual world users who chose to create a Facebook page to comply with Facebook’s terms of service but didn’t want to create a personal Facebook account.

Hamlet Au over at New World Notes has talked about creating Facebook pages more than once, here’s a post from 2013 : How To Use Facebook Using Your Second Life Avatar Name.

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Concerns Raised Over Oculus Rift Terms Of Service

The Terms of Service (TOS) that accompany the Oculus Rift have raised concerns from users and potential users. UploadVR report; Oculus ‘Always On’ Services and Privacy Policy May Be a Cause for Concern. Gizmodo report; There Are Some Super Shady Things in Oculus Rift’s Terms of Service. techdirt report; Oculus Users Freak Out Over VR Headset’s TOS, Though Most Of It Is Boilerplate.

The concerns raised will sound rather familiar in parts for Second Life content creators. This is especially the case for parts of the TOS such as this :

Unless otherwise agreed to, we do not claim any ownership rights in or to your User Content. By submitting User Content through the Services, you grant Oculus a worldwide, irrevocable, perpetual (i.e. lasting forever), non-exclusive, transferable, royalty-free and fully sublicensable (i.e. we can grant this right to others) right to use, copy, display, store, adapt, publicly perform and distribute such User Content in connection with the Services.

Sections of a TOS such as this can sound worse than they actually are. A lot of those rights are required for companies to carry your content and transmit it to other users. The article over at Gizmodo suggest that the result of the above is :

If you create something using Oculus’ services, the Terms of Service say that you surrender all rights to that work and that Oculus can use it whenever it wants, for whatever purposes

I’m not convinced that’s quite true but it’s not hard to see why people come to that conclusion. techdirt point out :

The problem with getting hysterical over the TOS is that this language is essentially boilerplate, and attached to the terms of service for pretty much every service in existence so they can make a sharing technology work without being sued over copyright. While certainly worded poorly there’s no real nefarious intent; it’s CYA lawyer language.

The UploadVR article takes a closer look at the privacy angle and the privacy policy that is incorporated into the TOS.

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Facebook Relaxing Their Real Name Policy? R.U. Sirius?

First of all I’ll cover some old ground and take us back just under four years to November 21st 2011. Author Salman Rushdie had been embroiled in a row with Facebook because they wouldn’t allow him to use the name “Salman Rushdie”. This was due to the fact that Salman Rushdie’s first name is actually Ahmed and initially Facebook changed his account to use that first name.

Eventually, Facebook saw sense and Salman Rushdie was allowed to use the name Salman Rushdie. A name he’s widely known as. Fast forward almost four years and numerous articles about the pro’s and cons of Facebook’s real name policy, Facebook are still at it when it comes to being stubborn over names, despite claims that they are relaxing their real name policy.

Alex Hern, in the linked Guardian article writes :

The new rules still officially require the use of “authentic names” on the site, something which has previously resulted in criticism from varied groups including the drag community, Native Americans, and trans people. While Facebook does not require the use of “legal names” on the site, it does demand that users identify with the name that other people know them by.

That doesn’t sound like much of a watering down of their policy to me. However further in the article Alex Hern writes :

Firstly, the site will now allow users to “provide more information about their circumstances” in order to “give additional details or context on their unique situation”.

According to the company’s VP of Growth, Alex Schultz, this should allow Facebook to accurately assess whether the name supplied fits with the rules. Additionally, he says: “It will help us better understand the reasons why people can’t currently confirm their name, informing potential changes we make in the future.”

Initially, that sounded a bit more positive, although it still requires users to jump through hoops and be authorised to use a name they are already widely known as. To highlight why this is still very much a problem we need to turn to Hamlet Au over at New World Notes who has been covering the Facebook problems faced by R.U. Sirius, AKA Ken Goffman.

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Avatars Run Into Facebook Real Name Policy Twist

A couple of Avatars have ran foul of Facebook’s real name policy, which at first glance might not sound unusual, but in a bizarre twist on the naming policy, the couple concerned actually have a last name of Avatar.

Madison Malone Kircher published an article on Tech Insider; This guy claims Facebook has banned him from using the site until he proves his unique last name :

A couple in Arizona claims that Facebook has banned them from using the site until they verify their unique last name: Avatar.

Earlier this week, Balizar Orion Avatar claims he tried to log into Facebook and discovered that his account had been deleted, KTVK reported.

Avatar is recently married. His wife, Audry, says she has not been able to change her last name on Facebook, though her account remains active.

The reasons why Avatar is ringing alarm bells are almost certainly due to the film of the same name, but according to Tech Insider, there may be another source of concern for the name being flagged :

The Cameron movie isn’t the only reason Facebook tends to flag “Avatar” as a fake name. Digital communities like “Second Life” refer to people’s characters as avatars. For this reason, it’s one of several names that the site flags as potentially fake, a Facebook representative told KTVK.

I should say at this point that I can’t see any quotes in either of the linked articles that actually seem to quote a Facebook representative suggesting Avatar is flagged due to Second Life. Indeed if Second Life names were being flagged then “Resident” would be a more likely cause for concern.

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Second Life’s Shadow Gives Linden Lab An Edge In Virtual Reality Future

Linden Village

For a virtual world that many people comment with surprise about it still being around, Second Life seems to still cast a mighty shadow over the virtual world scene. Over at Re/code, Eric Johnson has published an excellent article about how the land lies : Welcome To The Metaverse. I heartily recommend that people read this article in full.

The article opens with commentary from Linden Lab CEO Ebbe Altberg regarding humans creating spaces :

Some spaces are mobile, like a bus. San Francisco is a space that was created by its users. Whether you go into a pub, a bar, a classroom, a bowling alley, an office, a library … We create spaces and we have people come together in those spaces, and then we communicate and socialize within those spaces.

These spaces are of course what people have been creating in Second Life too, in many and varied forms and guises.

Remnants Of Earth Hangar

Early on in the article Eric seems to be talking of Second Life in the past tense. This needs to be taken in context, Eric is really talking about how Second Life did not become the 3D internet that some hoped it would and how in the future, VR ventures will be hoping to go mainstream, become the next big thing and really get embraced by society :

A perfect metaverse, then, is more than just a video game or an application. Like a Web browser, or an operating system, it would offer users a means to do many things, and likely pay for them in many ways. That’s the Big Idea — that VR would be as transformative to the Internet as the World Wide Web — and it’s why so many companies are testing the waters. If one or more of them can crack it, they would unlock a great deal of virtual reality’s long-term potential.

Those of us who have already embraced virtual worlds know that the potential is there, but we also know that a large number of hurdles exist too.

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