Bagman checks in

Jeff Petersen, Also now known as Bagman Linden, has been appointed VP of Engineering at Linden Lab and looking at his past history, this is very much a Rod Humble appointment. According to Wikipedia, Jeff Petersen was a developer on a game called Infantry, the lead developer on that game was; Rod Humble. Therefore it’s safe to suggest that Mr Humble has great faith in the abilities of Mr Petersen.

Bagman has an interesting gaming background Everquest, Everquest II, Star Wars Galaxies, Planetside, Untold Legends PS3, Field Commander PSP, FreeRealms, and CloneWars Adventures.

Purveyors of Adult activities in Second Life may have got excited when Bagman mentioned Subspace, but he was talking about a game, which I don’t recall, I don’t recall Bagman either!

Continue reading “Bagman checks in”

Sea Linden Explains Why Classifieds Have Been Limited

I went to a Linden user group meeting last night where Thor, Brooke and Sea spoke about advertising on Second Life websites and inworld. One area of concern for me has been why classifieds have been cut from 512 (or in some cases 1,024) characters, to a measly 256, as explained on the Jira in STORM-577. Sea Linden actually provided an answer that made sense.

The reason is keyword stemming, which GSA introduced and it basically meant that some adverts were holding the top spots in lots of different categories because of stemming, therefore limiting the amount of characters means less stemming and more chance of lower priced classifieds scoring well in certain areas, Sea also explained that she has engaged in a lot of un-stemming. Stemming basically means people can get more words for their buck, which in turn hampers others.

The answer of course still leaves some frustrations and means that writing human readable adverts is troublesome, but it is an explanation that leads us to a base to try and find ways to improve the classified system.

Continue reading “Sea Linden Explains Why Classifieds Have Been Limited”

Change Isn’t The Problem, Application Is

Hamlet Au over at New World Notes recently posted a very provocative post , suggesting that Second Life users fear of change could lead to the downfall of Second Life. The problem I have with Hamlet’s post is that it’s simply not true that Second Life users have this great fear of change, but like any userbase, they question the motives and fear the changes will not improve the Second Life experience.

If you go to the Jira, and type the following query in the new query window:

issuetype = “New Feature”

You’ll find 6,591 results, that’s 6,591 suggestions from Second Life Users that will involve in many cases, change. The problems really aren’t a fear of change, they are a fear that changes will lessen, rather than improve, one’s enjoyment of Second Life.

Continue reading “Change Isn’t The Problem, Application Is”

The Dick Van Dyke No Show

There’s a great episode of Family guy called PTV, basically Peter sets up his own television station after the FCC censor all sorts of things after someone has a wardrobe malfunction at the Emmy awards, Peter is aghast at the censorship, which includes Dick Van Dyke having Dick and Dyke blanked out. So where Family Guy treads, it seems Linden Lab follow, because I was discussing that very episode of Family Guy on the official forums and found that my post had been edited.

Yes, if you type Dick Van Dyke on the official forums the result is: **bleep** Van **bleep**  …. I’m not making this up!

Continue reading “The Dick Van Dyke No Show”

Follow

Get the latest posts delivered to your mailbox: