I am sure that by now many of you have heard about the stressful situation that Elicio Ember, Second Life creator and owner of Cerridwen’s Cauldron finds himself in after his father suffered a stroke, if you are unaware of the situation then please read Elicio’s open letter.
Elicio and his sister are at this stressful time facing huge medical bills and to aid Elicio the Second Life community are arranging fundraisers as well as an event, Filling The Cauldron.
Filling The Cauldron will be held at Holly Kai Park in Second Life and will run from April 1st – 9th and the agenda as it stands is :
- Live music and DJ performances at the park’s main events venue
- An art display inspired by Elicio’s work
- An auction
- A special Design a Garden contest with a very special prize
- A photo contest with special prizes
- A market area
- Cerridwen’s Corner – a mini-store of Elicio’s creations, allowing you to buy his items and visit his main store.
There is still time for you to get involved in this event, applications are welcome.
Continue reading “Filling The Cauldron – A Fundraiser For Medical Care”
Art in Second Life still seems to be thriving, as can be seen from the arts category of the destination guide. Berg by Nordan Art caught my eye whilst browsing the destination guide and I decided to pay a visit.
Berg by Nordan Art is owned and curated by Kate Bergdorf. The gallery is actually a number of galleries and sim space, making good use of the lack of physical constraints in a virtual world by using the sky and ground.
On the ground you will currently find Penumbra by Meilo Minotaur and CapCat Ragu. Visitors are advised to set their region windlight to London 2026 and turn their sound up. This is because this is a visual and audio exhibition and the audio definitely adds to the atmospheric setting.
Continue reading “A Visit To Berg By Nordan Art In Second Life”
Sonya Marmurek, one of the magical organisers of Fantasy Faire 2017, brings us news on the regions that will adorn this year’s fantastical fundraising event as part of the Relay for Life of Second Life fundraising event for the American Cancer Society.
In a post entitled Fairelands on the Horizon Sonya informs us that this year’s event will involve a whopping fifteen regions. There’s also news on applications for stores and participation at the event, although it should be noted that some of the regions are already sold out in terms of store space.
The regions are :
Chaddul Ro – Searlait Nitschke
Described as an outpost of the Orcs of Chal Khizzur, where a beacon brings hope and sanctuary as long as the fires of the outpost are lit.
Dawn’s Promise – Marcus Inkpen/Sharni Azalee
Described as being full of hope and promise and a place where old is reborn as the new. Crumbling ruins will be found here too.
Egregore – Mayah Parx
Described as being a place where darkness is immersed in light.
Fallen Sands – Sweetgwendoline Bailey/Eldowyn Inshan
Described as being Steampunk with a touch of the Orient and Arabia.
The Hill – Kilik Lekvoda
Described as a peaceful village where mushrooms and friendships grow.
Continue reading “Fantasy Faire 2017 – News Of Regions And Applications”
The greatest event in the Second Life calendar draws closer , yes Fantasy Faire 2017 is on the horizon. Posters for this year’s event are available from the website and can be used in blog posts about the event, but please try and keep the aspect ratio.
Fantasy Faire 2017 is part of the Relay For Life in Second Life efforts to raise money for the American Cancer Society. Last year’s event raised L$7,716,664 (US$ 30,867).
This year’s event, which as usual won’t be anywhere long enough, will run April 20 – 30.
This post is a relatively easy for me because I’m just going to post the press release! You’ll find that below the cut, unless you’re already below the cut of course!
Continue reading “Fantasy Faire 2017 – The Press Release”
Linden Lab’s Sansar is said to be heading for an Open Beta spring release, this has been exemplified by a new video (which I will embed at the end of this post) and a slew of articles on the subject.
The articles show some of the hopes, aspirations and excitement surrounding Sansar. We also see that some people appreciate the work done by Linden Lab and its community when it comes to Second Life, as well as pointing out that Second Life got some things wrong.
Ben Lang over at Road To VR writes : New ‘Sansar’ Video Glimpses More Virtual Worlds Made on the Social VR Platform. The article starts with Second Life, which is a very good place to start :
There’s no denying that Linden Lab did some things right with Second Life, a $500 million GDP in 2016 is a testament to that. But they also did some things wrong, even Linden Lab CEO Ebbe Altberg will admit.
“Between the Creator and the Consumer, Second Life never really settled on which was our primary customer,” Altberg told Road to VR in an interview at the company’s San Francisco headquarters in January.
The article also touches upon something that will feel different to Second Life users, which the eagle eyed may notice in the video. Visting Sansar experiences looks like it will be a case of visiting individual experiences, in a similar manner to High Fidelity and back in the day, Cloud Party.
Unlike with Second Life, the Linden Lab is shifting away from having a single massive virtual world, choosing instead to set itself up as an enabler of creators by making Sansar a platform, rather than an all encompassing virtual landscape.
This will feel different to Second Life users initially, but a lot of Second Life is already similar to this model with Islands that can only be reached via teleport. The lack of a contiguous mainland may disappoint but I’m sure people will soon get over that if the experiences are engaging.
Continue reading “Sansar Springs Closer”