I’ve recently returned to using the official Second Life client. Well first of all, let me recap, there was a stage when the official client was the only client I really liked using, I was wary of those third party clients, despite all their bells and whistles.
I’d tried them, I didn’t get on with them and then one day I tried Firestorm, and quite frankly I never looked back when it came to taking photographs in Second Life. The photo tools, the sheer amount of windlight settings, I was as happy as Larry playing around with these and ramping up my graphics for the right shot, moving the time of day slider to cast shadows. Awesome sauce.
Then one day I noticed my AMD graphic drivers were a tad out of date and updated them, and Firestorm made a very sad face at me. However I saw some light on the horizon, a new version of AMD graphics drivers were released and I updated again. Alas, this was a terrible mistake as Inara Pey pointed out. However the investigative Inara Pey also points out that there may be hope on the horizon.
The thing is that may my main issue with Firestorm was not regarding rigged Mesh, well it is now, but the issue I had with Firestorm after updating my graphics drivers was that if I set my settings to Ultra, my scene looked like something rendered on the Sinclair Spectrum.
So I returned to official Second Life client and that’s where my head scratching started.