Arthur Fermi passed the following to me tonight and I told him I would post it for him here at our new forum:
Thank You Fermi!
Fermi Sandbox has been around over 4 years now; it has been an amazing experience from the moment it started. Fermi Sandbox started as a small parcel on the mainland sim of Hek, it was1536m, you could hear everyone chat if you stood in the middle. It was a shabby little lot in the shape of a T, it was wedged between big buildings, and it was perfect! It was a place where I would be able to build, I talked to Kai and she agreed that it was the right place. The land was purchased, it needed a name so I called it Fermi Sandbox, it was a place to build small things, furniture, jewelry, it was never going to be big, it was just my place to build and share with others. Time moved on, as it normally does, and it grew until one day a very kind man by the name of Steffen Menjou donated his sim to Fermi Sandbox. Toady Fermi Sandbox seems huge; it is on a private estate, has about 150 shops and about 50 volunteers and traffic that rival most clubs.
I thought long and hard about the decision to merge with Little Blue, and in the end it was best for me, and Fermi Sandbox. I do not know the complete history of Little Blue, but I do know that Fermi Sandbox was the inspiration. They have told me many times how honored they are that I even considered them. Over time Fermi Sandbox will change to be more like Little Blue, and Little Blue will become a bit more like Fermi. Fermi Sandbox will continue on under the control of Gillian Carthage, who is not only brilliant, but an exceptional person who loves Fermi Sandbox as much as I do. Fermi Sandbox is in the excellent hands of Gillian who will bring you in, feed you (not sure about that) and treat you as her own (sure about this). I am forever grateful that she agreed to take over Fermi Sandbox and continue its history. Continue reading “Thank you Fermi”
As much as I dislike Facebook, the company that is, it needs to be said that Facebook isn’t going to eat your children, run off with your wife or burn you to death whilst you’re questing in the Wetlands, as Deathwing did to me last night!
There’s nothing inherently wrong with the concept of Facebook, it’s the practices of the company that make it an area of debate and some of those practices are not comfortable viewing, this is why when Blizzard wanted everyone to use their real names on the forums, there was a backlash and complaints to privacy bodies, because Facebook goes beyond your circle of real life friends and neighbours and that’s where the issues start, hence why Facebook have been in talks with the German authorities regarding privacy settings on their friend finder feature, as reported by AFP here.
Over at New World Notes, Hamlet Au is talking of how Second Life was once considered the social networking platform of the future and how Facebook has passed it in spectacular fashion. There’s an interesting video there from 2006 featuring Robin Harper, who has been working for Playdom since November, a company who specialise in Facebook games. Continue reading “Facebook won’t eat your children”
The new marketplace maturity ratings system, as announced here in the merchants round table on the official forum has got off to a shaky start, the first shaky start being moving the discussion thread to the merchants roundtable, because unless Linden Lab have changed something, plenty of merchants won’t even have access to that forum…..ah someone has their eye on the ball, since I first posted this and people mentioned it being in the rountable, someone at Linden Lab has sensibly moved the discussion back to the commerce forum where people do have access. Another part of the shaky start being people wondering why their items have been set to a certain maturity level, general, moderate or adult being the levels.
This is a sensible approach from Linden Lab, maturity ratings on the marketplace should match those inworld, so this is a sensible move. This really should have happened long ago, but one wonders whether Linden Lab departments actually converse with each other, not only because this change has been brought in because of the arrival of teens on the grid, meaning it really should have happened prior to the grid merge, but also because the maturity ratings appear to be different to those inworld in terms of content. Continue reading “Marketplace maturity ratings off to shaky start”
The news that Facebook will soon be using likes in a new advertising initative should be enough for Linden Lab to get those widgets off web profiles and quite frankly it should be happening now. The idea is that someone will like a brand and this will appear on their Facebook profile in an initiative called Sponsored Stories, as reported here at Cnet. Oh it’s organic advertising, it’s a revenue stream for Facebook which is a free to use service, there’s no harm in it, right?
Well it’s not just sponsored stories that are an issue, let’s take a case of a Second Life user who decided to like his Second Life profile, and then went and signed into Facebook,as described in this forum thread. The Second Life user found, upon signing into Facebook, that that Like had been recorded on his Facebook profile, even though he doesn’t believe he was signed into Facebook when he clicked the Like.
Now Facebook does like to try and get you to stay signed in and there are of course cookies, but the whole thing is quite frankly creepy. There are also issues of just how easily one can link Second Life to First Life via clicking likes and engaging with Facebook. Linden Lab have not been upfront about the consequences of running Facebook and Second Life on the same computer, maybe they aren’t aware of them, but this is another reason why those widgets should be taken off people’s profiles right now. Continue reading “Creepy Facebook Advertising Should end Widgets”
He looks like Steve Bruce, he looks like Steve Bruce, Carlos Tevez, he looks like Steve Bruce…ahh what a night of excitement at Villa Park last night where the twenty four Million pound man struck the winning goal, but this isn’t the place to discuss that, although I’ve slipped it anyway.
No here’s where we discuss the grid merge, Linden Lab’s apparent security through obscurity policy and some glaring issues. Linden Lab have been absurdly and almost childish in their refusal to do the decent thing here, they should have built a family friendly continent at the time of the adult continent fiasco, yes this has been discussed plenty enough but we still go back to Linden Lab not listening to a solution that was not only perfectly sensible, it’s one that would have made the merge easier not just for sixteen and seventeen year olds, but also for the thirteen to fifteen year olds who have been cast aside. Continue reading “Are Teenage Dreams So Hard to Beat”