Buried From MadPea Games – The Press Release

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Buried From MadPea Games

I’ll be embarking on a few posts regarding MadPea games latest venture today. The new game is entitled Buried and launches tomorrow, February 1st at 12 noon SLT. I attended a bloggers preview last night and MadPea games have provided me with an excellent press pack, which means I don’t have to do that much work!

In my other posts I’ll look at the game concept and my own early experiences.

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Buried Starting Island

Draxtor Despres has created a promo video for the game :

Now, on with the press release :

MADPEA GAMES RELEASES ITS FIRST GAME OF 2015

BURIED set to bring geogaching to SL as a brand new game concept

On 1st February MadPea Games will be releasing a brand new concept for in-world games and hunts….Buried.

MadPea has long been known for the range of innovative and immersive games and hunts that capture the imagination of Second Life residents across the grid and from all walks of life. BURIED is a mystery game that will take the player into the world of geocaching to solve the mystery of the disappearance of Lily. With twists and turns a plenty this isn’t just a hunt it’s a full on adventure with the SL resident at the very centre of the action.

Prize Vendors for this game are:
!R3VOLT!
!bang poses
[abrasive]
[noctis]
{ATW} Against the Wall
*katat0nik*
+REDRUM+
<TrAsHeD>
Animated Living/Blue Balls
Challis Products
Cheeky Pea
Consignment
Deluxe Body Factory
Grafica Poses
Livalle
MiChIGaN’s ShAcK!
Never Totally Dead
Noodles
Ravenghost Studio
Sn@tch
TANTALUM
This and That Designs
Vero Modero
Warm Animations

BURIED has its own dedicated sim as a base for players with exciting new concepts in game development to see and explore. The sim is also ideal for bloggers and exploration outside of the game play and we’d love to give our press contacts, and bloggers, the opportunity to view the sim and game concept in advance of the start of the game.

The interest in this hunt from vendors, and players, has been extraordinary and we’re looking forward to bringing you another epic MadPea Adventure.

If you would like more information about this topic, please contact Kess Crystal in-world or email kess@madpeagames.com.


2 Replies to “Buried From MadPea Games – The Press Release”

  1. I tried it today, spent hours on it and only got the first five capsules. It’s extraordinarily tedious. The HUD is shiny and the starter sims look great, but the wireframe map/guides in the HUD were more or less useless as a guide to where the tiny tiny capsules are. I have a headache, I enjoyed the first part, but the rest was really dull, and frustrating. Not feeling it was $300 well spent, to be honest. I was horrified at first when people were giving spoilers if you asked for help in the group, but I soon changed my mind when I realised how difficult the searches were going to be *without* spoilers. I tried not to use them, but when I was only on the sixth sim and an hour’s searching didn’t turn up the object I detached the HUD and gave up. I predict that most people will accept the spoilers in order to get all the capsules. I wish they’d made clues which helped with the location of the capsules, OR made the capsules larger, OR done the normal thing – which is both, after a couple of days.

  2. Thanks for the feedback, I’ll try and talk to MadPea. They told us at the blogger preview that they wanted to make it challenging, but if it’s too challenging, then it becomes frustrating and obviously challenging doesn’t always mean having to work to get through the game, challenging can be in terms of the capsules being so small they’re hard to see, which is more frustrating than challenging.

    I haven’t played as far as you have so I really can’t comment too much in all fairness.

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